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Difference between revisions of "v0.34:No Stun"
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'''No Stun''' creatures (those with the NOSTUN [[creature token#N|token]]) cannot be stunned. These creatures can [[gravity|fall]] multiple z-levels and suffer great [[pain]], or be injected with stunning [[venom]], without the momentary vulnerability of becoming "stunned". | '''No Stun''' creatures (those with the NOSTUN [[creature token#N|token]]) cannot be stunned. These creatures can [[gravity|fall]] multiple z-levels and suffer great [[pain]], or be injected with stunning [[venom]], without the momentary vulnerability of becoming "stunned". |
Revision as of 19:59, 15 April 2013
This article is about an older version of DF. |
No Stun creatures (those with the NOSTUN token) cannot be stunned. These creatures can fall multiple z-levels and suffer great pain, or be injected with stunning venom, without the momentary vulnerability of becoming "stunned".
This protection does not extend to large webs; webbed creatures will still pause and trigger any traps in their current tile.