v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "List of Dwarf Fortress developer interviews"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Added dates and descriptions to the top section. Still need to merge data from the "links" page on the main website. Added nullpointer interview.)
Line 3: Line 3:
 
==Interviews==
 
==Interviews==
  
[http://www.bay12games.com/media/mspa_forum_call.mp3 Languidiir/A Madman interview] (4 hours long; 50 MB mp3 file)
+
*[http://www.bay12games.com/media/mspa_forum_call.mp3 Languidiir/A Madman interview]
 +
**
 +
**4 hours long
  
[http://www.gamasutra.com/view/feature/3549/interview_the_making_of_dwarf_.php Gamasutra: The Making of Dwarf Fortress]
+
*[http://www.gamasutra.com/view/feature/3549/interview_the_making_of_dwarf_.php Gamasutra: The Making of Dwarf Fortress]
- Ten pages long! Remember to click "next" at the bottom.
+
**February 27, 2008 - by John Harris
 +
**Ten pages long!
  
[http://www.frontrowcrew.com/episodes/2008/01/15/dwarf-fortress/ GeekNights interview] - Talk radio interview
+
*[http://www.frontrowcrew.com/episodes/2008/01/15/dwarf-fortress/ GeekNights interview] - Talk radio interview
 +
**January 15, 2008 - Rym and Scott
 +
**Download link for mp3
  
[http://slangdesign.com/rppr/2008/05/interview/rppr-interview-with-tarn-adams-creator-of-dwarf-fortress/ Roleplaying Public Radio Audio Interview] - [[RPPR Transcript]]
+
*[http://slangdesign.com/rppr/2008/05/interview/rppr-interview-with-tarn-adams-creator-of-dwarf-fortress/ Roleplaying Public Radio Audio Interview]
 +
**First comment is at may 20, 2008 - by Ross Payton
 +
**Links to synopsis of interview and a link to the podcast.
 +
**Approximately 1 hr 30 min
  
[http://darkdiamond.net/features/dark-diamond-interview-tarn-adams-technical-issues-editiondraft/ DarkDiamond 60 minutes interview] - Podcast link seems to be broken
+
*[http://darkdiamond.net/features/dark-diamond-interview-tarn-adams-technical-issues-editiondraft/ DarkDiamond 60 minutes interview]
 +
**April 15, 2009 - By Raphael 'Dasuraga' Gaschignard
 +
**Podcast link seems broken
 +
**Short
  
[http://www.pcgamer.com/2011/08/09/dwarf-fortress-developer-interview/ Dwarf Fortress developer interview] (Taken from http://www.bay12forums.com/smf/index.php?topic=90749.0)
+
*[http://www.pcgamer.com/2011/08/09/dwarf-fortress-developer-interview/ Dwarf Fortress developer interview]
 +
**August 9, 2011 - PC Gamer
 +
**(Taken from [http://www.bay12forums.com/smf/index.php?topic=90749.0 the forums])
 +
**Short
  
[http://w2.eff.org/Misc/Publications/Bruce_Sterling/comp_game_designers.article Game conference speech:  "The Wonderful Power of Storytelling"]
+
*[http://w2.eff.org/Misc/Publications/Bruce_Sterling/comp_game_designers.article Game conference speech:  "The Wonderful Power of Storytelling"]
 +
**Cannot find date - by Bruce Sterling
 +
**Plain text
  
[http://dhs.stanford.edu/algorithmic-literacy/an-interview-with-tarn-adams/ An Interview with Tarn Adams]
+
*[http://dhs.stanford.edu/algorithmic-literacy/an-interview-with-tarn-adams/ An Interview with Tarn Adams]
 +
**December 22, 2010 by Elijah Meeks
 +
**1 Youtube video, 1 screenshot, 1 fancomic image (Bronzemurder)
 +
 
 +
*[http://www.nullpointer.co.uk/content/interview-dwarf-fortress/ Nullpointer Dwarf Fortress Interview]
 +
**Tuesday, November 16th, 2010 - Tom Betts
 +
**The blog seems to focus on game design. The interviewer is doing a PHD on "The Sublime in Digital Games", and is a head coder at Big Robot.
 +
**Images
  
 
==Articles==
 
==Articles==

Revision as of 07:47, 31 December 2011

As Dwarf Fortress grows, more and more people are becoming interested in the behind-the-scenes workings of not only the game itself, but the lives and trails of the developers. Many websites now have interviews with Toady, providing unique insights into the design and development of the Dwarf Fortress game.

Interviews

  • Nullpointer Dwarf Fortress Interview
    • Tuesday, November 16th, 2010 - Tom Betts
    • The blog seems to focus on game design. The interviewer is doing a PHD on "The Sublime in Digital Games", and is a head coder at Big Robot.
    • Images

Articles