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Difference between revisions of "v0.31:Creature"
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{{CreatureCurrent table row|name={{L|Dwarf}}|symbol=☺|color=3:0:0|hostile=No|food=No|size=60,000|value=Not tameable|biome=Fortresses|note=Trading race}} | {{CreatureCurrent table row|name={{L|Dwarf}}|symbol=☺|color=3:0:0|hostile=No|food=No|size=60,000|value=Not tameable|biome=Fortresses|note=Trading race}} | ||
{{CreatureCurrent table row|name={{L|Elf}}|symbol=e|color=3:0:0|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Forest retreats|note=Trading race}} | {{CreatureCurrent table row|name={{L|Elf}}|symbol=e|color=3:0:0|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Forest retreats|note=Trading race}} | ||
− | {{CreatureCurrent table row|name={{L|Goblin}}|symbol=g|color=7:0:0|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Dark fortresses|note= | + | {{CreatureCurrent table row|name={{L|Goblin}}|symbol=g|color=7:0:0|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Dark fortresses|note=Babysnatchers}} |
{{CreatureCurrent table row|name={{L|Human}}|symbol=U|color=3:0:0|hostile=Variable<sup>1</sup>|food=No|size=70,000|value=Not tameable|biome=Towns and cities|note=Trading race}} | {{CreatureCurrent table row|name={{L|Human}}|symbol=U|color=3:0:0|hostile=Variable<sup>1</sup>|food=No|size=70,000|value=Not tameable|biome=Towns and cities|note=Trading race}} | ||
{{CreatureCurrent table row|name={{L|Kobold}}|symbol=k|color=6:0:0|hostile=Variable<sup>1</sup>|food=No|size=20,000|value=Not tameable|biome=Caves|note=Skulking race}} | {{CreatureCurrent table row|name={{L|Kobold}}|symbol=k|color=6:0:0|hostile=Variable<sup>1</sup>|food=No|size=20,000|value=Not tameable|biome=Caves|note=Skulking race}} |
Revision as of 09:01, 7 April 2011
This article is about an older version of DF. |
In Dwarf Fortress, creatures are defined as any (for the sake of this article, non-Template:L) beings you can interact with. They come in all shapes and sizes, and range from the civilized races like Template:L to evil monsters like Template:L. Various creatures will interact with your fortress in many different ways.
See also: Template:L
Reading the Table
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|
The above columns indicate, in order:
Symbol: The symbol assigned to the creature, how you will see it without a graphic set.
Name: The name of the creature as it shows up ingame.
Hostile: If "Yes" then the creature will attack on sight, if "No" then the creature is either neutral or friendly. Template:L creatures are always hostile.
Food Source: If "Yes" then the creature can be butchered into edible substance that your dwarves will feed on.
Adult Body Size: The average size of the creature when an adult. This can be anywhere from 5,000 (Template:L, Template:L) to 25,000,000 (Template:L). Equals more or less the creature's weight in gramms. These sizes do not correspond to the sizes which trigger Template:Ls. It is modified with height and broadness (ie. incredible skinny and short is below the average weight, while a fat and tall one is above it).
Pet Value: This is the value the creature can be bought and sold for as a Template:L during Template:L.
Biome: Where the creature can be found.
Features: Any special features the creature possesses, these can include things such as Template:L, Template:L, or Template:L.
Creatures
Civilized
Main Races
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|
☺ | Template:L | No | No | 60,000 | Not tameable | Fortresses | Trading race | |
e | Template:L | Variable1 | No | 60,000 | Not tameable | Forest retreats | Trading race | |
g | Template:L | Variable1 | No | 60,000 | Not tameable | Dark fortresses | Babysnatchers | |
U | Template:L | Variable1 | No | 70,000 | Not tameable | Towns and cities | Trading race | |
k | Template:L | Variable1 | No | 20,000 | Not tameable | Caves | Skulking race |
- 1. Whether or not you are hostile with select civilized races is randomized for every game world.
Animalman Races
Note: These creatures can form crude civilizations underground but will not trade with you. They wield some weapons and can join adventurers.
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|
a | Template:L | Variable1 | Yes | 20,000 | Not tameable | Underground | Amphibious | |
a | Template:L | Variable1 | Yes | Variable2 | Not tameable | Underground | Four castes | |
b | Template:L | Variable1 | Yes | 70,000 | Not tameable | Underground | Can fly | |
f | Template:L | Variable1 | Yes | 70,000 | Not tameable | Underground | Amphibious | |
s | Template:L | Variable1 | Yes | 70,000 | Not tameable | Underground | Can fly | |
o | Template:L | Variable1 | Yes | 70,000 | Not tameable | Underground | Amphibious | |
r | Template:L | Variable1 | Yes | 50,000 | Not tameable | Underground | Amphibious | |
r | Template:L | Variable1 | Yes | 40,000 | Not tameable | Underground | ||
s | Template:L | Variable1 | Yes | 50,000 | Not tameable | Underground | Amphibious; Causes Template:L |
- 1. Whether a animalman civilization treats you as hostile or not seems random, though this has not been tested.[Verify]
- 2. Antmen body sizes depend on their caste.
Domestic Animals
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|
a | Template:L | No | Yes | 70,000 | 200 | N/A | Domestic, milkable and can be sheared | |
p | Template:L | No | Yes | 4,000 | 10 | Tropical broadleaf forest | Domestic, lay eggs | |
c | Template:L | No | Yes | 5,000 | 20 | N/A | Domestic | |
c | Template:L | No | No | 800 | 3 | Tropical savanna, grassland, and shrubland | Domestic | |
c | Template:L | No | No | 3,000 | 10 | N/A | Domestic, lay eggs | |
C | Template:L | No | Yes | 600,000 | 300 | N/A | Domestic and milkable | |
d | Template:L | No | Yes | 30,000 | 30 | N/A | Domestic and trainable | |
d | Template:L | No | No | 1,000 | 10 | Any lakes and any wetland | Domestic, lay eggs | |
D | Template:L | No | Yes | 300,000 | 200 | N/A | Domestic and milkable | |
g | Template:L | No | Yes | 50,000 | 50 | N/A | Domestic and milkable | |
g | Template:L | No | Yes | 4,500 | 10 | Temperate lakes and temperate marshes | Domestic, lay eggs | |
g | Template:L | No | Yes | 1,500 | 10 | N/A | Domestic, lay eggs | |
H | Template:L | No | Yes | 500,000 | 200 | N/A | Domestic and milkable | |
L | Template:L | No | Yes | 180,000 | 200 | N/A | Domestic, milkable and can be sheared | |
M | Template:L | No | Yes | 400,000 | 200 | N/A | Domestic | |
C | Template:L | No | Yes | 500,000 | 500 | Any desert | Domestic, milkable | |
p | Template:L | No | Yes | 60,000 | 100 | N/A | Domestic and milkable | |
r | Template:L | No | No | 500 | 3 | Temperate savanna, grassland, and shrubland | Domestic | |
R | Template:L | No | Yes | 130,000 | 200 | Tundra and taiga | Domestic and milkable | |
s | Template:L | No | Yes | 50,000 | 100 | N/A | Domestic, milkable and can be sheared | |
t | Template:L | No | Yes | 5,000 | 10 | Temperate forest, swamp and shrubland | Domestic, lay eggs | |