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Difference between revisions of "v0.34 Talk:Kitchen"
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:This can occur when you micromanage ingredients. Say your cook picks up a stack of plump helmets to use. You then forbid those plump helmets, and he goes looking for 4 more items. If you unforbid the plump helmets after he has started collecting the fourth item, he will throw the plump helmets in with the other 4 ingredients, making a 5-ingredient roast. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:19, 12 April 2013 (UTC) | :This can occur when you micromanage ingredients. Say your cook picks up a stack of plump helmets to use. You then forbid those plump helmets, and he goes looking for 4 more items. If you unforbid the plump helmets after he has started collecting the fourth item, he will throw the plump helmets in with the other 4 ingredients, making a 5-ingredient roast. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:19, 12 April 2013 (UTC) | ||
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+ | :I'm not interfering with the cooks, but I have just about every other food operation going on at that fort (booze, cheese, milling, etc), so one of the other workers might be tasking the food before the cook gets it, but then the cook takes it anyway and forgets he had it, like you described. |
Revision as of 21:41, 27 May 2013
Examples
Regarding this edit comment:
"top of the page is no place for examples, move it elsewhere"
The top of the page has had an (incorrect) example since it was imported/created in February. I find it quite irritating that you only decided to remove it less than a day after I spent my time correcting it with current values. I have moved the offending examples to a separate section (which I was in the process of doing before your most recent revert), so hopefully that satisfies your complaint. If not, I believe we will require a third opinion on the content of this page. --Loci 18:42, 8 December 2012 (UTC)
- The article is still overloaded with some not very useful recommendations, but at least is not so uninformative from the beginning now. --Emanresu 19:18, 8 December 2012 (UTC)
More than 4 ingredients
I just noticed that my kitchens have been making many lavish meals with 5 ingredients. Most of the time it is the normal 4, but sometimes 5. Is this a bug or are my legendary cooks just being over-indulgent? (It is not a problem at my fort, I have enough food for 100 years)
- This can occur when you micromanage ingredients. Say your cook picks up a stack of plump helmets to use. You then forbid those plump helmets, and he goes looking for 4 more items. If you unforbid the plump helmets after he has started collecting the fourth item, he will throw the plump helmets in with the other 4 ingredients, making a 5-ingredient roast. --Loci (talk) 19:19, 12 April 2013 (UTC)
- I'm not interfering with the cooks, but I have just about every other food operation going on at that fort (booze, cheese, milling, etc), so one of the other workers might be tasking the food before the cook gets it, but then the cook takes it anyway and forgets he had it, like you described.