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Difference between revisions of "v0.34 Talk:Macros and keymaps"

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I can confirm it... sort of. Upon moving my mouse to the Window bar, the macro I was executing stopped, although the "Play" indicator remained. I'm using the latest SDL version, if it matters.--[[User:Doktoro Reichard|Doktoro Reichard]] ([[User talk:Doktoro Reichard|talk]]) 03:37, 16 February 2014 (UTC)
 
I can confirm it... sort of. Upon moving my mouse to the Window bar, the macro I was executing stopped, although the "Play" indicator remained. I'm using the latest SDL version, if it matters.--[[User:Doktoro Reichard|Doktoro Reichard]] ([[User talk:Doktoro Reichard|talk]]) 03:37, 16 February 2014 (UTC)
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:I also have this issue on other platforms, usually when switching to another application (using SDL, of course). Maybe it's SDL-specific, although I can't check because running the Legacy version in Wine would almost certainly produce different results than running it on Windows. I haven't found this on the bug tracker, but I'll check again when I get a chance. &mdash;[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 03:58, 16 February 2014 (UTC)

Revision as of 03:58, 16 February 2014

Designating start point

Recording mining operations

Press d, move the cursor to the start point. Start recording. If you want to mine press d again and continue with the macro.


Playing macros

Press d, move the cursor to the start position, load the macro Ctrl+l. Play the macro Ctrl+p

Coordinates

Macros are locally coordinated, that means they act on the current view and start at the default position, unless you move the cursor by pressing d

Moving mouse outside window

I can confirm it... sort of. Upon moving my mouse to the Window bar, the macro I was executing stopped, although the "Play" indicator remained. I'm using the latest SDL version, if it matters.--Doktoro Reichard (talk) 03:37, 16 February 2014 (UTC)

I also have this issue on other platforms, usually when switching to another application (using SDL, of course). Maybe it's SDL-specific, although I can't check because running the Legacy version in Wine would almost certainly produce different results than running it on Windows. I haven't found this on the bug tracker, but I'll check again when I get a chance. —Lethosor (talk) 03:58, 16 February 2014 (UTC)