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Difference between revisions of "v0.31:List of mods"
Incinerator (talk | contribs) |
(Genesis mod latest version) |
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[http://www.bay12forums.com/smf/index.php?topic=56828.0 Forum Thread]<br /> | [http://www.bay12forums.com/smf/index.php?topic=56828.0 Forum Thread]<br /> | ||
− | ==[http://dffd.wimbli.com/file.php?id=2462 Genesis Mod | + | ==[http://dffd.wimbli.com/file.php?id=2462 Genesis Mod, graphics version]== |
− | '''''Current version: | + | '''''Current version: 3.01''''' (Aug 14, 2010) for '''''DF Version 0.31.12''''' |
'''Description:''' | '''Description:''' | ||
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Author: [[User:Deon|Deon]]<br /> | Author: [[User:Deon|Deon]]<br /> | ||
Type: Total Conversion<br /> | Type: Total Conversion<br /> | ||
− | Summary: 9 dwarven castes, 13 major races/subraces, 60+ new unique creatures, 47 new items, 150 new plants, 76 new trees, ironworks, material overhaul deadly archery, lots of workshops. The graphics version uses the Ironhand tileset.<br /> | + | Summary: 9 dwarven castes, 13 major races/subraces, 60+ new unique creatures, 47 new items, 150 new plants, 76 new trees, ironworks, material overhaul, deadly archery, lots of workshops. The graphics version uses the Ironhand tileset.<br /> |
[http://www.bay12games.com/forum/index.php?topic=52988.0 Forum Thread]<br /> | [http://www.bay12games.com/forum/index.php?topic=52988.0 Forum Thread]<br /> | ||
− | [http://dffd.wimbli.com/file.php?id=2458 Genesis Mod ASCII | + | [http://dffd.wimbli.com/file.php?id=2458 Genesis Mod, ASCII version] |
==[http://dffd.wimbli.com/file.php?id=1975 Kobold Camp]== | ==[http://dffd.wimbli.com/file.php?id=1975 Kobold Camp]== |
Revision as of 18:32, 14 August 2010
This article is about an older version of DF. |
MOD | This page includes mods. The content is not part of normal DF as released. Changing game files can sometimes cause unexpected results, and should always be done with care and caution. |
Modifications
Major modifications generally add or change a significant portion of the game, such as adding in new civilizations or altering the placement and properties of the game's metals and minerals. Major modifications normally require a new world to be generated using the modified files before they can be played.
Due to the wide range of modified files, major modifications have high likelihoods of conflicting with each other. Make sure to check for compatibility issues before attempting to install multiple mods.
For information on how to make your own mods, visit the Modding Guide.
Civilization Forge Mod
Current version: 2.1 for DF Version 0.31.03+
Description:
Author: Mephansteras
Type: Major
Summary: Adds numerous races, animals, and items to Dwarf Fortress as well as rebalancing many aspects of the game.
Forum Thread
Civilization Forge Wiki Page
Dig Deeper
Current version: ALPHA for DF Version 0.31.03
Description:
Author: The13thRonin
Type: Total Conversion
Summary: Adds a whole lot of different changes.
Forum Thread
Dwarf Chocolate
Current version: 0.26b for DF Version 0.31.06
Description:
Author: SethCreiyd
Type: Major
Summary: Contains many additions to Dwarf Fortress with the intention of diversifying the game while retaining its flavor.
Forum Thread
Genesis Mod, graphics version
Current version: 3.01 (Aug 14, 2010) for DF Version 0.31.12
Description:
Author: Deon
Type: Total Conversion
Summary: 9 dwarven castes, 13 major races/subraces, 60+ new unique creatures, 47 new items, 150 new plants, 76 new trees, ironworks, material overhaul, deadly archery, lots of workshops. The graphics version uses the Ironhand tileset.
Forum Thread
Kobold Camp
Current version: Alpha 0.3 for DF Version 0.31.01
Description:
Author: Pathos
Type: Major
Summary: Makes Kobolds into a playable race, with new workshops, items, and weapons.
Forum Thread
A more recent version with pre-packed graphics can be found here.