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Difference between revisions of "40d:Quest"

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Quests can be:
 
Quests can be:
 
*Killing a hostile creature at a particular [[cave]], [[ruin]], camp, etc.
 
*Killing a hostile creature at a particular [[cave]], [[ruin]], camp, etc.
 +
*Assassinating a civilization leader or powerful warrior aligned with an enemy faction.
  
 
Rewards can be:
 
Rewards can be:
 
*Having your character's kill recorded in legends.
 
*Having your character's kill recorded in legends.
*After many kills of those [[creatures]] your character will earn a title of good, if he doesn't already have a title already.
+
*After many kills of those [[creatures]] your character will earn a title of good, if he doesn't have a title already.
*You character will be affiliated with the entity you solve the quest ([[town]] or [[civilization]])
+
*Your character's affiliation with the entity you complete the quest for ([[town]] or [[civilization]]) will grow stronger.
 
*Other than that, nothing else that'll benefit your character besides the experience gained from the kill.
 
*Other than that, nothing else that'll benefit your character besides the experience gained from the kill.
  
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= Finding a quest location =
 
= Finding a quest location =
  
The location of a quest can be found quite easily on the Travel screen. Once in the location, you can use the minimap to know the general direction of the feature entrance.
+
The location of a quest can be found quite easily on the Travel screen. Once in the location, you can use the minimap to know the general direction of the feature entrance. If the creature is outside of the designated area when you first arrive, you will have the option of traveling directly to the creature, assuming it is still in the site map.
  
  
 
[[Category:Stub]]
 
[[Category:Stub]]

Revision as of 23:17, 17 July 2008

Quests in adventure mode can be obtained from leaders in settlements (mayors or civilization leaders). Civilization leaders will give harder quests than mayors.

Quests can be:

  • Killing a hostile creature at a particular cave, ruin, camp, etc.
  • Assassinating a civilization leader or powerful warrior aligned with an enemy faction.

Rewards can be:

  • Having your character's kill recorded in legends.
  • After many kills of those creatures your character will earn a title of good, if he doesn't have a title already.
  • Your character's affiliation with the entity you complete the quest for (town or civilization) will grow stronger.
  • Other than that, nothing else that'll benefit your character besides the experience gained from the kill.


Finding a quest location

The location of a quest can be found quite easily on the Travel screen. Once in the location, you can use the minimap to know the general direction of the feature entrance. If the creature is outside of the designated area when you first arrive, you will have the option of traveling directly to the creature, assuming it is still in the site map.