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Difference between revisions of "v0.31 Talk:Statue"

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How do you view a statues description once it has been placed in a room? I can view its description when choosing which statue to build but once it has been placed I cant view it with the look command. Is this a bug?
 
How do you view a statues description once it has been placed in a room? I can view its description when choosing which statue to build but once it has been placed I cant view it with the look command. Is this a bug?
 
: Use 't' to "View Items in Buildings" and move the cursor close to the statue that you've built. You can then browse its components (if it had more than one, such as forges, traps, or seeded farm plots), press enter to view a specific component (in the case of a statue, the statue item), then 'v' to view the item's description. [[User:Niveras|Niveras]] 02:52, 22 October 2010 (UTC)
 
: Use 't' to "View Items in Buildings" and move the cursor close to the statue that you've built. You can then browse its components (if it had more than one, such as forges, traps, or seeded farm plots), press enter to view a specific component (in the case of a statue, the statue item), then 'v' to view the item's description. [[User:Niveras|Niveras]] 02:52, 22 October 2010 (UTC)
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:: As such, statue as seen on screen is actually a placeholder for statue(item) which is the component of statue(on screen). I wonder if this could lead to any amusing, phsyics breaking ideas such as gigatic statues hundreds of miles high, only taking up one space... etc

Revision as of 17:08, 25 January 2011

Hey, statues have descriptions now! Nifty! --Kydo 04:34, 4 April 2010 (UTC)

Okay, so, I'm taking the 40d page, clearing out the broken links, removing the unverified information, removing all the details I'm unsure of, (Hey, their base value may have changed, I haven't tried trading them yet, and I haven't searched for them in the raws.) and pasting it here. I'm also adding the new stuff about statues actually DEPICTING stuff now. --Kydo 04:41, 4 April 2010 (UTC)
That means I pulled the entire bit on ore-based statues, because whether dwarves are made happy by quality or final value, was an unverified claim. Also, as soon as my mason became good enough to make statues that actually depict historical events, he promptly churned out seven statues in a row of the exact same event, depicted in the exact same way. --Kydo 04:50, 4 April 2010 (UTC)
I have a statue of a dwarf and merpeople. The dwarf is surrounded by the merpeople. It is a statue of Mormuz Whatever. He likes merpeople for their tails. Interestingly that statues even pick such things as preferences. --Niggy 17:39, 13 May 2010 (UTC)


If you have a dwarf that likes some awesome creatures, like carp, make him your main statue maker. What is more awesome then a fortress entrance with thousands of carp statues? I had a mason that likes long nose gar, he made 3 statues of them but then died to a giant olm who died one second later to my militia dwarf. --88.130.87.97 07:35, 30 June 2010 (UTC)


How do you view a statues description once it has been placed in a room? I can view its description when choosing which statue to build but once it has been placed I cant view it with the look command. Is this a bug?

Use 't' to "View Items in Buildings" and move the cursor close to the statue that you've built. You can then browse its components (if it had more than one, such as forges, traps, or seeded farm plots), press enter to view a specific component (in the case of a statue, the statue item), then 'v' to view the item's description. Niveras 02:52, 22 October 2010 (UTC)
As such, statue as seen on screen is actually a placeholder for statue(item) which is the component of statue(on screen). I wonder if this could lead to any amusing, phsyics breaking ideas such as gigatic statues hundreds of miles high, only taking up one space... etc