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Difference between revisions of "40d:Memory editing"

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{| style="width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;"
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|+ style="color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center" | '''Links'''
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|-
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! style="text-align: left; padding: 0.1em 0.5em" | Various Memory Hacking Tools:
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| [http://wpepro.net/index.php?categoryid=9&p13_sectionid=1&p13_fileid=79?&category=3 WPE Pro/PermEdit/Tsearch],  [http://www.artmoney.ru/?threadid=2669677 ARTMONEY], [http://www.developerfusion.co.uk/show/2426/?t=38984 Cheat-O-Matic],
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[http://cheatengine.org/?t=38984 Cheat Engine]
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|}
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== Memory Editors ==
 
== Memory Editors ==
  
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Before you start the game it may be wise to uncheck (unfreeze) all of the boxes. The memory addresses may be used for something else.
 
Before you start the game it may be wise to uncheck (unfreeze) all of the boxes. The memory addresses may be used for something else.
 
 
{| style="width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;"
 
|+ style="color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center" | '''Links'''
 
|-
 
! style="text-align: left; padding: 0.1em 0.5em" | Various Memory Hacking Tools:
 
| [http://wpepro.net/index.php?categoryid=9&p13_sectionid=1&p13_fileid=79?&category=3 WPE Pro/PermEdit/Tsearch],  [http://www.artmoney.ru/?threadid=2669677 ARTMONEY], [http://www.developerfusion.co.uk/show/2426/?t=38984 Cheat-O-Matic],
 
[http://cheatengine.org/?t=38984 Cheat Engine]
 
|}
 

Revision as of 02:46, 1 November 2007


Links
Various Memory Hacking Tools: WPE Pro/PermEdit/Tsearch, ARTMONEY, Cheat-O-Matic,

Cheat Engine


Memory Editors

Memory Editing can be used for cheating and otherwise messing around with Dwarf Fortress. Memory Editors find the particular memory address where a specific value is located and change it for the better.

Basic Cheating With Memory Editors (Using Artmoney)

Warning: This is a good way to crash windows or otherwise mess up your computer. Only attempt memory editing if you are relaxed and don't mind this kind of thing too much.


Step 1

Open Both Dwarf Fortress and Art Money and start a new fortress. When asked choose to prepare for the journey.

Notice that all of your dwarfs have 10 points to use for their skills.

Step 2

In the Select Process bar in Art Money choose Dwarf Fortress.

Step 3

Press Search and enter the value 10.

Step 4

After the search has finished go into DF and change all of the dwarves skill points to another number, such as 6. Artmoney1.JPG

Step 5

Press Search again with the new number, such as 6. Continue with this until you have only 7 (the number of dwarves) memory address values left. You can see the number of values in the left window in art money.

Step 6

Press the blue arrow in the middle bar to move them over to the right window.

Check the boxes under the designation F (for freeze).

Step 7

Repeat all of this for your points value and max out everything as much as you wish. Memoryeditortutorial2.JPG

Step 8

Before you start the game it may be wise to uncheck (unfreeze) all of the boxes. The memory addresses may be used for something else.