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Difference between revisions of "v0.34 Talk:Floor"
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==Movement through implied floors== | ==Movement through implied floors== | ||
I had a particularly nasty flying beast sneak into my fortress; with some testing I was able to identify its method of entry. I had removed an up-stairs and built a wall to seal off a tunnel. It appears that an up/down stairway above a wall overrides the implied floor created by the wall. A flying creature can move diagonally into the stairway above the wall, then diagonally back out on the other side of the wall. This shortcut does not work for non-flying creatures (using ramps), nor does it allow liquid to flow through. I suspect this behavior is a bug. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:52, 15 July 2013 (UTC) | I had a particularly nasty flying beast sneak into my fortress; with some testing I was able to identify its method of entry. I had removed an up-stairs and built a wall to seal off a tunnel. It appears that an up/down stairway above a wall overrides the implied floor created by the wall. A flying creature can move diagonally into the stairway above the wall, then diagonally back out on the other side of the wall. This shortcut does not work for non-flying creatures (using ramps), nor does it allow liquid to flow through. I suspect this behavior is a bug. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:52, 15 July 2013 (UTC) | ||
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+ | ==Lost materials== | ||
+ | |||
+ | From the article: | ||
+ | :However, it is common for said materials to drop straight down once the job is done. This can be irritating to the player if the materials drop into rivers or other inaccessible areas. | ||
+ | I don't believe that this is still the case in the current version. When removing a construction, the material (and all other items in the surrounding map tile) are placed in the tile of the removing dwarf. This makes it very difficult to lose the materials unless the dwarf also falls (which is possible when removing stairs).--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:16, 3 February 2014 (UTC) |
Revision as of 20:16, 3 February 2014
Movement through implied floors
I had a particularly nasty flying beast sneak into my fortress; with some testing I was able to identify its method of entry. I had removed an up-stairs and built a wall to seal off a tunnel. It appears that an up/down stairway above a wall overrides the implied floor created by the wall. A flying creature can move diagonally into the stairway above the wall, then diagonally back out on the other side of the wall. This shortcut does not work for non-flying creatures (using ramps), nor does it allow liquid to flow through. I suspect this behavior is a bug. --Loci (talk) 19:52, 15 July 2013 (UTC)
Lost materials
From the article:
- However, it is common for said materials to drop straight down once the job is done. This can be irritating to the player if the materials drop into rivers or other inaccessible areas.
I don't believe that this is still the case in the current version. When removing a construction, the material (and all other items in the surrounding map tile) are placed in the tile of the removing dwarf. This makes it very difficult to lose the materials unless the dwarf also falls (which is possible when removing stairs).--Loci (talk) 20:16, 3 February 2014 (UTC)