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Difference between revisions of "40d:Refuse stockpile"
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Your [[dwarves]] will bring mostly animal items to a '''refuse stockpile''', such as remains, [[bone]]s, [[shell]]s, skulls and [[corpse]]s. This helps in avoiding [[miasma]] from rotting items in your fortress. | Your [[dwarves]] will bring mostly animal items to a '''refuse stockpile''', such as remains, [[bone]]s, [[shell]]s, skulls and [[corpse]]s. This helps in avoiding [[miasma]] from rotting items in your fortress. | ||
− | It is useful to keep a [[refuse]] stockpile either outside, where no miasma is created, or in a small, enclosed [[room]] next to your [[butcher]]'s shop to store [[corpse]]s waiting to be slaughtered, prevent [[clutter]], and lock in miasma from rotting butcher leftovers. Butcher's shops tend to become cluttered very quickly, as a single large [[animal]] already provides many items. | + | It is useful to keep a [[refuse]] stockpile either outside, where no [[miasma]] is created, or in a small, enclosed [[room]] next to your [[butcher]]'s shop to store [[corpse]]s waiting to be slaughtered, prevent [[clutter]], and lock in [[miasma]] from rotting butcher leftovers. Butcher's shops tend to become cluttered very quickly, as a single large [[animal]] already provides many items. |
− | It is also useful to keep a refuse stockpile holding only [[shells]], [[skulls]] and [[bones]] near your [[craftsdwarf]]'s shop for [[bone carving]] and [[bowyer]]'s shop for making bone [[crossbow]]s. Such a stockpile will not create miasma because nothing in it can rot. | + | It is also useful to keep a refuse stockpile holding only [[shells]], [[skulls]] and [[bones]] near your [[craftsdwarf]]'s shop for [[bone carving]] and [[bowyer]]'s shop for making bone [[crossbow]]s. Such a stockpile will not create [[miasma]] because nothing in it can rot. |
− | You can provide your stockpile with 2 | + | You can provide your stockpile with 2 [[door]]s arranged as an airlock. This will completely prevent [[miasma]] from spreading when a dwarf steps through. Or you can places the corridors on a diagonal pattern; [[miasma]] doesn't travel on diagonals the way dwarfs and fluids do. |
Revision as of 20:05, 1 October 2008
Your dwarves will bring mostly animal items to a refuse stockpile, such as remains, bones, shells, skulls and corpses. This helps in avoiding miasma from rotting items in your fortress.
It is useful to keep a refuse stockpile either outside, where no miasma is created, or in a small, enclosed room next to your butcher's shop to store corpses waiting to be slaughtered, prevent clutter, and lock in miasma from rotting butcher leftovers. Butcher's shops tend to become cluttered very quickly, as a single large animal already provides many items.
It is also useful to keep a refuse stockpile holding only shells, skulls and bones near your craftsdwarf's shop for bone carving and bowyer's shop for making bone crossbows. Such a stockpile will not create miasma because nothing in it can rot.
You can provide your stockpile with 2 doors arranged as an airlock. This will completely prevent miasma from spreading when a dwarf steps through. Or you can places the corridors on a diagonal pattern; miasma doesn't travel on diagonals the way dwarfs and fluids do.