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Difference between revisions of "40d:Meeting hall"
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The '''Meeting Hall''', also known as the ''Great Hall'', is among the most vital parts of any fortress. It is a designation like a {{L|Activity zone#Meeting Area|Meeting Area}} where idle dwarves gather, {{L|Party|parties}} are held (until a {{L|statue garden}} is built), and {{L|stray}} {{L|domestic animal}}s congregate. It is a good idea to site this heavily-trafficked area someplace both safe and convenient to get to. | The '''Meeting Hall''', also known as the ''Great Hall'', is among the most vital parts of any fortress. It is a designation like a {{L|Activity zone#Meeting Area|Meeting Area}} where idle dwarves gather, {{L|Party|parties}} are held (until a {{L|statue garden}} is built), and {{L|stray}} {{L|domestic animal}}s congregate. It is a good idea to site this heavily-trafficked area someplace both safe and convenient to get to. | ||
Revision as of 17:30, 28 April 2011
This article is about an older version of DF. |
The Meeting Hall, also known as the Great Hall, is among the most vital parts of any fortress. It is a designation like a Template:L where idle dwarves gather, Template:L are held (until a Template:L is built), and Template:L Template:Ls congregate. It is a good idea to site this heavily-trafficked area someplace both safe and convenient to get to.
To have a Template:L double as a meeting hall; type q -> h on any dining room table.
See also: Template:L
Rooms | |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Bucket • Cabinet • Cage • Coffin • Container • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
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