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Difference between revisions of "User:Button/ModestMod/raw/objects/c variation modest"

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(Created page with "c_variation_modest [OBJECT:CREATURE_VARIATION] [CREATURE_VARIATION:NONPERSON_INTO_LADIES] [CV_REMOVE_TAG:ORIENTATION] [CV_NEW_TAG:ORIENTATION:FEMALE:5:0:95] [CV_NEW_TAG:O...")
 
m (Forgot the 'pre's)
 
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c_variation_modest
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<pre>c_variation_modest
  
 
[OBJECT:CREATURE_VARIATION]
 
[OBJECT:CREATURE_VARIATION]
Line 29: Line 29:
 
[CVCT_TARGET:LOCAL_CREATURE_MAT:!ARG1]
 
[CVCT_TARGET:LOCAL_CREATURE_MAT:!ARG1]
 
[CVCT_REPLACEMENT:LOCAL_CREATURE_MAT:VAMPDRINK]
 
[CVCT_REPLACEMENT:LOCAL_CREATURE_MAT:VAMPDRINK]
 +
</pre>

Latest revision as of 04:41, 13 February 2015

c_variation_modest

[OBJECT:CREATURE_VARIATION]

[CREATURE_VARIATION:NONPERSON_INTO_LADIES]
	[CV_REMOVE_TAG:ORIENTATION]
	[CV_NEW_TAG:ORIENTATION:FEMALE:5:0:95]
	[CV_NEW_TAG:ORIENTATION:MALE:95:0:5]

[CREATURE_VARIATION:NONPERSON_INTO_DUDES]
	[CV_REMOVE_TAG:ORIENTATION]
	[CV_NEW_TAG:ORIENTATION:FEMALE:95:0:5]
	[CV_NEW_TAG:ORIENTATION:MALE:5:0:95]

The "Vampire Fodder" variation modifies the blood of applicable creatures to remove [NO_DRINK] from anything that drinks their blood. This will cause vampires to get thirsty and drink alcohol (if available) in fortress mode, alleviating the effects of sobriety.
NB. Vampires will drink from any sleeping creature, 
ARG1 is the (already fully-defined; any modifications made afterwards won't be retained) blood liquid of the critter in question. Call it like this: 
		APPLY_CREATURE_VARIATION:VAMPIRE_FODDER:BLOOD 
			or 
		APPLY_CREATURE_VARIATION:VAMPIRE_FODDER:ICHOR
[CREATURE_VARIATION:VAMPIRE_FODDER]
	[CV_NEW_TAG:USE_MATERIAL:VAMPDRINK:!ARG1]
		[CV_NEW_TAG:SYNDROME]
		[CV_NEW_TAG:SYN_NAME:Thirst]		this tag for debugging only
		[CV_NEW_TAG:CE_REMOVE_TAG:NO_DRINK:START:0:END:70000]
		[CV_NEW_TAG:SYN_INGESTED]
	[CV_CONVERT_TAG]
		[CVCT_MASTER:BLOOD]
		[CVCT_TARGET:LOCAL_CREATURE_MAT:!ARG1]
		[CVCT_REPLACEMENT:LOCAL_CREATURE_MAT:VAMPDRINK]