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Difference between revisions of "User:Naros"
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− | == My | + | == My Embarks == |
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{{Tile|Brown|6:0}} | {{Tile|Brown|6:0}} | ||
− | The top | + | The top guys will be in the 'inner sanctum' of the fort, never to see daylight again, doing most of the labour and doing it well. |
The Ranger I try to keep safe, but he still wins the ''Most Likely To Die In An Ambush'' competition. | The Ranger I try to keep safe, but he still wins the ''Most Likely To Die In An Ambush'' competition. | ||
The Trainer and two Miners I try to keep safe, and let them train and teach on their skills to the <s>cannonfodder</s> masses. | The Trainer and two Miners I try to keep safe, and let them train and teach on their skills to the <s>cannonfodder</s> masses. | ||
Line 14: | Line 14: | ||
+ | Many Dwarf Embark: | ||
{| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable" | {| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable" | ||
|- style="background:#F2F2F2;text-align:center;" | |- style="background:#F2F2F2;text-align:center;" | ||
Line 77: | Line 78: | ||
|} | |} | ||
+ | Standard 7 dwarf embark: | ||
+ | {| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable" | ||
+ | |- style="background:#F2F2F2;text-align:center;" | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| Job Title | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| Skills | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| Comments | ||
+ | |- | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Foreman | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Negotiator 1, Judge of Intent 1, Appraiser 1, Organizer 1, Consoler 1,<br /> Comedian 1, Conversationalist 1, Flatterer 1, Building Design 1, '''Armoursmith''' 1 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Assign as Bookkeeper, Expedition Leader, Manager & Broker. A change from my usual Mechanic-Leader mix.<br />In his spare time, he hopefully sits around and makes friends, and trains his social skills. | ||
+ | |- | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Ranger | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Dodger 2, Axedwarf 5, Ambusher 2, '''Weaponsmith''' 1 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Assign Animal Trainer, Animal Caretaker, Herbalist, Trapper, Wood Cutter, Fisherdwarf. Hunter when needed. This guy will be feeding the fort until immigrants arive.<br /> Outdoors dwarf, accompanied by War Animals. | ||
+ | |- | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Miner 1 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Miner 5, Shield User 5 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Assign '''Miner''' & Stone Detailer. | ||
+ | |- | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Miner 2 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Miner 5, Marksdwarf 5 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Assign '''Miner''' & Stone Detailer | ||
+ | |- | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Miner 3 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Miner 5, Armour User 5 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Assign '''Miner''' & Stone Detailer | ||
+ | |- | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Trainer 1 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Teacher 4, Leadership 5, '''Weaponsmith''' 1 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| This guy will be the military commander. | ||
+ | |- | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Trainer 2 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| Teacher 5, Student 4, '''Weaponsmith''' 1 | ||
+ | |style="border:1px #AAA solid;padding:0.2em;"| This guy is here to accelerate training, or see how it affects it, and later lead his own squad. | ||
+ | |} | ||
+ | |||
+ | Don't really need a Mason at first, and everyone can help put up the initial walled area. | ||
Revision as of 03:30, 10 April 2011
My Embarks
Siege operator • Archer • Biter • Fighter • Kicker • Striker
Brown
The top guys will be in the 'inner sanctum' of the fort, never to see daylight again, doing most of the labour and doing it well.
The Ranger I try to keep safe, but he still wins the Most Likely To Die In An Ambush competition.
The Trainer and two Miners I try to keep safe, and let them train and teach on their skills to the cannonfodder masses.
I tend to have minimal of or no immigrants, either through limiting population, or starting on a world where dwarves are extinct. So preferably the soldiers should be male to keep the baby death-tole low.
Many Dwarf Embark:
Job Title | Skills | Comments |
---|---|---|
Foreman | Negotiator 1, Judge of Intent 1, Appraiser 1, Organizer 1, Consoler 1, Comedian 1, Conversationalist 1, Flatterer 1, Building Design 1, Armoursmith 1 |
Assign as Bookkeeper. Also Expedition Leader, Manager, Broker. A change from my usual Mechanic-Leader mix. In his spare time, he hopefully sits around and makes friends, and trains his social skills. |
Doctor | Diagnostician 5, Wound Dresser 1, Surgeon 1, Bone Doctor 1, Suturer 1, Weaponsmith 1 |
Must like helping others. |
Weaponchef | Cook 5, Weaponsmith 5 | Primarily occupied with making and hauling food. Main Weaponsmith when needed. |
Armourbrewer | Brewer 5, Armoursmith 5 | Primarily occupied with making booze and hauling food. Main Armoursmith when needed. |
Farmer 1 | Grower 5, Mechanic 5 | For building quality Template:L, not for resetting the traps at the front door, where he can be killed. |
Farmer 2 | Grower 5, Metalsmith 5 | Assign Furnace Operator, Wood Burner, Potash Maker, Lye maker |
Butcher | Armorsmith 5, Dodger 5 | Assign Butchering, Tanning, Leatherworker, Fish Cleaner, Fish Disector, Milker, Miller, Thresher, Cheese Maker, Animal Dissector |
Ranger | Dodger 4, Axedwarf 5, Weaponsmith 1 | Assign Animal Trainer, Animal Caretaker, Herbalist, Trapper, Wood Cutter, Fisherdwarf. Outdoors dwarf, accompanied by War Animals. |
Miner 1 / Crafter | Marksdwarf 5, Shield User 5 | Assign Miner, Stone Detailer, Soaper, Stone Crafter, Metal Crafter, Wood Crafter, Bone Crafter, Bowyer, (Gem Setter, Gem Cutter, Glassmaker), (Clothier, Dyer, Weaver) bracket-grouped jobs assigned to immigrants later. |
Miner 2 / Carpenter | Armour User 5, Hammerdwarf 5 | Assign Miner, Stone Detailer & Carpenter. |
Mason | Mason 5, Dodger 5 | |
Trainer 1 | Teacher 4, Leadership 5, Weaponsmith 1 | This guy will be the military commander. |
Trainer 2 | Teacher 5, Student 4, Weaponsmith 1 | This guy is here to accelerate training, or see how it affects it, and later lead his own squad. |
Watchman | Observer 5, Wrestler 4, Weaponsmith 1 | First soldier |
Standard 7 dwarf embark:
Job Title | Skills | Comments |
---|---|---|
Foreman | Negotiator 1, Judge of Intent 1, Appraiser 1, Organizer 1, Consoler 1, Comedian 1, Conversationalist 1, Flatterer 1, Building Design 1, Armoursmith 1 |
Assign as Bookkeeper, Expedition Leader, Manager & Broker. A change from my usual Mechanic-Leader mix. In his spare time, he hopefully sits around and makes friends, and trains his social skills. |
Ranger | Dodger 2, Axedwarf 5, Ambusher 2, Weaponsmith 1 | Assign Animal Trainer, Animal Caretaker, Herbalist, Trapper, Wood Cutter, Fisherdwarf. Hunter when needed. This guy will be feeding the fort until immigrants arive. Outdoors dwarf, accompanied by War Animals. |
Miner 1 | Miner 5, Shield User 5 | Assign Miner & Stone Detailer. |
Miner 2 | Miner 5, Marksdwarf 5 | Assign Miner & Stone Detailer |
Miner 3 | Miner 5, Armour User 5 | Assign Miner & Stone Detailer |
Trainer 1 | Teacher 4, Leadership 5, Weaponsmith 1 | This guy will be the military commander. |
Trainer 2 | Teacher 5, Student 4, Weaponsmith 1 | This guy is here to accelerate training, or see how it affects it, and later lead his own squad. |
Don't really need a Mason at first, and everyone can help put up the initial walled area.
Skills in bold are the moodable skill.
ASCII Art Reward
,.sssssUss,.,.
Stoats swarmed around the knight's legs. His journey was almost complete. On the other side of the marsh lay the walled city of Blandork. It was there they held his sister. She was to be married to the sissy Rickbald, third son of the king. The knight gripped the hilt of his sword. He would not let his blood be mixed with that of a Blandork.
"Sir William," said one of the stoats, "we must hurry, lest we miss the wedding."
Once at the gate, William found it barred. A guard approached him and was dispatched with a swift kick to the lower body. The knight shoved the door, but it was locked. He looked through the keyhole to see gaudily dressed men and women rushing about in preparation for the marriage ceremony. William picked up one of the stoats.
"You must find me the key," said William. "Quickly now."
Thanks again,
Tarn and Zach