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Difference between revisions of "User:Vasiln"
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My principal interest these days (in DF) is creature logic. I figure I might as well save some of my techniques here in case anybody stumbles over them. | My principal interest these days (in DF) is creature logic. I figure I might as well save some of my techniques here in case anybody stumbles over them. | ||
− | {{L|User:Vasiln/Goblin Logic 1}} | + | * {{L|User:Vasiln/Goblin Logic 1}}: Where I deal with some basic gates and the infrastructure needed to make goblin logic work |
− | {{L|User:Vasiln/Goblin Logic 2}} | + | * {{L|User:Vasiln/Goblin Logic 2}}: Where I go into advanced logic problems, memory addressing, adder optimization, and start writing some programs |
+ | * {{L|User:Vasiln/Goblin Logic 3}}: Where we deal with practical problems associated with building a programmable goblin logic computer (I think) |
Revision as of 18:48, 6 September 2011
My principal interest these days (in DF) is creature logic. I figure I might as well save some of my techniques here in case anybody stumbles over them.
- Template:L: Where I deal with some basic gates and the infrastructure needed to make goblin logic work
- Template:L: Where I go into advanced logic problems, memory addressing, adder optimization, and start writing some programs
- Template:L: Where we deal with practical problems associated with building a programmable goblin logic computer (I think)