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Difference between revisions of "DF2014 Talk:Trap component"
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== Traps for the undead == | == Traps for the undead == | ||
Undead like beeing cut in several pieces. It is a *fun* way to lose your fortress. | Undead like beeing cut in several pieces. It is a *fun* way to lose your fortress. | ||
− | What trap would you suggest, since all of them have rather small impact values? | + | What trap would you suggest, since all of them have rather small impact values?<small>– [[template:unsigned|unsigned]] comment by [[User:178.115.132.41|178.115.132.41]]</small> |
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+ | :[[Cage trap]]s are the obvious choice, though if you want impact damage you can install [[war hammer]]s in a [[weapon trap]].--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:19, 24 April 2015 (UTC) |
Revision as of 19:19, 24 April 2015
Traps for the undead
Undead like beeing cut in several pieces. It is a *fun* way to lose your fortress. What trap would you suggest, since all of them have rather small impact values?– unsigned comment by 178.115.132.41
- Cage traps are the obvious choice, though if you want impact damage you can install war hammers in a weapon trap.--Loci (talk) 19:19, 24 April 2015 (UTC)