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Difference between revisions of "Craftdwarf's workshop"

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(New page: Craftsworking falls under several different skills, including: *bone carving (?) *Stonecrafting *Woodcrafting (?) *(metalcrafting....?) Dwarves with these skills will do their work at...)
 
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Craftsworking falls under several different skills, including:
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Craftsworking includes several different skills:
*bone carving (?)
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*[[Bone Carving]]
 
*[[Stonecrafting]]
 
*[[Stonecrafting]]
*Woodcrafting (?)
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*[[Woodcrafting]]
*(metalcrafting....?)
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*[[Metalcrafting]]
  
Dwarves with these skills will do their work at a craftdwarf's workshop, and will be able to craft:
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Dwarves with these skills will do their work at a craftdwarf's workshop, and can craft a multitude of things, including toys, flatware, and totems. Bolts for crossbows are also made at a Craftdwarf's workshop; bone bolts can be made for next to nothing and when the dwarf reaches the top experience levels, bone bolts approach damage levels like that of metal ones<sup>[[Verify]]</sup>. Also, dwarves will not use metal bolts to practice, instead preferring bone and wooden bolts.
*various rock crafts
 
*various wood crafts
 
*bolts for use with crossbows
 
*lots more...
 
  
Alot of the items made at this workshop is mostly good for trading.
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Most, if not all, general crafts are only good as trade items. It is a good idea to include a Craftsdwarf with both Bone Carving and Stone Crafting in your beginning party, so you can start producing ammunition and getting rid of those massive piles of rocks. A few barrels of well-made trade goods are usually sufficient to buy any vital supplies from the first caravan to arrive at your fortress.

Revision as of 23:38, 4 November 2007

Craftsworking includes several different skills:

Dwarves with these skills will do their work at a craftdwarf's workshop, and can craft a multitude of things, including toys, flatware, and totems. Bolts for crossbows are also made at a Craftdwarf's workshop; bone bolts can be made for next to nothing and when the dwarf reaches the top experience levels, bone bolts approach damage levels like that of metal onesVerify. Also, dwarves will not use metal bolts to practice, instead preferring bone and wooden bolts.

Most, if not all, general crafts are only good as trade items. It is a good idea to include a Craftsdwarf with both Bone Carving and Stone Crafting in your beginning party, so you can start producing ammunition and getting rid of those massive piles of rocks. A few barrels of well-made trade goods are usually sufficient to buy any vital supplies from the first caravan to arrive at your fortress.