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Difference between revisions of "40d:Refuse stockpile"
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:::'''''merge [[refuse]] into this?''''' | :::'''''merge [[refuse]] into this?''''' | ||
− | + | Your [[dwarves]] will bring mostly animal items to a '''refuse stockpile''', such as remains, [[bone]]s, [[shell]]s, skulls and [[corpse]]s. This helps in avoiding [[miasma]] from rotting items in your fortress. | |
− | It is useful to keep a refuse stockpile in a small, enclosed [[room]] next to your [[butcher]]'s shop to store [[corpse]]s waiting to be slaughtered, prevent [[clutter]], and lock in miasma from rotting | + | It is useful to keep a refuse stockpile either outside, where no miasma is created, or in a small, enclosed [[room]] next to your [[butcher]]'s shop to store [[corpse]]s waiting to be slaughtered, prevent [[clutter]], and lock in miasma from rotting butcher leftovers. Butcher's shops tend to become cluttered very quickly, as a single large [[animal]] already provides many items. |
− | It is also useful to keep a refuse stockpile holding [[skulls]] and [[bones]] near your [[craftsdwarf]]'s shop for [[bone carving]] and [[bowyer]]'s shop for making bone [[crossbow]]s. | + | It is also useful to keep a refuse stockpile holding only [[shells]], [[skulls]] and [[bones]] near your [[craftsdwarf]]'s shop for [[bone carving]] and [[bowyer]]'s shop for making bone [[crossbow]]s. |
− | It's a good idea to provide your stockpile with 2 doors arranged as an airlock, rather than one. This will prevent large amounts of miasma from spreading | + | It's a good idea to provide your stockpile with 2 doors arranged as an airlock, rather than one. This will prevent large amounts of miasma from spreading when a dwarf steps through. |
Revision as of 14:22, 17 February 2008
- merge refuse into this?
Your dwarves will bring mostly animal items to a refuse stockpile, such as remains, bones, shells, skulls and corpses. This helps in avoiding miasma from rotting items in your fortress.
It is useful to keep a refuse stockpile either outside, where no miasma is created, or in a small, enclosed room next to your butcher's shop to store corpses waiting to be slaughtered, prevent clutter, and lock in miasma from rotting butcher leftovers. Butcher's shops tend to become cluttered very quickly, as a single large animal already provides many items.
It is also useful to keep a refuse stockpile holding only shells, skulls and bones near your craftsdwarf's shop for bone carving and bowyer's shop for making bone crossbows.
It's a good idea to provide your stockpile with 2 doors arranged as an airlock, rather than one. This will prevent large amounts of miasma from spreading when a dwarf steps through.