- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.31:Mud"
Khym Chanur (talk | contribs) ("pile of mud" on underground pool floors leads to water "laced with mud") |
|||
Line 6: | Line 6: | ||
''Note: Upon {{L|reclaim fortress mode|reclaiming a fortress}}, '''every single bit of mud will disappear.''''' | ''Note: Upon {{L|reclaim fortress mode|reclaiming a fortress}}, '''every single bit of mud will disappear.''''' | ||
− | Mud can be removed by constructing something over the mud, then deconstructing it. | + | Mud can be removed by constructing something over the mud, then deconstructing it. Mud on soil is even easier to remove, by constructing a dirt road. |
One common way of creating mud is to {{L|irrigation|flood}} a good sized area from a lake, thus making mud. Another way is to use a pit/pond from the {{L|Activity zone|activity zone menu}} and have a dwarf throw water over a channeled area into a dug-out area below. | One common way of creating mud is to {{L|irrigation|flood}} a good sized area from a lake, thus making mud. Another way is to use a pit/pond from the {{L|Activity zone|activity zone menu}} and have a dwarf throw water over a channeled area into a dug-out area below. |
Revision as of 07:29, 27 June 2011
This article is about an older version of DF. |
Mud is a Template:L produced when you flood an area with Template:L. It is needed for underground Template:L on stone. Mud piles up against items, coloring the tile brown.
Mud also occurs naturally in deep Template:L.
Note: Upon Template:L, every single bit of mud will disappear.
Mud can be removed by constructing something over the mud, then deconstructing it. Mud on soil is even easier to remove, by constructing a dirt road.
One common way of creating mud is to Template:L a good sized area from a lake, thus making mud. Another way is to use a pit/pond from the Template:L and have a dwarf throw water over a channeled area into a dug-out area below.
While water leaves "a dusting of mud", the floors of underground pools in Template:L are covered in "a pile of mud" which causes water drawn from them to be "laced with mud".
Template:Ls, Template:Ls, and Template:Ls are occasionally made of mud. Due to a bug, killing them results in a glitchy liquid "pool of" instead of a solid "pile of mud".Bug:2548
Raws |
---|
not found |