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Difference between revisions of "v0.31:Creature"

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(→‎Reading the Table: Bodysize is in kilogramm, see devblog march 3rd 2010)
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{{CreatureCurrent table row|name={{L|Dwarf}}|symbol=☺|color=3:0:0|hostile=No|food=No|size=60,000|value=Not tameable|biome=Fortresses|note=Trading race}}
 
{{CreatureCurrent table row|name={{L|Dwarf}}|symbol=☺|color=3:0:0|hostile=No|food=No|size=60,000|value=Not tameable|biome=Fortresses|note=Trading race}}
 
{{CreatureCurrent table row|name={{L|Elf}}|symbol=e|color=3:0:0|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Forest retreats|note=Trading race}}
 
{{CreatureCurrent table row|name={{L|Elf}}|symbol=e|color=3:0:0|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Forest retreats|note=Trading race}}
{{CreatureCurrent table row|name={{L|Goblin}}|symbol=g|color=7:0:0|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Dark fortresses|note=Trading race}}
+
{{CreatureCurrent table row|name={{L|Goblin}}|symbol=g|color=7:0:0|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Dark fortresses|note=Babysnatchers}}
 
{{CreatureCurrent table row|name={{L|Human}}|symbol=U|color=3:0:0|hostile=Variable<sup>1</sup>|food=No|size=70,000|value=Not tameable|biome=Towns and cities|note=Trading race}}
 
{{CreatureCurrent table row|name={{L|Human}}|symbol=U|color=3:0:0|hostile=Variable<sup>1</sup>|food=No|size=70,000|value=Not tameable|biome=Towns and cities|note=Trading race}}
 
{{CreatureCurrent table row|name={{L|Kobold}}|symbol=k|color=6:0:0|hostile=Variable<sup>1</sup>|food=No|size=20,000|value=Not tameable|biome=Caves|note=Skulking race}}
 
{{CreatureCurrent table row|name={{L|Kobold}}|symbol=k|color=6:0:0|hostile=Variable<sup>1</sup>|food=No|size=20,000|value=Not tameable|biome=Caves|note=Skulking race}}

Revision as of 09:01, 7 April 2011

This article is about an older version of DF.


In Dwarf Fortress, creatures are defined as any (for the sake of this article, non-Template:L) beings you can interact with. They come in all shapes and sizes, and range from the civilized races like Template:L to evil monsters like Template:L. Various creatures will interact with your fortress in many different ways.

See also: Template:L

Reading the Table

Tile Name Playable Hostile Food Source Adult Body Size Pet Value (×) Biome Features

The above columns indicate, in order:

Symbol: The symbol assigned to the creature, how you will see it without a graphic set.

Name: The name of the creature as it shows up ingame.

Hostile: If "Yes" then the creature will attack on sight, if "No" then the creature is either neutral or friendly. Template:L creatures are always hostile.

Food Source: If "Yes" then the creature can be butchered into edible substance that your dwarves will feed on.

Adult Body Size: The average size of the creature when an adult. This can be anywhere from 5,000 (Template:L, Template:L) to 25,000,000 (Template:L). Equals more or less the creature's weight in gramms. These sizes do not correspond to the sizes which trigger Template:Ls. It is modified with height and broadness (ie. incredible skinny and short is below the average weight, while a fat and tall one is above it).

Pet Value: This is the value the creature can be bought and sold for as a Template:L during Template:L.

Biome: Where the creature can be found.

Features: Any special features the creature possesses, these can include things such as Template:L, Template:L, or Template:L.

Creatures

Civilized

Main Races

Tile Name Playable Hostile Food Source Adult Body Size Pet Value (×) Biome Features
Template:L No No 60,000 Not tameable Fortresses Trading race
e Template:L Variable1 No 60,000 Not tameable Forest retreats Trading race
g Template:L Variable1 No 60,000 Not tameable Dark fortresses Babysnatchers
U Template:L Variable1 No 70,000 Not tameable Towns and cities Trading race
k Template:L Variable1 No 20,000 Not tameable Caves Skulking race
1. Whether or not you are hostile with select civilized races is randomized for every game world.

Animalman Races

Note: These creatures can form crude civilizations underground but will not trade with you. They wield some weapons and can join adventurers.

Tile Name Playable Hostile Food Source Adult Body Size Pet Value (×) Biome Features
a Template:L Variable1 Yes 20,000 Not tameable Underground Amphibious
a Template:L Variable1 Yes Variable2 Not tameable Underground Four castes
b Template:L Variable1 Yes 70,000 Not tameable Underground Can fly
f Template:L Variable1 Yes 70,000 Not tameable Underground Amphibious
s Template:L Variable1 Yes 70,000 Not tameable Underground Can fly
o Template:L Variable1 Yes 70,000 Not tameable Underground Amphibious
r Template:L Variable1 Yes 50,000 Not tameable Underground Amphibious
r Template:L Variable1 Yes 40,000 Not tameable Underground
s Template:L Variable1 Yes 50,000 Not tameable Underground Amphibious; Causes Template:L
1. Whether a animalman civilization treats you as hostile or not seems random, though this has not been tested.[Verify]
2. Antmen body sizes depend on their caste.

Domestic Animals

Tile Name Playable Hostile Food Source Adult Body Size Pet Value (×) Biome Features
a Template:L No Yes 70,000 200 N/A Domestic, milkable and can be sheared
p Template:L No Yes 4,000 10 Tropical broadleaf forest Domestic, lay eggs
c Template:L No Yes 5,000 20 N/A Domestic
c Template:L No No 800 3 Tropical savanna, grassland, and shrubland Domestic
c Template:L No No 3,000 10 N/A Domestic, lay eggs
C Template:L No Yes 600,000 300 N/A Domestic and milkable
d Template:L No Yes 30,000 30 N/A Domestic and trainable
d Template:L No No 1,000 10 Any lakes and any wetland Domestic, lay eggs
D Template:L No Yes 300,000 200 N/A Domestic and milkable
g Template:L No Yes 50,000 50 N/A Domestic and milkable
g Template:L No Yes 4,500 10 Temperate lakes and temperate marshes Domestic, lay eggs
g Template:L No Yes 1,500 10 N/A Domestic, lay eggs
H Template:L No Yes 500,000 200 N/A Domestic and milkable
L Template:L No Yes 180,000 200 N/A Domestic, milkable and can be sheared
M Template:L No Yes 400,000 200 N/A Domestic
C Template:L No Yes 500,000 500 Any desert Domestic, milkable
p Template:L No Yes 60,000 100 N/A Domestic and milkable
r Template:L No No 500 3 Temperate savanna, grassland, and shrubland Domestic
R Template:L No Yes 130,000 200 Tundra and taiga Domestic and milkable
s Template:L No Yes 50,000 100 N/A Domestic, milkable and can be sheared
t Template:L No Yes 5,000 10 Temperate forest, swamp and shrubland Domestic, lay eggs