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Difference between revisions of "Modification:Deserted squad mod"

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Dwarf Fortress Deserted Squad: HELL UNLEASHED is a mod for the baseline game of Slaves to Armok: God of Blood: Dwarf Fortress. The mod will include several modifications, such as:
 
Dwarf Fortress Deserted Squad: HELL UNLEASHED is a mod for the baseline game of Slaves to Armok: God of Blood: Dwarf Fortress. The mod will include several modifications, such as:
  
*Telepaths are included
+
== Telepaths ==
 
         *Ancient Telepaths are pure-blooded, and can create powerful weapons using their knowledge of nature. Weapons include: Staves, Wands, Books, Dragonswords, and Throwing Darts [tipped w/ poison]
 
         *Ancient Telepaths are pure-blooded, and can create powerful weapons using their knowledge of nature. Weapons include: Staves, Wands, Books, Dragonswords, and Throwing Darts [tipped w/ poison]
  
         *Medieval Telepaths have tainted blood, and lack the knowledge required to manufacture Staves, Wands, Books, and Dragonswords.
+
         *Medieval Telepaths have tainted blood, and lack the knowledge required to manufacture Staves, Wands, Books, and [[Dragonswords]].
  
 
         *Modern Telepaths are humans with some mental powers. Some call them Psychics. They cannot create or use any weapons of the Ancient Telepaths, and only have three of the Powers--Telekinesis, Telepathy, and Teleportation. Thus, they are weak.
 
         *Modern Telepaths are humans with some mental powers. Some call them Psychics. They cannot create or use any weapons of the Ancient Telepaths, and only have three of the Powers--Telekinesis, Telepathy, and Teleportation. Thus, they are weak.
  
*Basilisks included
+
== Basilisks ==
 
         *Red Basilisks found inside volcanoes
 
         *Red Basilisks found inside volcanoes
  
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         *Green Basilisks found in forests
 
         *Green Basilisks found in forests
  
*Dwarves split into three species
+
== Dwarves ==
 
         *Mountain Dwarves life in cities above the ground
 
         *Mountain Dwarves life in cities above the ground
  
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         *Forest Dwarves live in forest retreats, much like the elves.
 
         *Forest Dwarves live in forest retreats, much like the elves.
  
*Gods exist
+
== Gods ==
 
         *Can come down to assist or attack your settlement.
 
         *Can come down to assist or attack your settlement.
  
*Minerals added
+
 
 +
== Wyyvern Guards ==
 +
 
 +
        Animated statues made of Goldsteel, designed to defend the fortress. Can suppliment a Dwarven Military.
 +
 
 +
== Minerals added ==
 
         *Dragonstone used for strengthening weapons
 
         *Dragonstone used for strengthening weapons
  
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         *Gen, an embodiment of magic itself, can be added to any mineral to create Genmetal, the rarest metal of all.
 
         *Gen, an embodiment of magic itself, can be added to any mineral to create Genmetal, the rarest metal of all.
  
         *Goldsteel, an alloy of gold, Gen, and Darkstone, can be used to create tepleportation devices, like Teleportation Books, by the Ancient Telepaths
+
         *Goldsteel, an alloy of gold, Gen, and Darkstone, can be used to make powerful weapons like Wyyvern Guards
 +
 
 +
    Deserted Squad will also come with a fortress already settled, with a military and equipment selected to ensure military efficiency.
 +
 
 +
    Another mod may be released, under the name of "DFDS: Dark Warriors".

Revision as of 23:11, 16 September 2010

Dwarf Fortress Deserted Squad: HELL UNLEASHED is a mod for the baseline game of Slaves to Armok: God of Blood: Dwarf Fortress. The mod will include several modifications, such as:

Telepaths

       *Ancient Telepaths are pure-blooded, and can create powerful weapons using their knowledge of nature. Weapons include: Staves, Wands, Books, Dragonswords, and Throwing Darts [tipped w/ poison]
       *Medieval Telepaths have tainted blood, and lack the knowledge required to manufacture Staves, Wands, Books, and Dragonswords.
       *Modern Telepaths are humans with some mental powers. Some call them Psychics. They cannot create or use any weapons of the Ancient Telepaths, and only have three of the Powers--Telekinesis, Telepathy, and Teleportation. Thus, they are weak.

Basilisks

       *Red Basilisks found inside volcanoes
       *Blue Basilisks found in bodies of water
       *Cyan Basilisks found everywhere but water and in magma
       *Green Basilisks found in forests

Dwarves

       *Mountain Dwarves life in cities above the ground
       *Deep Dwarves live in tunnels beneath the earth, and have so adapted.
       *Forest Dwarves live in forest retreats, much like the elves.

Gods

       *Can come down to assist or attack your settlement.


Wyyvern Guards

       Animated statues made of Goldsteel, designed to defend the fortress. Can suppliment a Dwarven Military.

Minerals added

       *Dragonstone used for strengthening weapons
       *Darkstone cannot be used for forging directly, but can be mixed with iron to form Darkmetal, a magic-absorbing substance that can be used to create armor or weapons to be used by those possessing no magic of their own
       *Gen, an embodiment of magic itself, can be added to any mineral to create Genmetal, the rarest metal of all.
       *Goldsteel, an alloy of gold, Gen, and Darkstone, can be used to make powerful weapons like Wyyvern Guards
   Deserted Squad will also come with a fortress already settled, with a military and equipment selected to ensure military efficiency.
   Another mod may be released, under the name of "DFDS: Dark Warriors".