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Difference between revisions of "DF2014 Talk:Immigration"
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== Early Immigration == | == Early Immigration == | ||
− | In my new fortress, the first thing I created was a trade depot. Just after finishing the depot, merchants have arrived. Just after the message that they would be leaving soon, the first immigrant wave appeared! Like, two weeks after embarking, 10 dwarves! Although I find it quite a blessing as I'm usually struggling with the low work force of the first seven, I'm not sure if this could be expected behavior. Not a single dwarf, merchant, caravan, etc. has left the map. How could they possibly know? Maybe we should add a paragraph explicitly explaining the danger of early immigration or something, just in case people didn't bring enough food for potentially 17 dwarves. But, is this expected behavior or even an unknown bug? --[[User:Janni|Janni]] ([[User talk:Janni|talk]]) 10:02, 3 January 2015 (UTC) | + | In my new fortress, the first thing I created was a trade depot. Just after finishing the depot, merchants have arrived. Just after the message that they would be leaving soon, the first immigrant wave appeared! Like, two weeks after embarking, 10 dwarves! Although I find it quite a blessing as I'm usually struggling with the low work force of the first seven, I'm not sure if this could be expected behavior. Not a single dwarf, merchant, caravan, etc. has left the map. How could they possibly know? Maybe we should add a paragraph explicitly explaining the danger of early immigration or something, just in case people didn't bring enough food for potentially 17 dwarves. But, is this expected behavior or even an unknown bug? Oh, and to the usefulness of the first waves: it was a legendary shearer, two high master potters and two bone doctors, among other useful skills --[[User:Janni|Janni]] ([[User talk:Janni|talk]]) 10:02, 3 January 2015 (UTC) |
Revision as of 10:05, 3 January 2015
Early Immigration
In my new fortress, the first thing I created was a trade depot. Just after finishing the depot, merchants have arrived. Just after the message that they would be leaving soon, the first immigrant wave appeared! Like, two weeks after embarking, 10 dwarves! Although I find it quite a blessing as I'm usually struggling with the low work force of the first seven, I'm not sure if this could be expected behavior. Not a single dwarf, merchant, caravan, etc. has left the map. How could they possibly know? Maybe we should add a paragraph explicitly explaining the danger of early immigration or something, just in case people didn't bring enough food for potentially 17 dwarves. But, is this expected behavior or even an unknown bug? Oh, and to the usefulness of the first waves: it was a legendary shearer, two high master potters and two bone doctors, among other useful skills --Janni (talk) 10:02, 3 January 2015 (UTC)