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Difference between revisions of "v0.34:Graphics set repository"
(→Phoebus' Graphics Pack: Pheobus was updated to 0.34.11) |
(→Geoduck's 12x12 Graphics Set: updated info for 3.0 version) |
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===Geoduck's 12x12 Graphics Set=== | ===Geoduck's 12x12 Graphics Set=== | ||
{{GraphicsSet | {{GraphicsSet | ||
− | | image = [[Image: | + | | image = [[Image:Geoduck12x12dwarfsample.png|144px]] |
| download link = [http://cook.web.eschelon.com/dwarffortress.html Geoduck's 12x12 Dwarf Fortress page] | | download link = [http://cook.web.eschelon.com/dwarffortress.html Geoduck's 12x12 Dwarf Fortress page] | ||
| author = Geoduck | | author = Geoduck | ||
| sprite = 12×12 | | sprite = 12×12 | ||
| resolution = 1024×768 | | resolution = 1024×768 | ||
− | | current version = | + | | current version = 3.0 |
− | | df compatible = 0.34. | + | | df compatible = 0.34.11 |
| installation = Instructions at download site | | installation = Instructions at download site | ||
− | | comments = Last updated: | + | | comments = Last updated: July 15, 2012 |
Set for Dwaves/Goblins/Humans/Elves/Kobolds which attempts to combine the compactness of 12x12 tiles with greater simplicity, clarity and ease of viewing. Designed for Fortress mode play, but includes Adventurer tiles. Created from scratch, but inspired in part by PTTG's graphics set for .40d. Goblin design taken from Dwarf Fortress Forum game-image. | Set for Dwaves/Goblins/Humans/Elves/Kobolds which attempts to combine the compactness of 12x12 tiles with greater simplicity, clarity and ease of viewing. Designed for Fortress mode play, but includes Adventurer tiles. Created from scratch, but inspired in part by PTTG's graphics set for .40d. Goblin design taken from Dwarf Fortress Forum game-image. | ||
}} | }} | ||
==8×12 non-square graphics sets== | ==8×12 non-square graphics sets== |
Revision as of 22:02, 15 July 2012
This article is about an older version of DF. |
18x18 square graphics sets
Ironhand and Wormslayer's Graphics Pack
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16×16 square graphics sets
Phoebus' Graphics Pack
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Mayday's Graphic Set
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for linux and mac, there's an install script out there which applies a diff to the current DF installation, see http://github.com/rofl0r/df-mayday. it worked with 0.31.25 on linux. the way it works is a diff file with a little context, so it can in theory be applied to any new DF version, as long as the raws aren't changed too heavily. the diff file used didn't need a single change in .14-.25. additionally, it automatically fixes accented characters used in names, to look better with the tileset.
Geoduck's 16x16 Graphics Set
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14×16 non-square graphics sets
12×12 square graphics sets
Geoduck's 12x12 Graphics Set
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