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Difference between revisions of "v0.34 Talk:Food"

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(Created page with "''Dwarves will gain new favorites if you present them with new food (e.g. human and elven products like/from above ground crops). If you want a colorful game or need any food ...")
 
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My research indicates this is no longer true - anyone else? --[[User:Old Ancient|Old Ancient]] ([[User talk:Old Ancient|talk]]) 20:34, 25 April 2013 (UTC)
 
My research indicates this is no longer true - anyone else? --[[User:Old Ancient|Old Ancient]] ([[User talk:Old Ancient|talk]]) 20:34, 25 April 2013 (UTC)
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:It migrated from [[v0.31:Food|the v0.31 article]], so it makes sense if it's changed since then. I haven't noticed any changes in dwarves' preferences in-game (I didn't think they could be changed at all in vanilla), but I can't say I've been checking. If you're sure about this, it's fine by me. --{{User:Lethosor/sig}} 20:45, 25 April 2013 (UTC)

Revision as of 20:45, 25 April 2013

Dwarves will gain new favorites if you present them with new food (e.g. human and elven products like/from above ground crops). If you want a colorful game or need any food you can get, fire away. If however you want to optimize happiness from food but still keep stock menues small and tidy, be cautious about what you trade with caravans or gain from plant gathering. For example, presumably, expensive meat makes your dwarves happier than cheap mule meat[Verify], but any plants the elves bring are not more valuable than your own.

My research indicates this is no longer true - anyone else? --Old Ancient (talk) 20:34, 25 April 2013 (UTC)

It migrated from the v0.31 article, so it makes sense if it's changed since then. I haven't noticed any changes in dwarves' preferences in-game (I didn't think they could be changed at all in vanilla), but I can't say I've been checking. If you're sure about this, it's fine by me. --Lethosor (talk) 20:45, 25 April 2013 (UTC)