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Difference between revisions of "User talk:GhostDwemer"
(Created page with '== Impassable tiles, or edge tiles? == Howdy, and thanks for your contribution to my evolving understanding of this game. On the question of impassable vs edge, please read […') |
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Also note there are similar warnings about [[stairs]], e.g,. ''Falling creatures ignore stairs and may get seriously hurt if the real ground is several z-levels below them''. Which has led me to change my stair building practices (avoiding the 50 levels up/down stair stack...)-- [[User:Maunder|Maunder]] 17:53, 29 October 2010 (UTC) | Also note there are similar warnings about [[stairs]], e.g,. ''Falling creatures ignore stairs and may get seriously hurt if the real ground is several z-levels below them''. Which has led me to change my stair building practices (avoiding the 50 levels up/down stair stack...)-- [[User:Maunder|Maunder]] 17:53, 29 October 2010 (UTC) | ||
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+ | * Ah! Yes, I see the reason for doing so now! It reminds me of the time I put barracks next to a magma pool 'because it looked cool.' How long do you think it took for someone to knock the darn militia captain into the magma? Yeah, not long at all. I guess even dorfs have heard of fragging.[[User:GhostDwemer|GhostDwemer]] 18:01, 29 October 2010 (UTC) |
Revision as of 18:01, 29 October 2010
Impassable tiles, or edge tiles?
Howdy, and thanks for your contribution to my evolving understanding of this game.
On the question of impassable vs edge, please read magma forge carefully. My understanding is that, while you can operate a magma forge (for example) if any of the edge tiles are over an opening to magma below, by choosing to place it so that one of the two impassable tiles is over the opening, you prevent falling accidents. My assumption is that a healthy dwarf will never fall into an open magma hole, just like they don't fall down stairs or off ledges. But combat or poor health status sometimes causes dwarves to move in other unintentional and potentially dangerous ways -- falling off ledges, into pits, down stairs, etc.
Also note there are similar warnings about stairs, e.g,. Falling creatures ignore stairs and may get seriously hurt if the real ground is several z-levels below them. Which has led me to change my stair building practices (avoiding the 50 levels up/down stair stack...)-- Maunder 17:53, 29 October 2010 (UTC)
- Ah! Yes, I see the reason for doing so now! It reminds me of the time I put barracks next to a magma pool 'because it looked cool.' How long do you think it took for someone to knock the darn militia captain into the magma? Yeah, not long at all. I guess even dorfs have heard of fragging.GhostDwemer 18:01, 29 October 2010 (UTC)