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Difference between revisions of "v0.31:Adventure mode quick start"
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Once you complete your first quest, you can talk to any hamlet, town or fortress dweller to spread the news of your success. Though your quest log will direct you there, it is not necessary to return to the individual who gave you the quest to report your success. | Once you complete your first quest, you can talk to any hamlet, town or fortress dweller to spread the news of your success. Though your quest log will direct you there, it is not necessary to return to the individual who gave you the quest to report your success. | ||
− | Once | + | Once your fame has risen enough mighty warriors may want to join you on your way to glory. They can be recruited at fortresses (marked as O on the map) or among the common peasants. Your companions will greatly increase your chances of survival and adventurers who care about such things should drop by the nearest fortress as quickly as possible. When fast-traveling, make sure that all of your companions are near you or some may be left behind. |
At any time, use the {{k|z}} key to display your status. This can be used to look for any scratches, bruises or missing limbs. When questing, use the {{k|g}} key to pick up any equipment or item lying on the ground. These will then be added to your inventory {{k|i}}. Items may be sold later on to a shop at a nearby town (not hamlet). To check on the status of one of your companions, use the {{k|l}} key to look at him. This can also be used to look at any other item or creature within your range of vision. | At any time, use the {{k|z}} key to display your status. This can be used to look for any scratches, bruises or missing limbs. When questing, use the {{k|g}} key to pick up any equipment or item lying on the ground. These will then be added to your inventory {{k|i}}. Items may be sold later on to a shop at a nearby town (not hamlet). To check on the status of one of your companions, use the {{k|l}} key to look at him. This can also be used to look at any other item or creature within your range of vision. |
Revision as of 22:26, 15 November 2010
This article is about an older version of DF. |
The first step in starting an adventure mode game is to choose the race (and civilization) of your adventurer. All three races can complete the same quests. Elves are arguably the most challenging since they start with very weak wooden weapons. Starting equipment for dwarves is generally better (the only race which can start with steel weapons), though for now much of the armor and clothing you will find is too large for dwarves. Humans are all around the best choice, as they begin with bronze or iron weapons and can use any of the items sold by shopkeepers (who, for the time being, are only found in human towns).
You can then choose to start as either a peasant, hero or demigod. Each offers progressively more points to spend on attributes and skills. Read up on Template:L and Template:L to customize your character.
You will usually start your adventure near a peasant hut. You can ask nearby commoners, using the k key, if you may be of any Service. They will then inform you of any problems their locality is suffering from, giving you a Quest! This can be repeated several times in order to gain additional quests.
Using shift+t will open the fast-travel screen and enable you to roam the land very quickly. Notice the uppermost bar indicating the position of the sun. You may wish to avoid traveling wilderness at night, particularly when you are alone.
When in the fast-travel screen, press m to bring up the map. Use shift+Q to bring up the quest screen. Using the + and - keys, you can scroll through the quests displayed on the right. Pressing z will zoom in on the current quest target, showing you the quickest path to reach it. The quest menu can also be used to pinpoint the location of many other useful sites and entities.
When your adventurer becomes tired, as indicated by the "drowsy" attribute, it's time for some sleep. Use the Z key to bring up the sleep menu. Beware of sleeping in the wilderness at night! If you are in a private house, you must first ask the owner for permission before you can sleep. If a commoner is blocking you from entering his home, use the s key to crawl under his legs, and then the same key to stand back up.
Once you complete your first quest, you can talk to any hamlet, town or fortress dweller to spread the news of your success. Though your quest log will direct you there, it is not necessary to return to the individual who gave you the quest to report your success.
Once your fame has risen enough mighty warriors may want to join you on your way to glory. They can be recruited at fortresses (marked as O on the map) or among the common peasants. Your companions will greatly increase your chances of survival and adventurers who care about such things should drop by the nearest fortress as quickly as possible. When fast-traveling, make sure that all of your companions are near you or some may be left behind.
At any time, use the z key to display your status. This can be used to look for any scratches, bruises or missing limbs. When questing, use the g key to pick up any equipment or item lying on the ground. These will then be added to your inventory i. Items may be sold later on to a shop at a nearby town (not hamlet). To check on the status of one of your companions, use the l key to look at him. This can also be used to look at any other item or creature within your range of vision.
You may equip any items that you find or buy using the w key. Existing items must first be removed using the r key. Unfortunately, swapping equipment is somewhat broken in the current version.