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Difference between revisions of "v0.31 Talk:Werewolf"
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''Werewolves like to pick off loners in the woods, but don't seem to attack fortress entrances'' >Riight, is it just me or does everyone get a WW chasing after a dog/cat/mule right into my entrance hall sooner or later? | ''Werewolves like to pick off loners in the woods, but don't seem to attack fortress entrances'' >Riight, is it just me or does everyone get a WW chasing after a dog/cat/mule right into my entrance hall sooner or later? | ||
+ | == Silver? == | ||
+ | Given the common myth that silver is very damaging to werewolves, is there any corresponding increase in damage from silver in DF? -- [[User:Kalon|Kalon]] 04:19, 5 October 2011 (UTC) |
Latest revision as of 04:19, 5 October 2011
"In areas where they occur, it appears there will always be one werewolf on the map. That is, if a werewolf is killed, it will be immediately replaced with another werewolf. This makes them not fun to kill. "
This is not correct. I've embarked on a sinister map and werewolves spawn randomly just as any other animal.
Werewolves like to pick off loners in the woods, but don't seem to attack fortress entrances >Riight, is it just me or does everyone get a WW chasing after a dog/cat/mule right into my entrance hall sooner or later?
Silver?[edit]
Given the common myth that silver is very damaging to werewolves, is there any corresponding increase in damage from silver in DF? -- Kalon 04:19, 5 October 2011 (UTC)