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Difference between revisions of "DF2014:String dump/raw"

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(created)
 
(Updated for 0.40.24)
Line 1: Line 1:
   
+
Fatal Error
----
+
Out of memory - aborting
 +
WinMain() error
 +
DDRAW.DLL
 
TRANS_NAME
 
TRANS_NAME
 
FIRST_NAME
 
FIRST_NAME
Line 7: Line 9:
 
PRO_SUB
 
PRO_SUB
 
PRO_REF
 
PRO_REF
 +
invalid string position
 +
string too long
 +
vector<T> too long
 
Activity
 
Activity
 
Training Session
 
Training Session
Line 113: Line 118:
 
reeking
 
reeking
 
foul
 
foul
 +
The geldables have been torn away!
 +
It is a gelding strike!
 +
It is a gelding blow!
 
a major artery
 
a major artery
 
an artery
 
an artery
Line 253: Line 261:
 
male  
 
male  
 
the deity of  
 
the deity of  
 +
bad cast
 
errorlog.txt
 
errorlog.txt
 
gamelog.txt
 
gamelog.txt
Line 305: Line 314:
 
Eighteenth
 
Eighteenth
 
Nineteenth
 
Nineteenth
 +
The impertinent lava has defaced a
 +
The impertinent magma has defaced a
 
  sculpture has melted!
 
  sculpture has melted!
 
Digging designation cancelled: warm stone located.
 
Digging designation cancelled: warm stone located.
Line 775: Line 786:
 
true
 
true
 
Squad Order
 
Squad Order
 +
I worship
 +
I worship no one.
 +
my
 +
Murderer!
 +
a murderer.
 +
an enemy.
 +
a friend.
 +
unstable.
 +
gladly not of the living.
 +
of the living and must be killed.
 +
The dead!
 +
not of the living.
 +
the same as me.
 +
Get away from me!
 +
an animal.
 +
a safe creature.
 +
a dangerous animal.
 +
my prisoner.
 +
my master.
 +
my apprentice.
 +
my traveling companion.
 +
my lover.
 +
I hate
 +
The enemy!
 +
my enemy.
 +
Vile creature!
 +
a monster.
 +
It is my misfortune that
 +
also
 +
a legendary hero
 +
a great hero
 +
a hero
 +
so very brave
 +
brave
 +
, but those acts bring no forgiveness.
 +
reunited
 +
me with
 +
bravely put an end to
 +
you.
 +
a close friend
 +
, but that bond seems so thin now.
 +
really irritating.
 +
my partner
 +
, but it means nothing now.
 +
a legendary brawler
 +
capable of such violence
 +
well-known brawler
 +
prone to violence
 +
somewhat violent
 +
started a fight with
 +
a legendary thug
 +
an infamous thug
 +
a well-known thug
 +
a known thug
 +
thuggish
 +
bullied
 +
feast
 +
feasts
 +
on the blood of the living!
 +
a legendary brigand
 +
an infamous brigand
 +
a noted brigand
 +
a known brigand
 +
a brigand
 +
robbed
 +
a legendary villain
 +
an infamous villain
 +
a noted villain
 +
a known villain
 +
unhinged
 +
perpetrated a violent attack upon
 +
good for a deal now and then
 +
, but you can't bargain your way out of this.
 +
a pleasure to speak with
 +
, but now this stands between us.
 +
a legendary killer
 +
an infamous killer
 +
a noted killer
 +
a known killer
 +
a killer
 +
ended the days of
 +
a legendary murderer
 +
an infamous murderer
 +
a noted murderer
 +
a known murderer
 +
a murderer
 +
took the life of
 +
are my comrades
 +
my comrade
 +
, but nothing can change the facts.
 +
are worthy of respect
 +
worthy of respect
 +
, but at what price?
 +
are not fit to rule.
 +
part of the problem.
 +
an enemy fighter.
 +
attacked
 +
killed
 +
on my side
 +
, but what does that mean now?
 +
brought battle to
 +
boldly slew
 +
one of the most loyal soldiers to serve anybody at any time
 +
famous for your loyalty as a soldier
 +
such a loyal soldier
 +
a very loyal soldier
 +
a loyal soldier
 +
.  What happened to bring us to this?
 +
my neighbor.
 +
I don't know
 +
Uhh...
 +
I've
 +
I have
 +
been
 +
contemplating
 +
considering
 +
praying
 +
the subject of
 +
the concept of
 +
the idea of
 +
the theme of
 +
It's a great day to fall in love all over again.
 +
People do get so carried away sometimes, but not I.
 +
Sometimes I just don't like somebody.
 +
How can someone be so consumed by hate?
 +
I get so jealous sometimes.
 +
I don't understand how somebody can become so obsessed by what somebody else has.
 +
Be happy!
 +
Is there something to be happy about?
 +
It really gets me down sometimes.
 +
How can people be so glum?
 +
I have trouble controlling my temper.
 +
People can be so angry, and I just don't understand it.
 +
W... worried?  Do I look worried?
 +
There's nothing to be upset about.
 +
I'm feeling randy today!
 +
I just don't understand these flames of passion people go on about.
 +
I don't handle pressure well.
 +
I'm at my best under pressure.
 +
Yes, I want more.  Is that so bad?
 +
Why are they so fixated on these baubles?
 +
I could really use a drink.
 +
So I overindulge sometimes.
 +
Sometimes I think I need a drink, but I can control myself.
 +
I am not governed by urges.
 +
There's nothing like a good brawl.
 +
Why must they be so violent?
 +
Get me going and I won't stop for anything.
 +
Maybe I give up too early sometimes.
 +
I don't always do things in the most efficient way.
 +
We must be careful not to waste.
 +
I don't mind stirring things up.
 +
It's so great when everybody just gets along.
 +
You're so perceptive!
 +
You don't care, so don't ask.
 +
I try to live and behave properly.
 +
What's this about proper living?
 +
I was never one to follow advice.
 +
I'm not much of a decision maker.
 +
Have no fear.
 +
Bravery is not a strength of mine.
 +
We will be successful.
 +
I don't think I'm cut out for this.
 +
I look splendid today.
 +
Some people are so wrapped up in themselves.
 +
My goals are important to me.
 +
I don't feel like I need to chase anything.
 +
One should always return a favor.
 +
It's not a gift if you expect something in return.
 +
I like to dress well.
 +
I wouldn't feel comfortable getting all dressed up.
 +
Did you hear the one about the
 +
and the
 +
That isn't funny.
 +
Don't get on my bad side.
 +
You shouldn't waste your life on revenge.
 +
I am a very, very important person.
 +
Oh, I'm nothing special.
 +
There's no room for mercy in this world.
 +
Show some mercy now and again.
 +
I'm concentrating on something.
 +
Huh?  What was that?
 +
I'm feeling optimistic about the future.
 +
It won't turn out well.
 +
I'm curious.  Tell me everything!
 +
I don't really want to know.
 +
I wonder what they think.
 +
Who cares what they think?
 +
I could tell you all about it!
 +
I don't feel like telling you about it.
 +
If you have a task, do it properly.
 +
It's not perfect, but it's good enough.  Why fret about it?
 +
I'm not going to change my mind.
 +
Try to keep an open mind.
 +
Everybody has their own way of life.
 +
I don't understand why they have to be that way.
 +
Friendship is forever.
 +
I don't really get attached to people.
 +
I go with the flow sometimes.
 +
Don't bother trying to play on my emotions.
 +
I'm happy to help.
 +
Why should I help?
 +
Do your duty.
 +
I don't like being obligated to anybody.
 +
Oh, I don't usually think much.
 +
One must always carefully consider the correct course of action.
 +
Everything just so in its proper place!
 +
It's my mess.
 +
People are basically trustworthy.
 +
My trust is earned, and not by many.
 +
It's such a joy to be with people.
 +
I prefer to be by myself.
 +
People should listen to what I have to say.
 +
I try not to interrupt.
 +
There's so much to be done!
 +
What's the rush?
 +
I need some more excitement in my life.
 +
I'd just as soon not have anything too exciting happen today.
 +
Do you have dreams?  Tell me a story!
 +
Try to focus on the practical side of the matter.
 +
I encountered a fascinating conundrum recently.
 +
A great piece of art is one that moves me.
 +
I guess I just don't appreciate art.
 +
Be mindful of the law.
 +
What gives them the right to establish these laws?
 +
Never forget true loyalty.
 +
Don't serve anyone blindly.  You'll only get into trouble.
 +
How great it is to be surrounded by family!
 +
I was always irritated by family.
 +
There's nothing like a good friend.
 +
Be careful of your so-called friends.
 +
Strive for power.
 +
There's nothing admirable about bullying others.
 +
Always tell the truth.
 +
There are times when it is alright not to tell the whole truth.
 +
I do admire a clever trap.
 +
There's no value in all of this scheming I see these days.
 +
I do admire a clever turn of phrase.
 +
Who are these mealy-mouthed cowards trying to impress?
 +
Always deal fairly.
 +
Don't be afraid to do anything to get ahead in this world.
 +
Please maintain your dignity.
 +
What do you care how I speak or how I live?
 +
Some things should never change.
 +
We need to find a better way.
 +
Art is life.
 +
What's so special about art?
 +
We should all work together.
 +
It's better to work alone when possible, I think.  Cooperation breeds weakness.
 +
I treasure my freedom.
 +
Nobody is truly free.
 +
I feel nothing.
 +
Do not hide yourself behind an unfeeling mask.
 +
It is important to discover yourself.
 +
Why would I waste time thinking about myself?
 +
I think self-control is important.
 +
Why deny yourself your heart's desire?
 +
Oh tranquil days!
 +
Give me the bustle and noise over all that quiet!
 +
We should all be as one.  Why all the struggling?
 +
We grow through debate and struggle, even chaos and discord.
 +
Be merry!
 +
Bah!  I hope you aren't celebrating something.
 +
An artisan, their materials and the tools to shape them!
 +
Masterwork?  Why should I care?
 +
A skilled warrior is a beautiful sight to behold.
 +
Why this obsession with weapons and battle?  I don't understand some people.
 +
We should all be so lucky as to truly master a skill.
 +
Broaden your horizons.  There's more to life than becoming great at just one thing.
 +
Work hard.
 +
Work hard?  How foolish.
 +
We must be ready to sacrifice when the time comes.
 +
Why harm yourself for others?
 +
It's a competitive world, and you'd be a fool to think otherwise.
 +
All of this striving against one another is so foolish.
 +
Keep going and never quit.
 +
Anybody that sticks to something a moment longer than they have to is an idiot.
 +
Wouldn't it be grand to just take my life off and do nothing for the rest of my days?
 +
There's work to be done!
 +
Let's make a deal.
 +
All of this buying and selling isn't honest work.
 +
How romantic I feel!
 +
These people carrying on about romance should be more practical.
 +
How I love to be out exploring the wilds!
 +
I could do without all of those creatures and tangled greenery.
 +
Let there be peace throughout the world.
 +
How I long for the beautiful spectacle of war!
 +
I cannot stand the world any longer...
 +
Everything is all piling up at once!
 +
I'm feel like I'm about to snap.
 +
I just don't care anymore...
 +
I feel so tired of everything.
 +
I can't take much more of this!
 +
I feel angry all the time.
 +
I'm feeling really worn down.
 +
It's all starting to get me down.
 +
I've been feeling anxious.
 +
I get fed up sometimes.
 +
I've been under some pressure.
 +
I'm doing
 +
fine
 +
well
 +
alright
 +
Everything's
 +
good
 +
I've been
 +
I feel
 +
just fine
 +
I'm
 +
Somebody help!
 +
Ah...  uh...
 +
The horror...
 +
Rawr!!!
 +
Waaaaa...
 +
The pain!
 +
How incredibly satisfying!
 +
Oh joyous occasion!
 +
The love overwhelms me!
 +
Such sweet bliss!
 +
Every last one of you will pay with your lives!
 +
Ahhhhhhh!  No!
 +
Eek!
 +
That's incredibly suspicious!
 +
What's going on?!
 +
What's that?!
 +
The horror consumes me!
 +
I cannot be overwhelmed by grief!
 +
Fantastic!
 +
I am so enraged!
 +
Yes!  It is done.
 +
I must not succumb to fear!
 +
I feel such unbearable sadness...
 +
That was very satisfying!
 +
I am so happy!
 +
I feel such love!
 +
How blissful!
 +
I will take revenge!
 +
I must press on!
 +
I am in complete accord with this!
 +
How admirable!
 +
Such adoration I feel!
 +
How affectionate I am!
 +
How agitating!
 +
This is so aggravating!
 +
The agony is too much!
 +
I feel so alienated...
 +
Wow!  That's amazing!
 +
I am so torn over this...
 +
Ha ha!  So amusing!
 +
I am so angry!
 +
The anguish is overwhelming...
 +
How annoying!
 +
It's annoying.
 +
I'm annoyed.
 +
That's annoying.
 +
So annoying!
 +
I'm so anxious!
 +
I could not care less.
 +
I am very aroused!
 +
Astonishing!
 +
I really need to get away from this.
 +
I'm awe-struck!
 +
I'm terribly bitter about this...
 +
This is so boring!
 +
I care so much!
 +
I'm so incredibly confused...
 +
I can't describe the contempt I feel...
 +
I am so content about this.
 +
I feel so dejected...
 +
How very delightful!
 +
I despair at this!
 +
My disappointment is palpable!
 +
How disgusting!
 +
How naive I was...  this strikes me to the core.
 +
I feel such an intense dislike...
 +
Everything is coming apart!
 +
I am very, very displeased.
 +
What shall I do?  This is a disaster!
 +
I can't wait to get to it!
 +
Such elation I feel!
 +
How embarrassing!
 +
I feel such empathy!
 +
I feel so empty inside...
 +
How enjoyable!
 +
So exasperating!
 +
How exhilarating!
 +
You will know my ferocity!
 +
I'm feeling so fond!
 +
Such freedom I feel!
 +
Such a fright!
 +
How frustrating!
 +
Glee!
 +
The gloom blankets me...
 +
How glum I am...
 +
I am so grateful!
 +
It makes me so grouchy!
 +
Not that it's your business!  Harumph!
 +
The guilt is almost unbearable!
 +
Such happiness!
 +
I am consumed by hatred.
 +
I am filled with such hope!
 +
There is no hope!
 +
The humiliation!
 +
Such an offense!
 +
How incredibly interesting!
 +
How irritating!
 +
I feel so isolated!
 +
Such a jolly time!
 +
How jovial I feel!
 +
Such jubilation I feel!
 +
I crawl with such unbearable loathing!
 +
I'm so terribly lonely!
 +
I'm overcome by lust!
 +
Such misery!
 +
The mortification overwhelms me!
 +
I am so nervous!
 +
Such nostalgia!
 +
My optimism is unshakeable!
 +
This is such an outrage!
 +
I'm panicking!  I'm panicking!
 +
My patience is as the still waters.
 +
I burn with such passion!
 +
How pleasurable!
 +
I am so proud!
 +
Such total rapture!
 +
Such rejection!  I cannot stand it.
 +
Such a relief!
 +
I have so many regrets...
 +
I feel such remorse!
 +
I repent!  I repent!
 +
I am overcome by such resentment...
 +
I feel so restless!
 +
I have been so wronged!
 +
Why does it keep happening to me?  Why me?!
 +
I live to serve...  my dear master...
 +
I can't take it!
 +
I am so ashamed!
 +
I feel such sympathy!
 +
The tenderness I feel!
 +
It's so thrilling!
 +
I feel so uneasy!
 +
Such unhappiness!
 +
The wonder!
 +
I'm so worried!
 +
I am filled with such wrath!
 +
Nothing shall stand in my way!
 +
That's suspicious!
 +
That's alarming!
 +
Most shocking!
 +
This is truly horrifying.
 +
I am almost overcome by grief.
 +
This is great!
 +
I am about to lose it!
 +
It is done.
 +
Begone fear!
 +
I cannot give in to sadness.
 +
I am very satisfied.
 +
This is a joyous time.
 +
This is love.
 +
How blissful I am.
 +
I will have my revenge.
 +
I am not scared!
 +
I accept this.
 +
I admire this.
 +
I adore this.
 +
I'm feeling affectionate.
 +
This is driving me to agitation.
 +
I'm very aggravated.
 +
The agony I feel...
 +
I feel alienated.
 +
That's amazing!
 +
I have strong feelings of ambivalence.
 +
That's very amusing.
 +
I'm very angry.
 +
I feel so anguished...
 +
That's very annoying.
 +
It makes me very anxious.
 +
It would be hard to care less.
 +
I'm aroused!
 +
It's quite astonishing.
 +
I'm very averse to this.
 +
Awe-inspiring...
 +
It makes me very bitter.
 +
It's really boring.
 +
I really care.
 +
I'm so confused.
 +
Contemptible!
 +
I'm very content.
 +
I'm feeling very dejected.
 +
This is delightful!
 +
I feel such despair...
 +
I am very disappointed.
 +
So disgusting...
 +
I've become so disillusioned.  What now?
 +
I really don't like this.
 +
It has all gone wrong!
 +
This is quite displeasing.
 +
I'm so distressed about this!
 +
I'm very eager to get started.
 +
I'm so elated.
 +
This is so embarrassing...
 +
I'm very empathetic.
 +
I feel such emptiness.
 +
I really enjoyed that!
 +
I'm quite exasperated.
 +
That was very exhilarating!
 +
I'm feeling so ferocious!
 +
I'm very fond.
 +
I feel so free.
 +
That was so frightful.
 +
This is very frustrating.
 +
I'm so gleeful.
 +
It makes me so gloomy.
 +
I feel so glum.
 +
I'm very grateful.
 +
It makes me very grouchy.
 +
Harumph!
 +
I feel so guilty.
 +
I am so happy.
 +
The hate burns within me.
 +
I am very hopeful.
 +
I feel hopeless.
 +
This is so humiliating.
 +
I am very insulted.
 +
It's very interesting.
 +
I'm very irritated by this.
 +
I feel very isolated.
 +
I'm feeling so jolly.
 +
I'm very jovial.
 +
I feel much jubilation.
 +
I feel so much loathing...
 +
I'm very lonely.
 +
I feel such lust.
 +
I'm so miserable.
 +
I'm so mortified...
 +
I'm very nervous.
 +
I'm feeling very nostalgic.
 +
I'm quite optimistic.
 +
This is an outrage!
 +
I'm really starting to panic.
 +
I'm very patient.
 +
I feel such passion.
 +
I'm very pleased.
 +
I am very proud.
 +
I am so spiritually moved!
 +
I feel so rejected.
 +
I'm so relieved.
 +
I'm so regretful.
 +
I'm truly remorseful.
 +
I must repent.
 +
I'm very resentful.
 +
I'm really restless.
 +
I feel so wronged.
 +
This is such a hardship for me!
 +
I live to serve.
 +
This leaves me so shaken.
 +
I feel such shame.
 +
I'm very sympathetic.
 +
I feel such tenderness.
 +
This is quite a thrill!
 +
I feel very uneasy.
 +
I'm very unhappy.
 +
I am filled with wonder.
 +
I'm very worried.
 +
I am wrathful.
 +
I shall accomplish much!
 +
How suspicious...
 +
That was alarming.
 +
I will master myself.
 +
This cannot horrify me.
 +
I must let grief pass me by.
 +
I feel like a victor.
 +
I'm a little angry.
 +
It has come to pass.
 +
This doesn't scare me.
 +
I feel somewhat sad.
 +
That was satisfying.
 +
This is nice.
 +
Is this love?
 +
This could be bliss.
 +
This might require an answer.
 +
I feel no terror.
 +
I can accept this.
 +
I find this somewhat admirable.
 +
I can adore this.
 +
That might be affection I feel.
 +
This is agitating.
 +
This is aggravating.
 +
This is agonizing.
 +
I feel somewhat alienated.
 +
That is amazing.
 +
I'm ambivalent.
 +
Amusing.
 +
That makes me angry.
 +
I'm anguished.
 +
I'm anxious.
 +
Who cares?
 +
Arousing...
 +
It's astonishing, really.
 +
I'd like to get away from it.
 +
It fills one with awe.
 +
It makes me bitter.
 +
It's boring.
 +
I care.
 +
This is confusing.
 +
I feel only contempt.
 +
I'm content.
 +
I'm dejected.
 +
I feel some delight.
 +
I feel despair.
 +
This is disappointing.
 +
That's disgusting.
 +
This makes me question it all.
 +
I dislike this.
 +
What has happened?
 +
I am not pleased.
 +
This is distressing.
 +
I'm eager to go.
 +
I'm elated.
 +
I'm embarrassed.
 +
I feel empathy.
 +
I feel empty.
 +
I enjoyed that.
 +
That was exasperating.
 +
That's exhilarating.
 +
I burn with ferocity.
 +
I feel fond.
 +
I'm free.
 +
That was frightening.
 +
It's frustrating.
 +
There's some glee here!
 +
I'm a little gloomy.
 +
I'm glum.
 +
I'm grateful.
 +
I'm a little grouchy.
 +
Harumph.
 +
I feel guilty.
 +
I'm happy.
 +
I feel hate.
 +
I have hope.
 +
I cannot find hope.
 +
This is humiliating.
 +
I take offense.
 +
It's interesting.
 +
It's irritating.
 +
I feel isolated.
 +
It makes me jolly.
 +
I feel jovial.
 +
I feel jubilation.
 +
I feel loathing.
 +
I'm lonely.
 +
I'm lustful.
 +
I feel miserable.
 +
This is mortifying.
 +
I'm nervous.
 +
I feel nostalgia.
 +
I'm optimistic.
 +
It is an outrage.
 +
I feel a little panic.
 +
I'm patient.
 +
I feel passion.
 +
It pleases me.
 +
I'm proud.
 +
My spirit moves.
 +
I feel rejected.
 +
I'm relieved.
 +
I feel regret.
 +
I feel remorse.
 +
I repent of my deeds.
 +
I feel resentful.
 +
I feel restless.
 +
I've been wronged.
 +
Why me?
 +
I will serve.
 +
This has shaken me.
 +
I am ashamed.
 +
I'm sympathetic.
 +
I feel tenderness.
 +
Thrilling.
 +
I'm uneasy.
 +
I'm unhappy.
 +
It's wondrous.
 +
It's worrisome.
 +
The wrath rises within me...
 +
I am ready for this.
 +
Takes all kinds these days.
 +
What is it this time...
 +
That did not shock me.
 +
I am not upset by this.
 +
Grief?  I feel nothing.
 +
There is no need for celebration.
 +
I have no feelings of rage.
 +
I guess it could be considered grimly satisfying.
 +
This does not scare me.
 +
I am not feeling sad right now.
 +
That was not satisfying.
 +
I suppose this would be a joyous occasion.
 +
There is no love.
 +
I do not see the bliss in this.
 +
There is no need to feel vengeful.
 +
I laugh in the face of death!
 +
I do not accept this.
 +
There's not much to admire here.
 +
I suppose I should be feel adoration.
 +
I'm not feeling very affectionate.
 +
I don't feel agitated.
 +
I'm not feeling aggravated.
 +
I can take this.
 +
I guess that would be alienating.
 +
That wasn't amazing.
 +
I guess I should be feeling ambivalent right now.
 +
That was not amusing.
 +
I'm not angry.
 +
This is nothing.
 +
No, that's not annoying.
 +
I'm not anxious.
 +
If I thought about it more, I guess I'd be apathetic.
 +
That is not in the least bit arousing.
 +
Astonished?  No.
 +
I'm not averse to it.
 +
I am not held in awe.
 +
That's nothing to be bitter about.
 +
It isn't boring.
 +
I don't care.
 +
This isn't confusing.
 +
I don't feel contempt.
 +
I am not contented.
 +
There's nothing to be dejected about.
 +
I am not filled with delight.
 +
I will not despair.
 +
I'm not disappointed.
 +
It'll take more than that to disgust me.
 +
This won't make me lose faith.
 +
I don't dislike that.
 +
I'm not dismayed.
 +
I feel no displeasure.
 +
This isn't distressing.
 +
I am not eager.
 +
I'm not elated.
 +
This isn't embarrassing.
 +
I don't feel very empathetic.
 +
What's inside me isn't emptiness exactly...
 +
I'm not enjoying this.
 +
This isn't exasperating.
 +
I am not exhilarated.
 +
I should be feeling ferocious right now.
 +
I am not fond of this.
 +
I don't feel free.
 +
I guess that could have given me a fright.
 +
This isn't frustrating.
 +
I'm not gleeful.
 +
I'm not feeling gloomy.
 +
I don't feel glum.
 +
I'm not feeling very grateful.
 +
No, I'm not grouchy.
 +
That doesn't make me grumpy.
 +
I don't feel guilty about it.
 +
I am not happy.
 +
I feel no hatred.
 +
I am not hopeful.
 +
I will not lose hope.
 +
No, this isn't humiliating.
 +
That doesn't insult me.
 +
No, I'm not interested.
 +
This isn't irritating.
 +
I don't feel isolated.
 +
I'm not jolly.
 +
This doesn't put me in a jovial mood.
 +
This isn't the time for jubilation.
 +
I am not filled with loathing.
 +
I'm not lonely.
 +
I am not burning with lust.
 +
I'm not miserable.
 +
I am not mortified.
 +
I don't feel nervous.
 +
I'm not feeling nostalgic.
 +
I'm not optimistic.
 +
This doesn't outrage me.
 +
I'm not panicking.
 +
I am not feeling patient.
 +
I'm not feeling passionate.
 +
I take no pleasure in this.
 +
I am not proud.
 +
This does not move me.
 +
I don't feel rejected.
 +
I don't feel relieved.
 +
I have no regrets.
 +
I feel no remorse.
 +
I am not repentant.
 +
I do not resent this.
 +
I don't feel restless.
 +
There's nothing to be indignant about.
 +
I don't feel sorry for myself.
 +
I bow to no one.
 +
I can keep it together.
 +
I have no shame.
 +
There will be no sympathy from me.
 +
I don't feel tenderness.
 +
There was no thrill in it.
 +
I'm not uneasy.
 +
That doesn't make me unhappy.
 +
There is no sense of wonder.
 +
I'm not worried.
 +
Wrath has not risen within me.
 +
I have no zeal for this.
 
I am a parent.
 
I am a parent.
 
Children.
 
Children.
Line 810: Line 1,626:
 
  is really dead.
 
  is really dead.
 
, slayer of  
 
, slayer of  
killed
 
 
, slayer.
 
, slayer.
 
  has killed.
 
  has killed.
Line 821: Line 1,636:
 
I cannot just stand by.
 
I cannot just stand by.
 
I have a part in this.
 
I have a part in this.
in a time before time
+
I brought up the lack of jobs in a meeting.
in the future
+
I made a suggestion about work allocations in a meeting.
just now
+
I requested that more weapons be produced in a meeting.
 +
I yelled at somebody in charge.
 +
I cried on somebody in charge.
 +
I was yelled at by an unhappy citizen.
 +
I was cried on by an unhappy citizen.
 +
I was near to
 +
my own
 +
arranged
 +
I lost a pet.
 +
I threw something.
 +
I was released from confinement.
 +
I lost the baby.
 +
My spouse lost the baby.
 +
I am wearing old clothes.
 +
My clothes are in tatters.
 +
My clothes actually rotted right off of my body.
 +
I had a nightmare about my deceased pet.
 +
I had a nightmare about my deceased spouse.
 +
I had a nightmare about my deceased lover.
 +
I had a nightmare about my deceased sibling.
 +
I had a nightmare about my deceased mother.
 +
I had a nightmare about my deceased father.
 +
I had a nightmare about my deceased child.
 +
I had a nightmare about my deceased animal training partner.
 +
I had a nightmare about my deceased friend.
 +
I had a nightmare about my deceased acquaintance.
 +
I had a nightmare about the dead.
 +
haunted
 +
tormented
 +
possessed
 +
tortured
 +
I was
 +
by the ghost
 +
of a pet
 +
of my spouse
 +
of my lover
 +
of my sibling
 +
of my mother
 +
of my father
 +
of my child
 +
of my animal training partner
 +
of my friend
 +
of an acquaintance
 +
I had a sparring session.
 +
I was not able to bring up the lack of jobs.
 +
I was not able to make suggestions about work allocations.
 +
I was unable to request weapon production.
 +
I could not find anybody in charge to complain at.
 +
I could not find anybody in charge to comfort me.
 +
I've been on a long patrol.
 +
I was nauseated by the sun.
 +
I've been out in the sunshine again after a long time away.
 +
I'm sleepy.
 +
I haven't slept for a very long time.
 +
I'm thirsty.
 +
I'm dehydrated.
 +
I'm hungry.
 +
I'm starving.
 +
I've been injured badly.
 +
I've been wounded.
 +
I didn't sleep soundly due to the noise.
 +
It was very hard to sleep with the noise.
 +
I couldn't sleep at all with all the noise.
 +
I was able to rest up.
 +
I was caught in freakish weather.
 +
I was out in the rain.
 +
I've been rained on.
 +
It was raining on me.
 +
I was in a snow storm.
 +
I was out in a blizzard.
 +
It was snowing on me.
 +
I got caught in a miasma.
 +
I was caught in smoke underground.
 +
I was close to a waterfall.
 +
I got caught in dust underground.
 +
I was considering the demands I've made.
 +
A criminal could not be properly punished.
 +
My punishment was reduced.
 +
I won the election.
 +
I was re-elected.
 +
My request was approved.
 +
My request was ignored.
 +
Nobody could be punished for failing to obey my commands.
 +
My punishment was delayed.
 +
A criminal's punishment was delayed.
 +
There are not enough cages and chains.
 +
My mandate was ignored.
 +
A mandate deadline was missed.
 +
There wasn't enough work last season.
 +
I smashed up a building.
 +
I toppled something over.
 +
I have attained a higher rank of nobility.
 +
I have entered the nobility.
 +
I was knocked out by a cave-in.
 +
My deadline was met.
 +
I am uncovered.
 +
I don't have a shirt.
 +
I have no shoes.
 +
I had to eat my beloved pet to survive.
 +
I had to eat one of my favorite animals to survive.
 +
I had to eat vermin to survive.
 +
I started a fist fight.
 +
I beat somebody as a punishment.
 +
I was beaten as a punishment.
 +
I was beat somebody with the hammer.
 +
I was beaten with the hammer.
 +
I could not find the hammer.
 +
I have been eating the same old food.
 +
I ate rotten food.
 +
I ate a meal.
 +
I had a drink.
 +
I don't have enough chests.
 +
I don't have enough cabinets.
 +
I don't have enough weapon racks.
 +
I don't have enough armor stands.
 +
Somebody has better
 +
burial
 +
office
 +
dining
 +
sleeping
 +
arrangements than I do.
 +
There aren't enough dining tables.
 +
I ate at a crowded table.
 +
I ate in a dining room.
 +
I didn't have a dining room.
 +
There aren't enough chairs.
 +
I formed a bond with my animal training partner.
 +
I was rescued.
 +
I brought somebody to rest in bed.
 +
I finished up some work.
 +
The tax collector's escorts stole my property.
 +
I lost some property to taxes.
 +
I do not have adequate protection.
 +
I was unable to reach a room during tax collection.
 +
I was misinformed about a room during tax collection.
 +
I pleased the nobility.
 +
Tax collection went smoothly.
 +
I disappointed the nobility.
 +
The tax collection did not go smoothly.
 +
I made a new friend.
 +
I am forming a grudge against somebody.
 +
I was accosted by
 +
I was pestered by
 +
I acquired something.
 +
I adopted a new pet.
 +
I played with my pet.
 +
I was confined.
 +
Somebody dead was convicted of a crime.
 +
An animal was convicted of a crime.
 +
The victim of a crime was somehow convicted of that very offense.
 +
The criminal was convicted and I received justice.
 +
My family received justice when the criminal was convicted.
 +
I had a bath.
 +
I had a bath with soap!
 +
I killed somebody in a sparring accident.
 +
I was attacked.
 +
I was attacked by the dead.
 +
I was attacked by my own dead
 +
I have been drinking the same old booze.
 +
I drank bloody water.
 +
I drank slime.
 +
I drank vomit.
 +
I drank gooey water.
 +
I drank water mixed with ichor.
 +
I drank water mixed with pus.
 +
I drank foul water.
 +
I had a drink, but it had gone bad.
 +
I drank water without a well.
 +
I was near to a caged
 +
I slept without a proper room.
 +
I slept in a bedroom.
 +
I slept on the floor.
 +
I slept in the mud.
 +
I slept in the grass.
 +
I slept on a rough cave floor.
 +
I slept on rocks.
 +
I slept on ice.
 +
I slept in the dirt.
 +
I slept on a pile of driftwood.
 +
My artwork was defaced.
 +
I was evicted.
 +
I gave birth to
 +
I got married.
 +
I have new siblings.
 +
I have a new sibling.
 +
I have become a parent
 +
I received water.
 +
I gave somebody water.
 +
I received food.
 +
I gave somebody food.
 +
The body of
 +
my pet
 +
my spouse
 +
my lover
 +
my sibling
 +
my mother
 +
my father
 +
my child
 +
my animal training partner
 +
my friend
 +
my acquaintance
 +
decayed without burial.
 +
I visited with my pet.
 +
I talked to my spouse.
 +
I talked to my lover.
 +
I talked to my sibling.
 +
I talked to my mother.
 +
I talked to my father.
 +
I talked to my child.
 +
I visited with my animal training partner.
 +
I talked to my friend.
 +
I talked to an acquaintance.
 +
I talked to somebody.
 +
I conducted a meeting in
 +
a setting worthy of legends
 +
a fantastic setting
 +
a great setting
 +
a very good setting
 +
a good setting
 +
a horribly substandard setting
 +
a horrible setting
 +
an awful setting
 +
a very poor setting
 +
a poor setting
 +
I conducted an official meeting in a bedroom.
 +
I conducted an official meeting in a dining room.
 +
I had no room for an official meeting.
 +
I thought about my tomb.
 +
I do not have a tomb.
 +
I talked to somebody important to our traditions.
 +
in a time before time
 +
in the future
 +
just now
 
a few minutes ago
 
a few minutes ago
 
not a quarter hour ago
 
not a quarter hour ago
Line 856: Line 1,903:
 
many died
 
many died
 
the forces of  
 
the forces of  
attacked
 
 
  in  
 
  in  
 
It is scorching hot!
 
It is scorching hot!
Line 904: Line 1,950:
 
vengefulness
 
vengefulness
 
terror
 
terror
 +
acceptance
 +
admiration
 +
adoration
 +
affection
 +
agitation
 +
aggravation
 +
agony
 +
alienation
 +
amazement
 +
ambivalence
 +
amusement
 +
anger
 +
anguish
 +
annoyance
 +
anxiety
 +
apathy
 +
arousal
 +
astonishment
 +
aversion
 +
bitterness
 +
boredom
 +
caring
 +
confusion
 +
contempt
 +
contentment
 +
dejection
 +
delight
 +
despair
 +
disappointment
 +
disgust
 +
disillusioned
 +
dislike
 +
dismay
 +
displeasure
 +
distress
 +
eagerness
 +
elation
 +
embarrassment
 +
empathy
 +
emptiness
 +
enjoyment
 +
exasperation
 +
exhilaration
 +
ferocity
 +
fondness
 +
free
 +
fright
 +
frustration
 +
glee
 +
gloom
 +
glumness
 +
gratitude
 +
grouchiness
 +
grumpiness
 +
guilt
 +
happiness
 +
hatred
 +
hope
 +
hopelessness
 +
humiliation
 +
insult
 +
interest
 +
irritation
 +
isolation
 +
jolliness
 +
joviality
 +
jubilation
 +
loathing
 +
loneliness
 +
lust
 +
misery
 +
mortification
 +
nervousness
 +
nostalgia
 +
optimism
 +
outrage
 +
panic
 +
patience
 +
passion
 +
pleasure
 +
pride
 +
rapture
 +
rejection
 +
relief
 +
regret
 +
remorse
 +
repentance
 +
resentment
 +
restless
 +
righteous
 +
indignation
 +
self
 +
pity
 +
servile
 +
shaken
 +
shame
 +
sympathy
 +
tenderness
 +
thrill
 +
uneasiness
 +
unhappiness
 +
wonder
 +
worry
 +
wrath
 +
zeal
 
([LIP])
 
([LIP])
 
([lip])
 
([lip])
Line 972: Line 2,123:
 
Don't travel alone at night, or the bogeyman will get you.
 
Don't travel alone at night, or the bogeyman will get you.
 
I hate you.
 
I hate you.
Vile creature!
 
The enemy!
 
Murderer!
 
 
I must obey the master!
 
I must obey the master!
 
Gwargh!
 
Gwargh!
 
Ahhh...
 
Ahhh...
Monstrosity!
 
Get away from me!
 
 
Don't talk to me.
 
Don't talk to me.
 
Behold, mortal.  I am  
 
Behold, mortal.  I am  
Line 1,009: Line 2,155:
 
Let's continue onward together.
 
Let's continue onward together.
 
Can you tell me the way to  
 
Can you tell me the way to  
 +
What do you think of me?
 +
What can you tell me about yourself?
 +
What can you tell me about
 
Can you tell me where I can find  
 
Can you tell me where I can find  
 
Please guide me to  
 
Please guide me to  
Line 1,371: Line 2,520:
 
Whosoever would blight the world, preying on the helpless, fear me!  I call you a child of the night and will slay you where you stand.
 
Whosoever would blight the world, preying on the helpless, fear me!  I call you a child of the night and will slay you where you stand.
 
You look like a mighty warrior indeed.
 
You look like a mighty warrior indeed.
 +
How are you feeling right now?
 
Tell me about your family.
 
Tell me about your family.
 
Of course.
 
Of course.
Line 1,390: Line 2,540:
 
  not be able to guide you personally.  It is the best I can do.
 
  not be able to guide you personally.  It is the best I can do.
 
I don't know myself, and I don't even know anybody that could tell you.
 
I don't know myself, and I don't even know anybody that could tell you.
 +
Who?
 
Probably on the move or deep underground, but I can't be sure.
 
Probably on the move or deep underground, but I can't be sure.
 
I'm returning to my home in  
 
I'm returning to my home in  
Line 1,508: Line 2,659:
 
there
 
there
 
right there
 
right there
my friend
 
 
my good  
 
my good  
 
woman
 
woman
 
person
 
person
 
Stop!  This isn't happening!
 
Stop!  This isn't happening!
 +
We yield!  We yield!
 
I yield!  I yield!
 
I yield!  I yield!
 
We will fight no more.
 
We will fight no more.
Line 1,523: Line 2,674:
 
Over my dead body!
 
Over my dead body!
 
I am compelled to continue!
 
I am compelled to continue!
That's too suspicious!
+
Help!  Save me!
Somebody help!
+
I must withdraw!
Ah...  uh...
+
Fool!
The horror...
+
What is this madness?  Calm yourself!
Ha ha ha!  Yes!
+
  (to  
Rawr!!!
+
PLACE
Hmmm...
+
the wilds
Waaaaa...
+
something
How incredibly satisfying!
+
CONTEXT
Oh joyous occasion!
+
ENTITY
The love overwhelms me!
+
HIST_FIG
Such sweet bliss!
+
ABSTRACT_BUILDING
Every last one of you will pay with your lives!
+
SITE
Ahhhhhhh!  No!
+
SUBREGION
That's incredibly suspicious!
+
FAMILY_RELATIONSHIP
What's going on?!
+
NUMBER
What's that?!
+
ORDINAL
The horror consumes me!
+
UNIT_NAME
I cannot be overwhelmed by grief!
+
RACE
Fantastic!
+
INDEF_FAMILY_RELATIONSHIP
I am so angry!
+
SPHERE
Yes!  It is done.
+
DEF_SPHERE
I must not succumb to fear!
+
ARCH_ELEMENT
I feel such unbearable sadness...
+
JUSTIFICATION
That was very satisfying!
+
SQUAD
I am so happy!
+
FORMATION
I feel such love!
+
ACTIVITY
How blissful!
+
BREED
I will take revenge!
+
BATTLEFIELD
I must press on!
+
INTERACTION_INSTANCE
That's suspicious!
+
WRITTEN_CONTENT
That's alarming!
+
IDENTITY
Most shocking!
+
INCIDENT
This is truly horrifying.
+
CRIME
I am almost overcome by grief.
+
REGION_WEATHER
This is great!
+
CREATION_ZONE
I am about to lose it!
 
It is done.
 
Begone fear!
 
I cannot give in to sadness.
 
I am very satisfied.
 
This is a joyous time.
 
This is love.
 
How blissful I am.
 
I will have my revenge.
 
I am not scared!
 
How suspicious...
 
That was alarming.
 
I will master myself.
 
This cannot horrify me.
 
I must let grief pass me by.
 
I feel like a victor.
 
I'm a little angry.
 
It has come to pass.
 
This doesn't scare me.
 
I feel somewhat sad.
 
That was satisfying.
 
This is nice.
 
Is this love?
 
This could be bliss.
 
This might require an answer.
 
I feel no terror.
 
Takes all kinds these days.
 
What is it this time...
 
That did not shock me.
 
I am not upset by this.
 
Grief?  I feel nothing.
 
There is no need for celebration.
 
I have no feelings of rage.
 
I guess it could be considered grimly satisfying.
 
This does not scare me.
 
I am not feeling sad right now.
 
That was not satisfying.
 
I suppose this would be a joyous occasion.
 
There is no love.
 
I do not see the bliss in this.
 
There is no need to feel vengeful.
 
I laugh in the face of death!
 
Help!  Save me!
 
I must withdraw!
 
Fool!
 
What is this madness?  Calm yourself!
 
  (to  
 
PLACE
 
the wilds
 
something
 
CONTEXT
 
ENTITY
 
HIST_FIG
 
ABSTRACT_BUILDING
 
SITE
 
SUBREGION
 
FAMILY_RELATIONSHIP
 
NUMBER
 
ORDINAL
 
UNIT_NAME
 
RACE
 
INDEF_FAMILY_RELATIONSHIP
 
SPHERE
 
DEF_SPHERE
 
ARCH_ELEMENT
 
JUSTIFICATION
 
SQUAD
 
FORMATION
 
ACTIVITY
 
BREED
 
BATTLEFIELD
 
INTERACTION_INSTANCE
 
WRITTEN_CONTENT
 
IDENTITY
 
INCIDENT
 
CRIME
 
REGION_WEATHER
 
CREATION_ZONE
 
 
VEHICLE
 
VEHICLE
 
ARMY
 
ARMY
Line 1,847: Line 2,920:
 
claim
 
claim
 
Claim this site for yourself and  
 
Claim this site for yourself and  
 +
Ask about somebody (new menu)
 +
reputation
 
Ask for directions (new menu)
 
Ask for directions (new menu)
 
directions
 
directions
Line 1,874: Line 2,949:
 
Request a guide to  
 
Request a guide to  
 
Ask for directions to  
 
Ask for directions to  
 +
yourself
 
Ask for the whereabouts of  
 
Ask for the whereabouts of  
 
Ask listener to wait here
 
Ask listener to wait here
Line 2,021: Line 3,097:
 
profession
 
profession
 
work
 
work
 +
Ask how listener is feeling
 +
feelings
 +
emotions
 
Ask about listener's family
 
Ask about listener's family
 
family
 
family
Line 2,203: Line 3,282:
 
State your general fear
 
State your general fear
 
afraid
 
afraid
fright
 
 
Grant sleep permission
 
Grant sleep permission
 
grant
 
grant
Line 2,236: Line 3,314:
 
  is dead
 
  is dead
 
dead
 
dead
 +
Give your opinion of
 +
opinion
 
Provide the whereabouts of  
 
Provide the whereabouts of  
 
Explain your current journey
 
Explain your current journey
Line 2,247: Line 3,327:
 
master
 
master
 
Ask listener to wait until you've returned home
 
Ask listener to wait until you've returned home
 +
Say something general about your emotional state or thoughts
 +
thoughts
 
Say something about your family
 
Say something about your family
 
Announce that you are hunting in your lair
 
Announce that you are hunting in your lair
Line 2,263: Line 3,345:
 
Refuse to comply with demand
 
Refuse to comply with demand
 
Refuse to yield
 
Refuse to yield
Express overwhelming suspicion
+
Fail the struggle against great alarm
 
outburst
 
outburst
 
fail
 
fail
Fail the struggle against great alarm
 
 
Fail the struggle against great shock
 
Fail the struggle against great shock
 
Fail the struggle against great horror
 
Fail the struggle against great horror
 
Fail the struggle against great grief
 
Fail the struggle against great grief
Bask in great triumph
 
bask
 
 
Fail the struggle against great rage
 
Fail the struggle against great rage
Bask in great grim satisfaction
 
 
Fail the struggle against great fear
 
Fail the struggle against great fear
 
Fail the struggle against great sadness
 
Fail the struggle against great sadness
Bask in great satisfaction
 
Bask in great love
 
Bask in great bliss
 
Bask in great joy
 
Bask in great vengefulness
 
 
Fail the struggle against great terror
 
Fail the struggle against great terror
 +
Fail the struggle against great agony
 +
Fail the struggle against great anguish
 +
Fail the struggle against great despair
 +
Fail the struggle against great dismay
 +
Fail the struggle against great distress
 +
Fail the struggle against great fright
 +
Fail the struggle against great misery
 +
Fail the struggle against great mortifaction
 +
Fail the internal struggle, completely shaken
 
State feelings of great suspicion
 
State feelings of great suspicion
 
Verbally struggle against great alarm
 
Verbally struggle against great alarm
Line 2,298: Line 3,380:
 
State feelings of great vengefulness
 
State feelings of great vengefulness
 
Verbally struggle against great terror
 
Verbally struggle against great terror
 +
Verbally struggle against great agony
 +
Verbally struggle against great anguish
 +
Verbally struggle against great despair
 +
Verbally struggle against great dismay
 +
Verbally struggle against great distress
 +
Verbally struggle against great fright
 +
Verbally struggle against great misery
 +
Verbally struggle against great mortification
 +
Verbally struggle, greatly shaken
 +
State feelings of great acceptance
 +
State feelings of great admiration
 +
State feelings of great agitation
 +
State feelings of great aggravation
 +
State feelings of great alienation
 +
State feelings of great amazement
 +
State feelings of great ambivalence
 +
State feelings of great anger
 +
State feelings of great annoyance
 +
State feelings of great anxiety
 +
State feelings of great apathy
 +
State feelings of great arousal
 +
State feelings of great astonishment
 +
State feelings of great aversion
 +
State feelings of great awe
 +
State feelings of great bitterness
 +
State feelings of great boredom
 +
State feelings of great caring
 +
State feelings of great confusion
 +
State feelings of great contempt
 +
State feelings of great dejection
 +
State feelings of great disappointment
 +
State feelings of great disgust
 +
State feelings of great disillusionment
 +
State feelings of great dislike
 +
State feelings of great displeasure
 +
State feelings of great eagerness
 +
State feelings of great embarrassment
 +
State feelings of great empathy
 +
State feelings of great emptiness
 +
State feelings of great exasperation
 +
State feelings of great ferocity
 +
State feelings of great frustration
 +
State feelings of great gloom
 +
State feelings of great glumness
 +
State feelings of great gratitude
 +
State feelings of great grouchiness
 +
State feelings of great grumpiness
 +
State feelings of great guilt
 +
State feelings of great hatred
 +
State feelings of great hope
 +
State feelings of great hopelessness
 +
State feelings of great humiliation
 +
State feelings of great insult
 +
State feelings of great interest
 +
State feelings of great irritation
 +
State feelings of great isolation
 +
State feelings of great loathing
 +
State feelings of great loneliness
 +
State feelings of great lust
 +
State feelings of great nervousness
 +
State feelings of great nostalgia
 +
State feelings of great optimism
 +
State feelings of great outrage
 +
State feelings of great panic
 +
State feelings of great patience
 +
State feelings of great passion
 +
State feelings of great rejection
 +
State feelings of great relief
 +
State feelings of great regret
 +
State feelings of great remorse
 +
State feelings of great repentance
 +
State feelings of great resentment
 +
State feelings of great restlessness
 +
State feelings of great righteous indignation
 +
State feelings of great self-pity
 +
State feelings of great servility
 +
State feelings of great shame
 +
State feelings of great sympathy
 +
State feelings of great tenderness
 +
State feelings of great uneasiness
 +
State feelings of great unhappiness
 +
State feelings of great wonder
 +
State feelings of great worry
 +
State feelings of great wrath
 +
State feelings of great zeal
 +
State feelings of great adoration
 +
State feelings of great affection
 +
State feelings of great amusement
 +
State feelings of great contentment
 +
State feelings of great delight
 +
State feelings of great elation
 +
State feelings of great enjoyment
 +
State feelings of great exhilaration
 +
State feelings of great fondness
 +
State feelings of great freedom
 +
State feelings of great glee
 +
State feelings of great happiness
 +
State feelings of great jolliness
 +
State feelings of great joviality
 +
State feelings of great jubilation
 +
State feelings of great pleasure
 +
State feelings of great pride
 +
State feelings, greatly enraptured
 +
State feelings, greatly thrilled
 
State feelings of suspicion
 
State feelings of suspicion
 
Verbally struggle against alarm
 
Verbally struggle against alarm
Line 2,314: Line 3,500:
 
State feelings of vengefulness
 
State feelings of vengefulness
 
Verbally struggle against terror
 
Verbally struggle against terror
 +
Verbally struggle against agony
 +
Verbally struggle against anguish
 +
Verbally struggle against despair
 +
Verbally struggle against dismay
 +
Verbally struggle against distress
 +
Verbally struggle against fright
 +
Verbally struggle against misery
 +
Verbally struggle against mortification
 +
Verbally struggle, shaken
 +
State feelings of acceptance
 +
State feelings of admiration
 +
State feelings of agitation
 +
State feelings of aggravation
 +
State feelings of alienation
 +
State feelings of amazement
 +
State feelings of ambivalence
 +
State feelings of anger
 +
State feelings of annoyance
 +
State feelings of anxiety
 +
State feelings of apathy
 +
State feelings of arousal
 +
State feelings of astonishment
 +
State feelings of aversion
 +
State feelings of awe
 +
State feelings of bitterness
 +
State feelings of boredom
 +
State feelings of caring
 +
State feelings of confusion
 +
State feelings of contempt
 +
State feelings of dejection
 +
State feelings of disappointment
 +
State feelings of disgust
 +
State feelings of disillusionment
 +
State feelings of dislike
 +
State feelings of displeasure
 +
State feelings of eagerness
 +
State feelings of embarrassment
 +
State feelings of empathy
 +
State feelings of emptiness
 +
State feelings of exasperation
 +
State feelings of ferocity
 +
State feelings of frustration
 +
State feelings of gloom
 +
State feelings of glumness
 +
State feelings of gratitude
 +
State feelings of grouchiness
 +
State feelings of grumpiness
 +
State feelings of guilt
 +
State feelings of hatred
 +
State feelings of hope
 +
State feelings of hopelessness
 +
State feelings of humiliation
 +
State feelings of insult
 +
State feelings of interest
 +
State feelings of irritation
 +
State feelings of isolation
 +
State feelings of loathing
 +
State feelings of loneliness
 +
State feelings of lust
 +
State feelings of nervousness
 +
State feelings of nostalgia
 +
State feelings of optimism
 +
State feelings of outrage
 +
State feelings of panic
 +
State feelings of patience
 +
State feelings of passion
 +
State feelings of rejection
 +
State feelings of relief
 +
State feelings of regret
 +
State feelings of remorse
 +
State feelings of repentance
 +
State feelings of resentment
 +
State feelings of restlessness
 +
State feelings of righteous indignation
 +
State feelings of self-pity
 +
State feelings of servility
 +
State feelings of shame
 +
State feelings of sympathy
 +
State feelings of tenderness
 +
State feelings of uneasiness
 +
State feelings of unhappiness
 +
State feelings of wonder
 +
State feelings of worry
 +
State feelings of wrath
 +
State feelings of zeal
 +
State feelings of adoration
 +
State feelings of affection
 +
State feelings of amusement
 +
State feelings of contentment
 +
State feelings of delight
 +
State feelings of elation
 +
State feelings of enjoyment
 +
State feelings of exhilaration
 +
State feelings of fondness
 +
State feelings of freedom
 +
State feelings of glee
 +
State feelings of happiness
 +
State feelings of jolliness
 +
State feelings of joviality
 +
State feelings of jubilation
 +
State feelings of pleasure
 +
State feelings of pride
 +
State feelings, enraptured
 +
State feelings, thrilled
 
State minor feeling of suspicion
 
State minor feeling of suspicion
 
Dismiss minor feeling of alarm
 
Dismiss minor feeling of alarm
Line 2,331: Line 3,621:
 
State minor feeling of vengefulness
 
State minor feeling of vengefulness
 
Dismiss minor feeling of terror
 
Dismiss minor feeling of terror
 +
Dismiss minor feeling of agony
 +
Dismiss minor feeling of anguish
 +
Dismiss minor feeling of despair
 +
Dismiss minor feeling of dismay
 +
Dismiss minor feeling of distress
 +
Dismiss minor feeling of fright
 +
Dismiss minor feeling of misery
 +
Dismiss minor feeling of mortification
 +
Dismiss minor feeling of being shaken
 +
State minor feeling of acceptance
 +
State minor feeling of admiration
 +
State minor feeling of agitation
 +
State minor feeling of aggravation
 +
State minor feeling of alienation
 +
State minor feeling of amazement
 +
State minor feeling of ambivalence
 +
State minor feeling of anger
 +
State minor feeling of annoyance
 +
State minor feeling of anxiety
 +
State minor feeling of apathy
 +
State minor feeling of arousal
 +
State minor feeling of astonishment
 +
State minor feeling of aversion
 +
State minor feeling of awe
 +
State minor feeling of bitterness
 +
State minor feeling of boredom
 +
State minor feeling of caring
 +
State minor feeling of confusion
 +
State minor feeling of contempt
 +
State minor feeling of dejection
 +
State minor feeling of disappointment
 +
State minor feeling of disgust
 +
State minor feeling of disillusionment
 +
State minor feeling of dislike
 +
State minor feeling of displeasure
 +
State minor feeling of eagerness
 +
State minor feeling of embarrassment
 +
State minor feeling of empathy
 +
State minor feeling of emptiness
 +
State minor feeling of exasperation
 +
State minor feeling of ferocity
 +
State minor feeling of frustration
 +
State minor feeling of gloom
 +
State minor feeling of glumness
 +
State minor feeling of gratitude
 +
State minor feeling of grouchiness
 +
State minor feeling of grumpiness
 +
State minor feeling of guilt
 +
State minor feeling of hatred
 +
State minor feeling of hope
 +
State minor feeling of hopelessness
 +
State minor feeling of humiliation
 +
State minor feeling of insult
 +
State minor feeling of interest
 +
State minor feeling of irritation
 +
State minor feeling of isolation
 +
State minor feeling of loathing
 +
State minor feeling of loneliness
 +
State minor feeling of lust
 +
State minor feeling of nervousness
 +
State minor feeling of nostalgia
 +
State minor feeling of optimism
 +
State minor feeling of outrage
 +
State minor feeling of panic
 +
State minor feeling of patience
 +
State minor feeling of passion
 +
State minor feeling of rejection
 +
State minor feeling of relief
 +
State minor feeling of regret
 +
State minor feeling of remorse
 +
State minor feeling of repentance
 +
State minor feeling of resentment
 +
State minor feeling of restlessness
 +
State minor feeling of righteous indignation
 +
State minor feeling of self-pity
 +
State minor feeling of servility
 +
State minor feeling of shame
 +
State minor feeling of sympathy
 +
State minor feeling of tenderness
 +
State minor feeling of uneasiness
 +
State minor feeling of unhappiness
 +
State minor feeling of wonder
 +
State minor feeling of worry
 +
State minor feeling of wrath
 +
State minor feeling of zeal
 +
State minor feeling of adoration
 +
State minor feeling of affection
 +
State minor feeling of amusement
 +
State minor feeling of contentment
 +
State minor feeling of delight
 +
State minor feeling of elation
 +
State minor feeling of enjoyment
 +
State minor feeling of exhilaration
 +
State minor feeling of fondness
 +
State minor feeling of freedom
 +
State minor feeling of glee
 +
State minor feeling of happiness
 +
State minor feeling of jolliness
 +
State minor feeling of joviality
 +
State minor feeling of jubilation
 +
State minor feeling of pleasure
 +
State minor feeling of pride
 +
State feelings, somewhat enraptured
 +
State feelings, somewhat thrilled
 
Acknowledge lack of suspicion
 
Acknowledge lack of suspicion
 
Acknowledge lack of alarm
 
Acknowledge lack of alarm
Line 2,347: Line 3,741:
 
Acknowledge lack of vengefulness
 
Acknowledge lack of vengefulness
 
Acknowledge lack of terror
 
Acknowledge lack of terror
 +
Acknowledge lack of agony
 +
Acknowledge lack of anguish
 +
Acknowledge lack of despair
 +
Acknowledge lack of dismay
 +
Acknowledge lack of distress
 +
Acknowledge lack of fright
 +
Acknowledge lack of misery
 +
Acknowledge lack of mortification
 +
Acknowledge lack of being shaken
 +
Acknowledge lack of acceptance
 +
Acknowledge lack of admiration
 +
Acknowledge lack of agitation
 +
Acknowledge lack of aggravation
 +
Acknowledge lack of alienation
 +
Acknowledge lack of amazement
 +
Acknowledge lack of ambivalence
 +
Acknowledge lack of anger
 +
Acknowledge lack of annoyance
 +
Acknowledge lack of anxiety
 +
Acknowledge lack of apathy
 +
Acknowledge lack of arousal
 +
Acknowledge lack of astonishment
 +
Acknowledge lack of aversion
 +
Acknowledge lack of awe
 +
Acknowledge lack of bitterness
 +
Acknowledge lack of boredom
 +
Acknowledge lack of caring
 +
Acknowledge lack of confusion
 +
Acknowledge lack of contempt
 +
Acknowledge lack of dejection
 +
Acknowledge lack of disappointment
 +
Acknowledge lack of disgust
 +
Acknowledge lack of disillusionment
 +
Acknowledge lack of dislike
 +
Acknowledge lack of displeasure
 +
Acknowledge lack of eagerness
 +
Acknowledge lack of embarrassment
 +
Acknowledge lack of empathy
 +
Acknowledge lack of emptiness
 +
Acknowledge lack of exasperation
 +
Acknowledge lack of ferocity
 +
Acknowledge lack of frustration
 +
Acknowledge lack of gloom
 +
Acknowledge lack of glumness
 +
Acknowledge lack of gratitude
 +
Acknowledge lack of grouchiness
 +
Acknowledge lack of grumpiness
 +
Acknowledge lack of guilt
 +
Acknowledge lack of hatred
 +
Acknowledge lack of hope
 +
Acknowledge lack of hopelessness
 +
Acknowledge lack of humiliation
 +
Acknowledge lack of insult
 +
Acknowledge lack of interest
 +
Acknowledge lack of irritation
 +
Acknowledge lack of isolation
 +
Acknowledge lack of loathing
 +
Acknowledge lack of loneliness
 +
Acknowledge lack of lust
 +
Acknowledge lack of nervousness
 +
Acknowledge lack of nostalgia
 +
Acknowledge lack of optimism
 +
Acknowledge lack of outrage
 +
Acknowledge lack of panic
 +
Acknowledge lack of patience
 +
Acknowledge lack of passion
 +
Acknowledge lack of rejection
 +
Acknowledge lack of relief
 +
Acknowledge lack of regret
 +
Acknowledge lack of remorse
 +
Acknowledge lack of repentance
 +
Acknowledge lack of resentment
 +
Acknowledge lack of restlessness
 +
Acknowledge lack of righteous indignation
 +
Acknowledge lack of self-pity
 +
Acknowledge lack of servility
 +
Acknowledge lack of shame
 +
Acknowledge lack of sympathy
 +
Acknowledge lack of tenderness
 +
Acknowledge lack of uneasiness
 +
Acknowledge lack of unhappiness
 +
Acknowledge lack of wonder
 +
Acknowledge lack of worry
 +
Acknowledge lack of wrath
 +
Acknowledge lack of zeal
 +
Acknowledge lack of adoration
 +
Acknowledge lack of affection
 +
Acknowledge lack of amusement
 +
Acknowledge lack of contentment
 +
Acknowledge lack of delight
 +
Acknowledge lack of elation
 +
Acknowledge lack of enjoyment
 +
Acknowledge lack of exhilaration
 +
Acknowledge lack of fondness
 +
Acknowledge lack of freedom
 +
Acknowledge lack of glee
 +
Acknowledge lack of happiness
 +
Acknowledge lack of jolliness
 +
Acknowledge lack of joviality
 +
Acknowledge lack of jubilation
 +
Acknowledge lack of pleasure
 +
Acknowledge lack of pride
 +
Acknowledge lack of rapture
 +
Acknowledge lack of a thrill
 
Make terrified outburst regarding fleeing conflict
 
Make terrified outburst regarding fleeing conflict
 
State intention to flee conflict
 
State intention to flee conflict
Line 2,356: Line 3,854:
 
incredulity
 
incredulity
 
failed to load conflict report incident
 
failed to load conflict report incident
 +
vector<bool> too long
 
!ARG
 
!ARG
 
<SWAP>
 
<SWAP>
Line 2,483: Line 3,982:
 
  Shearable Tissue  
 
  Shearable Tissue  
 
  Was Not Used
 
  Was Not Used
 +
BP_ADD_TYPE
 +
BP Add Type
 +
BP_REMOVE_TYPE
 +
BP Remove Type
 
BP_APPEARANCE_MODIFIER
 
BP_APPEARANCE_MODIFIER
 
  BP Mod  
 
  BP Mod  
Line 2,621: Line 4,124:
 
GENERAL_MATERIAL_FORCE_MULTIPLIER
 
GENERAL_MATERIAL_FORCE_MULTIPLIER
 
SOUND
 
SOUND
 +
STANDARD_GRAZER
 
GRAZER
 
GRAZER
 
PRONE_TO_RAGE
 
PRONE_TO_RAGE
Line 2,929: Line 4,433:
 
CIRCULATION
 
CIRCULATION
 
GUTS
 
GUTS
 +
GELDABLE
 
RIGHT
 
RIGHT
 
LEFT
 
LEFT
Line 3,322: Line 4,827:
 
CHEESE_MAKER
 
CHEESE_MAKER
 
MILKER
 
MILKER
 +
GELDER
 
SHEARER
 
SHEARER
 
SPINNER
 
SPINNER
Line 3,416: Line 4,922:
 
MAKE_CHEESE
 
MAKE_CHEESE
 
MILK
 
MILK
 +
GELD
 
CLEAN_FISH
 
CLEAN_FISH
 
DISSECT_FISH
 
DISSECT_FISH
Line 3,446: Line 4,953:
 
REMOVE_CONSTRUCTION
 
REMOVE_CONSTRUCTION
 
HAUL_WATER
 
HAUL_WATER
 +
BUILD_ROAD
 +
BUILD_CONSTRUCTION
 
Unrecognized Labor Token:  
 
Unrecognized Labor Token:  
 
Unrecognized Unit Type Token:  
 
Unrecognized Unit Type Token:  
Line 3,809: Line 5,318:
 
Seek Animal for Slaughter
 
Seek Animal for Slaughter
 
Seek Slaughter Building
 
Seek Slaughter Building
 +
Seek Animal for Gelding
 +
Seek Gelding Building
 
Seek Animal for Chain
 
Seek Animal for Chain
 
Seek Chain for Animal
 
Seek Chain for Animal
Line 3,899: Line 5,410:
 
Attack Building
 
Attack Building
 
Start Bed Carry
 
Start Bed Carry
Start Give Food Water
 
 
Start Medical Aid
 
Start Medical Aid
 
Seek Station Flood
 
Seek Station Flood
Line 3,927: Line 5,437:
 
Army Walk
 
Army Walk
 
Reunion
 
Reunion
 +
Seek Ladder to Climb
 +
Seek Ladder to Move
 +
Place Ladder
 
PRIMITIVE
 
PRIMITIVE
 
FLOWERY
 
FLOWERY
Line 3,992: Line 5,505:
 
forgiving
 
forgiving
 
protected
 
protected
free
 
 
gambling
 
gambling
 
playful
 
playful
Line 4,115: Line 5,627:
 
games
 
games
 
generosity
 
generosity
happiness
 
 
hospitality
 
hospitality
 
inspiration
 
inspiration
Line 4,129: Line 5,640:
 
loyalty
 
loyalty
 
luck
 
luck
lust
 
 
marriage
 
marriage
 
mercy
 
mercy
 
metals
 
metals
 
minerals
 
minerals
misery
 
 
mist
 
mist
 
moon
 
moon
Line 4,345: Line 5,854:
 
Grassland
 
Grassland
 
Hills
 
Hills
 +
undefined local creature material set to default:
 +
undefined local plant material set to default:
 +
undefined creature material set to default:
 +
undefined plant material set to default:
 
FIRED_MAT
 
FIRED_MAT
 
TOUGHNESS
 
TOUGHNESS
Line 4,539: Line 6,052:
 
FORT_POSITION_SUCCESSION
 
FORT_POSITION_SUCCESSION
 
BERSERK_CITIZEN
 
BERSERK_CITIZEN
 +
STRESSED_CITIZEN
 +
CITIZEN_TANTRUM
 +
CITIZEN_LOST_TO_STRESS
 
MAGMA_DEFACES_ENGRAVING
 
MAGMA_DEFACES_ENGRAVING
 
ENGRAVING_MELTS
 
ENGRAVING_MELTS
Line 4,617: Line 6,133:
 
STRAP_ITEM
 
STRAP_ITEM
 
GAIN_SITE_CONTROL
 
GAIN_SITE_CONTROL
 +
MOVED_OUT_OF_RANGE
 +
NO_TRACKS
 +
ALREADY_SEARCHED_AREA
 +
SEARCH_FOUND_SOMETHING
 +
SEARCH_FOUND_NOTHING
 +
NOTHING_TO_INTERACT
 +
NOTHING_TO_EXAMINE
 +
YOU_YIELDED
 +
YOU_UNYIELDED
 +
YOU_STRAP_ITEM
 +
YOU_DRAW_ITEM
 +
NO_GRASP_TO_DRAW_ITEM
 +
NO_ITEM_TO_STRAP
 +
NO_INV_TO_REMOVE
 +
NO_INV_TO_WEAR
 +
NO_INV_TO_EAT
 +
NO_INV_TO_CONTAIN
 +
NO_INV_TO_DROP
 +
NOTHING_TO_PICK_UP
 +
NO_INV_TO_THROW
 +
NO_INV_TO_FIRE
 +
CURRENT_SMELL
 +
CURRENT_WEATHER
 +
CURRENT_TEMPERATURE
 +
CURRENT_DATE
 +
NO_GRASP_FOR_PICKUP
 +
TRAVEL_ADVISORY
 +
CANNOT_STAND
 +
MUST_UNRETRACT_FIRST
 +
CANNOT_REST
 +
CANNOT_MAKE_CAMPFIRE
 +
MADE_CAMPFIRE
 +
CANNOT_SET_FIRE
 +
SET_FIRE
 +
DAWN_BREAKS
 +
NOON
 +
NIGHTFALL
 +
NO_INV_INTERACTION
 +
EMPTY_CONTAINER
 +
TAKE_OUT_OF_CONTAINER
 +
NO_CONTAINER_FOR_ITEM
 +
PUT_INTO_CONTAINER
 +
EAT_ITEM
 +
DRINK_ITEM
 +
CONSUME_FAILURE
 +
DROP_ITEM
 +
PICK_UP_ITEM
 +
YOU_BUILDING_INTERACTION
 +
YOU_ITEM_INTERACTION
 +
YOU_TEMPERATURE_EFFECTS
 +
PROFESSION_CHANGES
 +
RECRUIT_PROMOTED
 +
SOLDIER_BECOMES_MASTER
 +
RESOLVE_SHARED_ITEMS
 +
COUGH_BLOOD
 +
VOMIT_BLOOD
 +
MERCHANTS_UNLOADING
 +
MERCHANTS_NEED_DEPOT
 +
MERCHANT_WAGONS_BYPASSED
 +
MERCHANTS_LEAVING_SOON
 +
MERCHANTS_EMBARKED
 +
PET_LOSES_DEAD_OWNER
 +
PET_ADOPTS_OWNER
 +
UNABLE_TO_COMPLETE_BUILDING
 +
JOBS_REMOVED_FROM_UNPOWERED_BUILDING
 +
CITIZEN_SNATCHED
 +
VERMIN_DISTURBED
 +
LAND_GAINS_STATUS
 +
LAND_ELEVATED_STATUS
 +
MASTERPIECE_CRAFTED
 +
ARTWORK_DEFACED
 +
POWER_LEARNED
 +
YOU_FEED_ON_SUCKEE
 +
ANIMAL_TRAINED
 +
DYED_MASTERPIECE
 +
COOKED_MASTERPIECE
 +
MANDATE_ENDS
 +
SLOWDOWN_ENDS
 +
FAREWELL_HELPER
 +
ELECTION_RESULTS
 +
SITE_PRESENT
 +
CONSTRUCTION_SUSPENDED
 +
LINKAGE_SUSPENDED
 +
QUOTA_FILLED
 +
JOB_OVERWRITTEN
 +
NOTHING_TO_CATCH_IN_WATER
 +
DEMAND_FORGOTTEN
 +
NEW_DEMAND
 +
NEW_MANDATE
 +
PRICES_ALTERED
 +
NAMED_RESIDENT_CREATURE
 +
SOMEBODY_GROWS_UP
 +
GUILD_REQUEST_TAKEN
 +
GUILD_WAGES_CHANGED
 +
NEW_WORK_MANDATE
 +
CITIZEN_BECOMES_SOLDIER
 +
CITIZEN_BECOMES_NONSOLDIER
 +
PARTY_ORGANIZED
 +
POSSESSED_TANTRUM
 +
BUILDING_TOPPLED_BY_GHOST
 +
MASTERFUL_IMPROVEMENT
 +
MASTERPIECE_ENGRAVING
 +
NO_MARRIAGE_CELEBRATION
 +
CURIOUS_GUZZLER
 +
WEATHER_BECOMES_CLEAR
 +
WEATHER_BECOMES_SNOW
 +
WEATHER_BECOMES_RAIN
 +
SEASON_WET
 +
SEASON_DRY
 +
SEASON_SPRING
 +
SEASON_SUMMER
 +
SEASON_AUTUMN
 +
SEASON_WINTER
 
Unrecognized Announcement Token:  
 
Unrecognized Announcement Token:  
 
SINGULAR
 
SINGULAR
Line 4,983: Line 6,612:
 
Cheese Making
 
Cheese Making
 
Milking
 
Milking
 +
Gelding
 
Shearing
 
Shearing
 
Spinning
 
Spinning
Line 5,096: Line 6,726:
 
Cheese Maker
 
Cheese Maker
 
Milker
 
Milker
 +
Gelder
 
Shearer
 
Shearer
 
Spinner
 
Spinner
Line 5,129: Line 6,760:
 
TRACK_CART
 
TRACK_CART
 
HEAVY_OBJECT_HAULING
 
HEAVY_OBJECT_HAULING
 +
STAND_AND_WORK_ABOVE
 
Unrecognized Tool Use Token:  
 
Unrecognized Tool Use Token:  
 
SIMPLE_MOUND
 
SIMPLE_MOUND
Line 5,337: Line 6,969:
 
ADVENTURER_TRAPS
 
ADVENTURER_TRAPS
 
ADVENTURER_ALWAYS_CENTER
 
ADVENTURER_ALWAYS_CENTER
 +
GRAZE_COEFFICIENT
 
ADVENTURER_Z_VIEWS
 
ADVENTURER_Z_VIEWS
 
UNHIDDEN
 
UNHIDDEN
Line 5,356: Line 6,989:
 
FATAL ERROR
 
FATAL ERROR
 
Button
 
Button
Set Building/Item Properties
 
Set Traffic Areas
 
 
   Dwarf Fortress Options   
 
   Dwarf Fortress Options   
 
Ending game...
 
Ending game...
Line 5,431: Line 7,062:
 
NULL Aid Requester
 
NULL Aid Requester
 
current
 
current
 +
data/save/*.*
 
/world.sav
 
/world.sav
 
data/save/current/world.sav
 
data/save/current/world.sav
Line 5,482: Line 7,114:
 
Finishing...
 
Finishing...
 
NO_FILE
 
NO_FILE
 +
data/help/
 
: Customize Nickname
 
: Customize Nickname
 
: Customize Profession Name
 
: Customize Profession Name
Line 5,530: Line 7,163:
 
hlaas
 
hlaas
 
/world.dat
 
/world.dat
 +
old save: removing potentially broken rest job
 +
old save: fixing possibly broken knowledge from unretire
 
** Loading Fortress **
 
** Loading Fortress **
 
** Loading Adventurer **
 
** Loading Adventurer **
Line 5,644: Line 7,279:
 
Folder:  
 
Folder:  
 
There are no active games.
 
There are no active games.
Mine
 
Channel
 
Remove Up Stairs/Ramps
 
Upward Stairway
 
Downward Stairway
 
Up/Down Stairway
 
Upward Ramp
 
Chop Down Trees
 
Gather Plants
 
Smooth Stone
 
Engrave Stone
 
Carve Fortifications
 
Carve Track
 
Toggle Engravings
 
Remove Designation
 
 
unprepared  
 
unprepared  
 
Plant Growth (?)
 
Plant Growth (?)
Line 5,870: Line 7,490:
 
Rough Gem
 
Rough Gem
 
Cut Gem
 
Cut Gem
 +
Cut Stone
 
Thread (Metal)
 
Thread (Metal)
 
Cloth (Metal)
 
Cloth (Metal)
Line 6,056: Line 7,677:
 
Companion
 
Companion
 
Companions
 
Companions
 +
   
 
Dead
 
Dead
 
Wrestle
 
Wrestle
Line 6,081: Line 7,703:
 
Very Large Profile
 
Very Large Profile
 
Large Profile
 
Large Profile
 +
Gargantuan Non-Prone Profile
 +
Gigantic Non-Prone Profile
 
Huge Non-Prone Profile
 
Huge Non-Prone Profile
 
Very Large Non-Prone Profile
 
Very Large Non-Prone Profile
Line 6,137: Line 7,761:
 
What will you say about the refugees?
 
What will you say about the refugees?
 
What do you want?
 
What do you want?
 +
About whom do you ask?
 
What do you want to know?
 
What do you want to know?
 
Where do you want to go?
 
Where do you want to go?
Line 6,155: Line 7,780:
 
How will you respond to the accusation?
 
How will you respond to the accusation?
 
How will you respond about your profession?
 
How will you respond about your profession?
 +
What will you say about how you are feeling?
 
What will you say about your family?
 
What will you say about your family?
 
How will you respond to the offer of tribute?
 
How will you respond to the offer of tribute?
Line 6,162: Line 7,788:
 
How will you respond to the request to cease hostilities?
 
How will you respond to the request to cease hostilities?
 
How will you respond to the demand to yield?
 
How will you respond to the demand to yield?
 +
How will you respond to the request for information?
 
How will you respond to the request for directions?
 
How will you respond to the request for directions?
 
How will you respond to the request for a guide?
 
How will you respond to the request for a guide?
Line 6,586: Line 8,213:
 
In a martial trance!
 
In a martial trance!
 
Throwing a tantrum!
 
Throwing a tantrum!
 +
Sunk into depression...
 +
Stumbling obliviously!
 
On the Ground
 
On the Ground
 
Partially Webbed
 
Partially Webbed
Line 6,832: Line 8,461:
 
Hold  
 
Hold  
 
Release hold on  
 
Release hold on  
 +
Climb down
 
Attack
 
Attack
 
Jump
 
Jump
Line 6,846: Line 8,476:
 
Stand Up
 
Stand Up
 
Lie Down
 
Lie Down
 +
and more
 
  to act
 
  to act
 
Tracks Visible:  
 
Tracks Visible:  
Line 6,863: Line 8,494:
 
in play interaction  
 
in play interaction  
 
You  
 
You  
yourself
 
 
Shout out to everybody
 
Shout out to everybody
 
The Void
 
The Void
Line 6,892: Line 8,522:
 
Holding terrain
 
Holding terrain
 
Releasing hold on terrain
 
Releasing hold on terrain
 +
Holding item
 +
Releasing hold on item
 
Regaining balance
 
Regaining balance
 
Sucking Blood
 
Sucking Blood
Line 7,078: Line 8,710:
 
Disconnected Build Overflow
 
Disconnected Build Overflow
 
SOAP
 
SOAP
 +
  Select Item:
 +
Points Remaining 
 
   Select Item   
 
   Select Item   
 
  to select.   
 
  to select.   
Line 7,126: Line 8,760:
 
data/init/interface.txt
 
data/init/interface.txt
 
Error Initializing Text:  
 
Error Initializing Text:  
 +
list<T> too long
 +
deque<T> too long
 +
invalid map/set<T> iterator
 +
map/set<T> too long
 
Space
 
Space
 
Shift+
 
Shift+
Line 7,160: Line 8,798:
 
I/O error while loading macro
 
I/O error while loading macro
 
End of macro
 
End of macro
End of group
+
End of group
 
Binding name unknown while loading macro:  
 
Binding name unknown while loading macro:  
 
Binding missing while loading macro:  
 
Binding missing while loading macro:  
Line 7,591: Line 9,229:
 
  attack
 
  attack
 
  was a time when the  
 
  was a time when the  
and the
 
 
  were the only great powers in the world.
 
  were the only great powers in the world.
 
  was a time when  
 
  was a time when  
Line 8,073: Line 9,710:
 
Preparing Arena...
 
Preparing Arena...
 
Importing world...
 
Importing world...
 +
Continue Playing
 +
Start Playing
 +
Create New World!
 +
Design New World with Advanced Parameters
 +
Object Testing Arena
 +
About DF
 +
Quit
 
  to select an option.   
 
  to select an option.   
 
  scroll.
 
  scroll.
Line 8,170: Line 9,814:
 
major river (0,128,255)
 
major river (0,128,255)
 
river/ocean (0,112,255)
 
river/ocean (0,112,255)
 +
Histories of
 
Greed
 
Greed
 +
Avarice
 
Jealousy
 
Jealousy
 +
Cupidity
 +
Gluttony
 +
Industry
 +
Enterprise
 +
Resourcefulness
 +
Determination
 +
Mettle
 +
Dynamism
 +
Labor
 +
Toil
 +
Diligence
 +
Exertion
 +
Tenacity
 +
Perseverance
 
*** STARTING NEW GAME ***
 
*** STARTING NEW GAME ***
 
Command Line:  
 
Command Line:  
Line 8,188: Line 9,848:
 
data/movies
 
data/movies
 
text
 
text
 +
data/dipscript/*.*
 +
data/dipscript/
 
region
 
region
 
Command Line: World generation initiated.
 
Command Line: World generation initiated.
Line 8,433: Line 10,095:
 
headwear
 
headwear
 
legwear
 
legwear
 +
A kidnapper has made off with
 
  has stolen  
 
  has stolen  
 
A thief has stolen  
 
A thief has stolen  
Line 8,453: Line 10,116:
 
Announcement Date:  
 
Announcement Date:  
 
: Zoom to location
 
: Zoom to location
 +
Vegetables/fruit/leaves
 +
Meat/fish/other
 
Ingredient Type
 
Ingredient Type
 
Number
 
Number
 
Permissions
 
Permissions
 +
----
 
Brew
 
Brew
 
: Toggle cook.
 
: Toggle cook.
 
: Toggle brew.
 
: Toggle brew.
 
You have no appropriate ingredients.
 
You have no appropriate ingredients.
 +
: Change category.
 
Creatures
 
Creatures
 
Overall Training
 
Overall Training
Line 8,482: Line 10,149:
 
Not For Sale
 
Not For Sale
 
Unavailable
 
Unavailable
 +
Geld
 
Work Animal
 
Work Animal
 
Not Tame
 
Not Tame
 
: Toggle pet availability.
 
: Toggle pet availability.
 
: Slaughter.
 
: Slaughter.
 +
: Geld.
 
: Select trainer.
 
: Select trainer.
 
: War training.
 
: War training.
Line 8,560: Line 10,229:
 
Store Item in Barrel
 
Store Item in Barrel
 
Store Item in Bin
 
Store Item in Bin
 +
Store Vehicle in Bin
 
Store Item in Hospital
 
Store Item in Hospital
 
Dump Item
 
Dump Item
 +
Building Construction
 +
Building Removal
 +
Door Construction
 +
Floodgate Construction
 +
Hatch Cover Construction
 +
Grate Construction
 +
Bed Construction
 +
Chair Construction
 +
Coffin Construction
 +
Table Construction
 +
Bin Construction
 +
Chest Construction
 +
Cabinet Construction
 +
Statue Construction
 +
Slab Construction
 +
Block Construction
 +
Anvil Construction
 +
Window Construction
 +
Pipe Section Construction
 +
Sand Collection
 +
Clay Collection
 +
Gem Encrusting
 +
Glass Cutting
 +
Glass Encrusting
 +
Basic Ore Smelting
 +
Object Melting
 +
Craft Making
 +
Coin Minting
 +
Metal Studding
 +
Metal Strand Extraction
 +
Weapon Construction
 +
Ammo Construction
 +
Quiver Construction
 +
Armor Stand Construction
 +
Weapon Rack Construction
 +
Tool Construction
 +
Totem Construction
 +
Flask Construction
 +
Goblet Construction
 +
Bone/Shell Decoration
 +
Instrument Construction
 +
Toy Construction
 +
Armor Construction
 +
Glove Construction
 +
Helm Construction
 +
Shield Construction
 +
Pants Construction
 +
Shoe Construction
 +
Backpack Construction
 +
Animal Trap Construction
 +
Trap Baiting
 
Install Colony In Hive
 
Install Colony In Hive
 
Collect Hive Products
 
Collect Hive Products
 +
Mechanism Construction
 +
Trap Component Construction
 +
Trap Cleaning
 +
Trigger Linking
 +
Cage Trap Loading
 +
Stone Trap Loading
 +
Weapon Trap Loading
 +
Lever Pulling
 
Operate Pump
 
Operate Pump
 +
Construct Quern
 +
Construct Millstone
 
Place Track Vehicle
 
Place Track Vehicle
 
Push Track Vehicle
 
Push Track Vehicle
 +
Catapult Loading
 +
Ballista Loading
 +
Catapult Firing
 +
Ballista Firing
 +
Ballista Arrow Head Construction
 +
Siege Ammo Construction
 +
Catapult Part Construction
 +
Ballista Part Construction
 +
Fortification Carving
 +
Wall Detailing
 +
Floor Detailing
 +
Stair/Ramp Removal
 +
Carving Upward Staircase
 +
Carving Downward Staircase
 +
Carving Up/Down Staircase
 +
Carving Ramp
 +
Digging Channel
 +
Tree Felling
 
Plant Gathering
 
Plant Gathering
 
Construction Removal
 
Construction Removal
 +
Track Carving
 
Hunting
 
Hunting
 +
Returning Kill
 +
Capturing Land Animals
 +
Capturing Fish
 +
Hunting Animal Training
 +
War Animal Training
 +
Web Collection
 +
Cage Construction
 +
Chain Construction
 +
Bucket Construction
 +
Planting
 +
Harvesting
 +
Fertilizing
 +
Thread Dyeing
 +
Cloth Dyeing
 +
Image Sewing
 +
Plant Extraction
 
Plant Processing
 
Plant Processing
 +
Plant Processing/Vial
 +
Plant Processing/Barrel
 +
Fish Extraction
 +
Land Animal Extraction
 +
Small Creature Taming
 +
Large Creature Taming
 +
Butchering
 +
Slaughtering
 +
Fish Processing
 +
Barrel Construction
 
Other Jobs
 
Other Jobs
 +
Animal Chaining
 +
Animal Unchaining
 +
Releasing Large Creature
 +
Releasing Small Creature
 +
Handling Large Creature
 +
Handling Small Creature
 +
Large Creature Caging
 +
Small Creature Caging
 +
Aquarium Draining
 +
Aquarium Filling
 +
Pond Filling
 +
Large Creature Pit/Ponding
 +
Small Creature Pit/Ponding
 +
Large Creature Pen/Pasturing
 +
Small Creature Pen/Pasturing
 +
Charcoal Making
 +
Ash Making
 +
Potash Making (Lye)
 +
Potash Making (Ash)
 +
Managing Work Orders
 +
Updating Stockpile Records
 +
Trading at Depot
 
Beat Criminal
 
Beat Criminal
 
Execute Criminal
 
Execute Criminal
Line 8,586: Line 10,384:
 
Set Bone
 
Set Bone
 
Place In Traction
 
Place In Traction
 +
Splint Construction
 +
Crutch Construction
 +
Traction Bench Construction
 
Work Orders
 
Work Orders
 
Left
 
Left
Line 8,628: Line 10,429:
 
  to return,  
 
  to return,  
 
: Manager
 
: Manager
: ViewJob,
+
: View Job
: Zoom-Cre,
+
: Go to Unit
: Zoom-Bld,
+
: Go to Bld
: Manager,
+
: Remove Worker
: Remv Cre
+
: Set Job Repeat
 +
: Suspend Job
 +
: Cancel Job
 
Citizens
 
Citizens
 
Pets/Livestock
 
Pets/Livestock
Line 8,643: Line 10,446:
 
No one has gone missing or died.
 
No one has gone missing or died.
 
The year is still young.
 
The year is still young.
: ViewCre,
+
: View Unit
 +
(Lost)
 
No treasures yet.
 
No treasures yet.
 
  civilization
 
  civilization
Line 8,707: Line 10,511:
 
No access
 
No access
 
Null site on overall status
 
Null site on overall status
 +
Early
 +
Mid-
 +
Late
 
Spring
 
Spring
 
Summer
 
Summer
Line 8,748: Line 10,555:
 
Evaluate Depot Access Overflow
 
Evaluate Depot Access Overflow
 
Evaluate Depot Caravan Access Overflow
 
Evaluate Depot Caravan Access Overflow
 +
  Building List 
 
  (S)
 
  (S)
 
  / Spouse
 
  / Spouse
Line 8,780: Line 10,588:
 
Sensory nerve damage
 
Sensory nerve damage
 
No health problems
 
No health problems
 +
Gelded
 
  Spilled
 
  Spilled
 
  Butchered
 
  Butchered
Line 8,883: Line 10,692:
 
No medical history
 
No medical history
 
   Stone Restrictions   
 
   Stone Restrictions   
 +
Magma-safe
 
Restricted stones
 
Restricted stones
 
  are reserved for use by the listed tasks.
 
  are reserved for use by the listed tasks.
Line 8,934: Line 10,744:
 
: Partially paralyzed
 
: Partially paralyzed
 
: Sluggish
 
: Sluggish
: Extreme pain
+
: Overall pain++
: Moderate pain
+
: Overall pain+
: Slight pain
+
: Overall pain
 
: Stunned
 
: Stunned
 
: Dehydrated
 
: Dehydrated
Line 8,951: Line 10,761:
 
: Tendon brs.
 
: Tendon brs.
 
: Part brok tis
 
: Part brok tis
: Minor pain
+
: Tissue pain++
 +
: Tissue pain+
 +
: Tissue pain
 
: Traction request
 
: Traction request
 
: Immobilization request
 
: Immobilization request
Line 9,122: Line 10,934:
 
lumber limits
 
lumber limits
 
ROOM SHARING INDEX OUT OF BOUNDS:  
 
ROOM SHARING INDEX OUT OF BOUNDS:  
 +
  The Wealth of
 
: Mode
 
: Mode
 
: Melt
 
: Melt
Line 9,188: Line 11,001:
 
Water Hauling
 
Water Hauling
 
Lever Operation
 
Lever Operation
 +
Road Building
 +
Wall/Floor Construction
 
Woodworking
 
Woodworking
 
Stoneworking
 
Stoneworking
Line 9,206: Line 11,021:
 
REACTION
 
REACTION
 
INTERACTION
 
INTERACTION
 +
/*.*
 
*.dat
 
*.dat
 
*.sav
 
*.sav
Line 9,214: Line 11,030:
 
You have
 
You have
 
  created a masterpiece  
 
  created a masterpiece  
 +
1.5.5
 +
Unknown error
 +
GLX 1.2 and up are not supported
 +
GL 1.1 and up are not supported
 +
Missing GL version
 +
No error
 
glCopyTexSubImage3D
 
glCopyTexSubImage3D
 
glDrawRangeElements
 
glDrawRangeElements
Line 9,491: Line 11,313:
 
glGetBufferParameteri64v
 
glGetBufferParameteri64v
 
glGetInteger64i_v
 
glGetInteger64i_v
 +
glVertexAttribDivisor
 +
glBlendEquationSeparatei
 +
glBlendEquationi
 +
glBlendFuncSeparatei
 +
glBlendFunci
 +
glMinSampleShading
 
glTbufferMask3DFX
 
glTbufferMask3DFX
 +
glDebugMessageCallbackAMD
 +
glDebugMessageEnableAMD
 +
glDebugMessageInsertAMD
 +
glGetDebugMessageLogAMD
 
glBlendEquationIndexedAMD
 
glBlendEquationIndexedAMD
 
glBlendEquationSeparateIndexedAMD
 
glBlendEquationSeparateIndexedAMD
 
glBlendFuncIndexedAMD
 
glBlendFuncIndexedAMD
 
glBlendFuncSeparateIndexedAMD
 
glBlendFuncSeparateIndexedAMD
 +
glDeleteNamesAMD
 +
glGenNamesAMD
 +
glIsNameAMD
 
glBeginPerfMonitorAMD
 
glBeginPerfMonitorAMD
 
glDeletePerfMonitorsAMD
 
glDeletePerfMonitorsAMD
Line 9,543: Line 11,378:
 
glMapVertexAttrib2dAPPLE
 
glMapVertexAttrib2dAPPLE
 
glMapVertexAttrib2fAPPLE
 
glMapVertexAttrib2fAPPLE
 +
glBindFragDataLocationIndexed
 +
glGetFragDataIndex
 
glClampColorARB
 
glClampColorARB
 
glCopyBufferSubData
 
glCopyBufferSubData
Line 9,554: Line 11,391:
 
glDrawRangeElementsBaseVertex
 
glDrawRangeElementsBaseVertex
 
glMultiDrawElementsBaseVertex
 
glMultiDrawElementsBaseVertex
 +
glDrawArraysIndirect
 +
glDrawElementsIndirect
 
glDrawArraysInstancedARB
 
glDrawArraysInstancedARB
 
glDrawElementsInstancedARB
 
glDrawElementsInstancedARB
Line 9,580: Line 11,419:
 
glFramebufferTextureLayerARB
 
glFramebufferTextureLayerARB
 
glProgramParameteriARB
 
glProgramParameteriARB
 +
glGetUniformdv
 +
glProgramUniform1dEXT
 +
glProgramUniform1dvEXT
 +
glProgramUniform2dEXT
 +
glProgramUniform2dvEXT
 +
glProgramUniform3dEXT
 +
glProgramUniform3dvEXT
 +
glProgramUniform4dEXT
 +
glProgramUniform4dvEXT
 +
glProgramUniformMatrix2dvEXT
 +
glProgramUniformMatrix2x3dvEXT
 +
glProgramUniformMatrix2x4dvEXT
 +
glProgramUniformMatrix3dvEXT
 +
glProgramUniformMatrix3x2dvEXT
 +
glProgramUniformMatrix3x4dvEXT
 +
glProgramUniformMatrix4dvEXT
 +
glProgramUniformMatrix4x2dvEXT
 +
glProgramUniformMatrix4x3dvEXT
 +
glUniform1d
 +
glUniform1dv
 +
glUniform2d
 +
glUniform2dv
 +
glUniform3d
 +
glUniform3dv
 +
glUniform4d
 +
glUniform4dv
 +
glUniformMatrix2dv
 +
glUniformMatrix2x3dv
 +
glUniformMatrix2x4dv
 +
glUniformMatrix3dv
 +
glUniformMatrix3x2dv
 +
glUniformMatrix3x4dv
 +
glUniformMatrix4dv
 +
glUniformMatrix4x2dv
 +
glUniformMatrix4x3dv
 
glColorSubTable
 
glColorSubTable
 
glColorTable
 
glColorTable
Line 9,667: Line 11,541:
 
glProvokingVertex
 
glProvokingVertex
 
glMinSampleShadingARB
 
glMinSampleShadingARB
 +
glBindSampler
 +
glDeleteSamplers
 +
glGenSamplers
 +
glGetSamplerParameterIiv
 +
glGetSamplerParameterIuiv
 +
glGetSamplerParameterfv
 +
glGetSamplerParameteriv
 +
glIsSampler
 +
glSamplerParameterIiv
 +
glSamplerParameterIuiv
 +
glSamplerParameterf
 +
glSamplerParameterfv
 +
glSamplerParameteri
 +
glSamplerParameteriv
 
glAttachObjectARB
 
glAttachObjectARB
 
glCompileShaderARB
 
glCompileShaderARB
Line 9,706: Line 11,594:
 
glUseProgramObjectARB
 
glUseProgramObjectARB
 
glValidateProgramARB
 
glValidateProgramARB
 +
glGetActiveSubroutineName
 +
glGetActiveSubroutineUniformName
 +
glGetActiveSubroutineUniformiv
 +
glGetProgramStageiv
 +
glGetSubroutineIndex
 +
glGetSubroutineUniformLocation
 +
glGetUniformSubroutineuiv
 +
glUniformSubroutinesuiv
 +
glCompileShaderIncludeARB
 +
glDeleteNamedStringARB
 +
glGetNamedStringARB
 +
glGetNamedStringivARB
 +
glIsNamedStringARB
 +
glNamedStringARB
 
glClientWaitSync
 
glClientWaitSync
 
glDeleteSync
 
glDeleteSync
Line 9,713: Line 11,615:
 
glIsSync
 
glIsSync
 
glWaitSync
 
glWaitSync
 +
glPatchParameterfv
 +
glPatchParameteri
 
glTexBufferARB
 
glTexBufferARB
 
glCompressedTexImage1DARB
 
glCompressedTexImage1DARB
Line 9,725: Line 11,629:
 
glTexImage2DMultisample
 
glTexImage2DMultisample
 
glTexImage3DMultisample
 
glTexImage3DMultisample
 +
glGetQueryObjecti64v
 +
glGetQueryObjectui64v
 +
glQueryCounter
 +
glBindTransformFeedback
 +
glDeleteTransformFeedbacks
 +
glDrawTransformFeedback
 +
glGenTransformFeedbacks
 +
glIsTransformFeedback
 +
glPauseTransformFeedback
 +
glResumeTransformFeedback
 +
glBeginQueryIndexed
 +
glDrawTransformFeedbackStream
 +
glEndQueryIndexed
 +
glGetQueryIndexediv
 
glLoadTransposeMatrixdARB
 
glLoadTransposeMatrixdARB
 
glLoadTransposeMatrixfARB
 
glLoadTransposeMatrixfARB
Line 9,829: Line 11,747:
 
glGetActiveAttribARB
 
glGetActiveAttribARB
 
glGetAttribLocationARB
 
glGetAttribLocationARB
 +
glColorP3ui
 +
glColorP3uiv
 +
glColorP4ui
 +
glColorP4uiv
 +
glMultiTexCoordP1ui
 +
glMultiTexCoordP1uiv
 +
glMultiTexCoordP2ui
 +
glMultiTexCoordP2uiv
 +
glMultiTexCoordP3ui
 +
glMultiTexCoordP3uiv
 +
glMultiTexCoordP4ui
 +
glMultiTexCoordP4uiv
 +
glNormalP3ui
 +
glNormalP3uiv
 +
glSecondaryColorP3ui
 +
glSecondaryColorP3uiv
 +
glTexCoordP1ui
 +
glTexCoordP1uiv
 +
glTexCoordP2ui
 +
glTexCoordP2uiv
 +
glTexCoordP3ui
 +
glTexCoordP3uiv
 +
glTexCoordP4ui
 +
glTexCoordP4uiv
 +
glVertexAttribP1ui
 +
glVertexAttribP1uiv
 +
glVertexAttribP2ui
 +
glVertexAttribP2uiv
 +
glVertexAttribP3ui
 +
glVertexAttribP3uiv
 +
glVertexAttribP4ui
 +
glVertexAttribP4uiv
 +
glVertexP2ui
 +
glVertexP2uiv
 +
glVertexP3ui
 +
glVertexP3uiv
 +
glVertexP4ui
 +
glVertexP4uiv
 
glWindowPos2dARB
 
glWindowPos2dARB
 
glWindowPos2dvARB
 
glWindowPos2dvARB
Line 10,318: Line 12,274:
 
glCreateShaderProgramEXT
 
glCreateShaderProgramEXT
 
glUseShaderProgramEXT
 
glUseShaderProgramEXT
 +
glBindImageTextureEXT
 +
glMemoryBarrierEXT
 
glActiveStencilFaceEXT
 
glActiveStencilFaceEXT
 
glTexSubImage1DEXT
 
glTexSubImage1DEXT
Line 10,355: Line 12,313:
 
glTexCoordPointerEXT
 
glTexCoordPointerEXT
 
glVertexPointerEXT
 
glVertexPointerEXT
 +
glGetVertexAttribLdvEXT
 +
glVertexArrayVertexAttribLOffsetEXT
 +
glVertexAttribL1dEXT
 +
glVertexAttribL1dvEXT
 +
glVertexAttribL2dEXT
 +
glVertexAttribL2dvEXT
 +
glVertexAttribL3dEXT
 +
glVertexAttribL3dvEXT
 +
glVertexAttribL4dEXT
 +
glVertexAttribL4dvEXT
 +
glVertexAttribLPointerEXT
 
glBeginVertexShaderEXT
 
glBeginVertexShaderEXT
 
glBindLightParameterEXT
 
glBindLightParameterEXT
Line 10,499: Line 12,468:
 
glProgramLocalParametersI4ivNV
 
glProgramLocalParametersI4ivNV
 
glProgramLocalParametersI4uivNV
 
glProgramLocalParametersI4uivNV
 +
glGetUniformi64vNV
 
glGetUniformui64vNV
 
glGetUniformui64vNV
 +
glProgramUniform1i64NV
 +
glProgramUniform1i64vNV
 +
glProgramUniform1ui64NV
 +
glProgramUniform1ui64vNV
 +
glProgramUniform2i64NV
 +
glProgramUniform2i64vNV
 +
glProgramUniform2ui64NV
 +
glProgramUniform2ui64vNV
 +
glProgramUniform3i64NV
 +
glProgramUniform3i64vNV
 +
glProgramUniform3ui64NV
 +
glProgramUniform3ui64vNV
 +
glProgramUniform4i64NV
 +
glProgramUniform4i64vNV
 +
glProgramUniform4ui64NV
 +
glProgramUniform4ui64vNV
 +
glUniform1i64NV
 +
glUniform1i64vNV
 +
glUniform1ui64NV
 +
glUniform1ui64vNV
 +
glUniform2i64NV
 +
glUniform2i64vNV
 +
glUniform2ui64NV
 +
glUniform2ui64vNV
 +
glUniform3i64NV
 +
glUniform3i64vNV
 +
glUniform3ui64NV
 +
glUniform3ui64vNV
 +
glUniform4i64NV
 +
glUniform4i64vNV
 +
glUniform4ui64NV
 +
glUniform4ui64vNV
 
glColor3hNV
 
glColor3hNV
 
glColor3hvNV
 
glColor3hvNV
Line 10,615: Line 12,617:
 
glPauseTransformFeedbackNV
 
glPauseTransformFeedbackNV
 
glResumeTransformFeedbackNV
 
glResumeTransformFeedbackNV
 +
glVDPAUFiniNV
 +
glVDPAUGetSurfaceivNV
 +
glVDPAUInitNV
 +
glVDPAUIsSurfaceNV
 +
glVDPAUMapSurfacesNV
 +
glVDPAURegisterOutputSurfaceNV
 +
glVDPAURegisterVideoSurfaceNV
 +
glVDPAUSurfaceAccessNV
 +
glVDPAUUnmapSurfacesNV
 +
glVDPAUUnregisterSurfaceNV
 
glFlushVertexArrayRangeNV
 
glFlushVertexArrayRangeNV
 
glVertexArrayRangeNV
 
glVertexArrayRangeNV
 +
glGetVertexAttribLi64vNV
 +
glGetVertexAttribLui64vNV
 +
glVertexAttribL1i64NV
 +
glVertexAttribL1i64vNV
 +
glVertexAttribL1ui64NV
 +
glVertexAttribL1ui64vNV
 +
glVertexAttribL2i64NV
 +
glVertexAttribL2i64vNV
 +
glVertexAttribL2ui64NV
 +
glVertexAttribL2ui64vNV
 +
glVertexAttribL3i64NV
 +
glVertexAttribL3i64vNV
 +
glVertexAttribL3ui64NV
 +
glVertexAttribL3ui64vNV
 +
glVertexAttribL4i64NV
 +
glVertexAttribL4i64vNV
 +
glVertexAttribL4ui64NV
 +
glVertexAttribL4ui64vNV
 +
glVertexAttribLFormatNV
 
glBufferAddressRangeNV
 
glBufferAddressRangeNV
 
glColorFormatNV
 
glColorFormatNV
Line 10,812: Line 12,843:
 
GL_3DFX_tbuffer
 
GL_3DFX_tbuffer
 
GL_3DFX_texture_compression_FXT1
 
GL_3DFX_texture_compression_FXT1
 +
GL_AMD_conservative_depth
 +
GL_AMD_debug_output
 
GL_AMD_draw_buffers_blend
 
GL_AMD_draw_buffers_blend
 +
GL_AMD_name_gen_delete
 
GL_AMD_performance_monitor
 
GL_AMD_performance_monitor
 +
GL_AMD_seamless_cubemap_per_texture
 +
GL_AMD_shader_stencil_export
 
GL_AMD_texture_texture4
 
GL_AMD_texture_texture4
 +
GL_AMD_transform_feedback3_lines_triangles
 
GL_AMD_vertex_shader_tessellator
 
GL_AMD_vertex_shader_tessellator
 
GL_APPLE_aux_depth_stencil
 
GL_APPLE_aux_depth_stencil
Line 10,833: Line 12,870:
 
GL_APPLE_vertex_program_evaluators
 
GL_APPLE_vertex_program_evaluators
 
GL_APPLE_ycbcr_422
 
GL_APPLE_ycbcr_422
 +
GL_ARB_blend_func_extended
 
GL_ARB_color_buffer_float
 
GL_ARB_color_buffer_float
 
GL_ARB_compatibility
 
GL_ARB_compatibility
Line 10,842: Line 12,880:
 
GL_ARB_draw_buffers_blend
 
GL_ARB_draw_buffers_blend
 
GL_ARB_draw_elements_base_vertex
 
GL_ARB_draw_elements_base_vertex
 +
GL_ARB_draw_indirect
 
GL_ARB_draw_instanced
 
GL_ARB_draw_instanced
 +
GL_ARB_explicit_attrib_location
 
GL_ARB_fragment_coord_conventions
 
GL_ARB_fragment_coord_conventions
 
GL_ARB_fragment_program
 
GL_ARB_fragment_program
Line 10,850: Line 12,890:
 
GL_ARB_framebuffer_sRGB
 
GL_ARB_framebuffer_sRGB
 
GL_ARB_geometry_shader4
 
GL_ARB_geometry_shader4
 +
GL_ARB_gpu_shader5
 +
GL_ARB_gpu_shader_fp64
 
GL_ARB_half_float_pixel
 
GL_ARB_half_float_pixel
 
GL_ARB_half_float_vertex
 
GL_ARB_half_float_vertex
Line 10,859: Line 12,901:
 
GL_ARB_multitexture
 
GL_ARB_multitexture
 
GL_ARB_occlusion_query
 
GL_ARB_occlusion_query
 +
GL_ARB_occlusion_query2
 
GL_ARB_pixel_buffer_object
 
GL_ARB_pixel_buffer_object
 
GL_ARB_point_parameters
 
GL_ARB_point_parameters
Line 10,864: Line 12,907:
 
GL_ARB_provoking_vertex
 
GL_ARB_provoking_vertex
 
GL_ARB_sample_shading
 
GL_ARB_sample_shading
 +
GL_ARB_sampler_objects
 
GL_ARB_seamless_cube_map
 
GL_ARB_seamless_cube_map
 +
GL_ARB_shader_bit_encoding
 
GL_ARB_shader_objects
 
GL_ARB_shader_objects
 +
GL_ARB_shader_subroutine
 
GL_ARB_shader_texture_lod
 
GL_ARB_shader_texture_lod
 
GL_ARB_shading_language_100
 
GL_ARB_shading_language_100
 +
GL_ARB_shading_language_include
 
GL_ARB_shadow
 
GL_ARB_shadow
 
GL_ARB_shadow_ambient
 
GL_ARB_shadow_ambient
 
GL_ARB_sync
 
GL_ARB_sync
 +
GL_ARB_tessellation_shader
 
GL_ARB_texture_border_clamp
 
GL_ARB_texture_border_clamp
 
GL_ARB_texture_buffer_object
 
GL_ARB_texture_buffer_object
 +
GL_ARB_texture_buffer_object_rgb32
 
GL_ARB_texture_compression
 
GL_ARB_texture_compression
 +
GL_ARB_texture_compression_bptc
 
GL_ARB_texture_compression_rgtc
 
GL_ARB_texture_compression_rgtc
 
GL_ARB_texture_cube_map
 
GL_ARB_texture_cube_map
Line 10,889: Line 12,939:
 
GL_ARB_texture_rectangle
 
GL_ARB_texture_rectangle
 
GL_ARB_texture_rg
 
GL_ARB_texture_rg
 +
GL_ARB_texture_rgb10_a2ui
 +
GL_ARB_texture_swizzle
 +
GL_ARB_timer_query
 +
GL_ARB_transform_feedback2
 +
GL_ARB_transform_feedback3
 
GL_ARB_transpose_matrix
 
GL_ARB_transpose_matrix
 
GL_ARB_uniform_buffer_object
 
GL_ARB_uniform_buffer_object
Line 10,897: Line 12,952:
 
GL_ARB_vertex_program
 
GL_ARB_vertex_program
 
GL_ARB_vertex_shader
 
GL_ARB_vertex_shader
 +
GL_ARB_vertex_type_2_10_10_10_rev
 
GL_ARB_window_pos
 
GL_ARB_window_pos
 
GL_ATIX_point_sprites
 
GL_ATIX_point_sprites
Line 10,976: Line 13,032:
 
GL_EXT_separate_shader_objects
 
GL_EXT_separate_shader_objects
 
GL_EXT_separate_specular_color
 
GL_EXT_separate_specular_color
 +
GL_EXT_shader_image_load_store
 
GL_EXT_shadow_funcs
 
GL_EXT_shadow_funcs
 
GL_EXT_shared_texture_palette
 
GL_EXT_shared_texture_palette
Line 11,011: Line 13,068:
 
GL_EXT_vertex_array
 
GL_EXT_vertex_array
 
GL_EXT_vertex_array_bgra
 
GL_EXT_vertex_array_bgra
 +
GL_EXT_vertex_attrib_64bit
 
GL_EXT_vertex_shader
 
GL_EXT_vertex_shader
 
GL_EXT_vertex_weighting
 
GL_EXT_vertex_weighting
Line 11,053: Line 13,111:
 
GL_NV_framebuffer_multisample_coverage
 
GL_NV_framebuffer_multisample_coverage
 
GL_NV_geometry_shader4
 
GL_NV_geometry_shader4
 +
GL_NV_gpu_program5
 +
GL_NV_gpu_program_fp64
 +
GL_NV_gpu_shader5
 
GL_NV_half_float
 
GL_NV_half_float
 
GL_NV_light_max_exponent
 
GL_NV_light_max_exponent
 +
GL_NV_multisample_coverage
 
GL_NV_multisample_filter_hint
 
GL_NV_multisample_filter_hint
 
GL_NV_occlusion_query
 
GL_NV_occlusion_query
Line 11,079: Line 13,141:
 
GL_NV_transform_feedback
 
GL_NV_transform_feedback
 
GL_NV_transform_feedback2
 
GL_NV_transform_feedback2
 +
GL_NV_vdpau_interop
 
GL_NV_vertex_array_range
 
GL_NV_vertex_array_range
 
GL_NV_vertex_array_range2
 
GL_NV_vertex_array_range2
 +
GL_NV_vertex_attrib_integer_64bit
 
GL_NV_vertex_buffer_unified_memory
 
GL_NV_vertex_buffer_unified_memory
 
GL_NV_vertex_program
 
GL_NV_vertex_program
Line 11,158: Line 13,222:
 
GL_WIN_specular_fog
 
GL_WIN_specular_fog
 
GL_WIN_swap_hint
 
GL_WIN_swap_hint
 +
wglSetStereoEmitterState3DL
 +
wglBlitContextFramebufferAMD
 +
wglCreateAssociatedContextAMD
 +
wglCreateAssociatedContextAttribsAMD
 +
wglDeleteAssociatedContextAMD
 +
wglGetContextGPUIDAMD
 +
wglGetCurrentAssociatedContextAMD
 +
wglGetGPUIDsAMD
 +
wglGetGPUInfoAMD
 +
wglMakeAssociatedContextCurrentAMD
 +
wglCreateBufferRegionARB
 +
wglDeleteBufferRegionARB
 +
wglRestoreBufferRegionARB
 +
wglSaveBufferRegionARB
 +
wglCreateContextAttribsARB
 +
wglGetExtensionsStringARB
 +
wglGetCurrentReadDCARB
 +
wglMakeContextCurrentARB
 +
wglCreatePbufferARB
 +
wglDestroyPbufferARB
 +
wglGetPbufferDCARB
 +
wglQueryPbufferARB
 +
wglReleasePbufferDCARB
 +
wglChoosePixelFormatARB
 +
wglGetPixelFormatAttribfvARB
 +
wglGetPixelFormatAttribivARB
 +
wglBindTexImageARB
 +
wglReleaseTexImageARB
 +
wglSetPbufferAttribARB
 +
wglBindDisplayColorTableEXT
 +
wglCreateDisplayColorTableEXT
 +
wglDestroyDisplayColorTableEXT
 +
wglLoadDisplayColorTableEXT
 +
wglGetExtensionsStringEXT
 +
wglGetCurrentReadDCEXT
 +
wglMakeContextCurrentEXT
 +
wglCreatePbufferEXT
 +
wglDestroyPbufferEXT
 +
wglGetPbufferDCEXT
 +
wglQueryPbufferEXT
 +
wglReleasePbufferDCEXT
 +
wglChoosePixelFormatEXT
 +
wglGetPixelFormatAttribfvEXT
 +
wglGetPixelFormatAttribivEXT
 +
wglGetSwapIntervalEXT
 +
wglSwapIntervalEXT
 +
wglGetDigitalVideoParametersI3D
 +
wglSetDigitalVideoParametersI3D
 +
wglGetGammaTableI3D
 +
wglGetGammaTableParametersI3D
 +
wglSetGammaTableI3D
 +
wglSetGammaTableParametersI3D
 +
wglDisableGenlockI3D
 +
wglEnableGenlockI3D
 +
wglGenlockSampleRateI3D
 +
wglGenlockSourceDelayI3D
 +
wglGenlockSourceEdgeI3D
 +
wglGenlockSourceI3D
 +
wglGetGenlockSampleRateI3D
 +
wglGetGenlockSourceDelayI3D
 +
wglGetGenlockSourceEdgeI3D
 +
wglGetGenlockSourceI3D
 +
wglIsEnabledGenlockI3D
 +
wglQueryGenlockMaxSourceDelayI3D
 +
wglAssociateImageBufferEventsI3D
 +
wglCreateImageBufferI3D
 +
wglDestroyImageBufferI3D
 +
wglReleaseImageBufferEventsI3D
 +
wglDisableFrameLockI3D
 +
wglEnableFrameLockI3D
 +
wglIsEnabledFrameLockI3D
 +
wglQueryFrameLockMasterI3D
 +
wglBeginFrameTrackingI3D
 +
wglEndFrameTrackingI3D
 +
wglGetFrameUsageI3D
 +
wglQueryFrameTrackingI3D
 +
wglCopyImageSubDataNV
 +
wglCreateAffinityDCNV
 +
wglDeleteDCNV
 +
wglEnumGpuDevicesNV
 +
wglEnumGpusFromAffinityDCNV
 +
wglEnumGpusNV
 +
wglBindVideoDeviceNV
 +
wglEnumerateVideoDevicesNV
 +
wglQueryCurrentContextNV
 +
wglBindSwapBarrierNV
 +
wglJoinSwapGroupNV
 +
wglQueryFrameCountNV
 +
wglQueryMaxSwapGroupsNV
 +
wglQuerySwapGroupNV
 +
wglResetFrameCountNV
 +
wglAllocateMemoryNV
 +
wglFreeMemoryNV
 +
wglBindVideoImageNV
 +
wglGetVideoDeviceNV
 +
wglGetVideoInfoNV
 +
wglReleaseVideoDeviceNV
 +
wglReleaseVideoImageNV
 +
wglSendPbufferToVideoNV
 +
wglGetMscRateOML
 +
wglGetSyncValuesOML
 +
wglSwapBuffersMscOML
 +
wglSwapLayerBuffersMscOML
 +
wglWaitForMscOML
 +
wglWaitForSbcOML
 +
WGL_3DFX_multisample
 +
WGL_3DL_stereo_control
 +
WGL_AMD_gpu_association
 +
WGL_ARB_buffer_region
 +
WGL_ARB_create_context
 +
WGL_ARB_create_context_profile
 +
WGL_ARB_extensions_string
 +
WGL_ARB_framebuffer_sRGB
 +
WGL_ARB_make_current_read
 +
WGL_ARB_multisample
 +
WGL_ARB_pbuffer
 +
WGL_ARB_pixel_format
 +
WGL_ARB_pixel_format_float
 +
WGL_ARB_render_texture
 +
WGL_ATI_pixel_format_float
 +
WGL_ATI_render_texture_rectangle
 +
WGL_EXT_depth_float
 +
WGL_EXT_display_color_table
 +
WGL_EXT_extensions_string
 +
WGL_EXT_framebuffer_sRGB
 +
WGL_EXT_make_current_read
 +
WGL_EXT_multisample
 +
WGL_EXT_pbuffer
 +
WGL_EXT_pixel_format
 +
WGL_EXT_pixel_format_packed_float
 +
WGL_EXT_swap_control
 +
WGL_I3D_digital_video_control
 +
WGL_I3D_gamma
 +
WGL_I3D_genlock
 +
WGL_I3D_image_buffer
 +
WGL_I3D_swap_frame_lock
 +
WGL_I3D_swap_frame_usage
 +
WGL_NV_copy_image
 +
WGL_NV_float_buffer
 +
WGL_NV_gpu_affinity
 +
WGL_NV_multisample_coverage
 +
WGL_NV_present_video
 +
WGL_NV_render_depth_texture
 +
WGL_NV_render_texture_rectangle
 +
WGL_NV_swap_group
 +
WGL_NV_vertex_array_range
 +
WGL_NV_video_output
 +
WGL_OML_sync_control
 
shadow
 
shadow
 
graphics/graphics_*
 
graphics/graphics_*
Line 11,660: Line 13,872:
 
raising
 
raising
 
discarding
 
discarding
burial
 
 
entombment
 
entombment
 
aroused general suspicion
 
aroused general suspicion
Line 12,718: Line 14,929:
 
VSYNC
 
VSYNC
 
ARB_SYNC
 
ARB_SYNC
 +
PRIORITY
 +
REALTIME
 +
HIGH
 +
ABOVE_NORMAL
 +
BELOW_NORMAL
 +
IDLE
 
TEXTURE_PARAM
 
TEXTURE_PARAM
 
LINEAR
 
LINEAR
Line 12,868: Line 15,085:
 
IE_SYNDROME_TAG
 
IE_SYNDROME_TAG
 
Target Token not found  
 
Target Token not found  
 +
    a1
 +
    a2
 
IT_AFFECTED_CREATURE
 
IT_AFFECTED_CREATURE
 
IT_AFFECTED_CLASS
 
IT_AFFECTED_CLASS
Line 12,952: Line 15,171:
 
  remains stuck in your  
 
  remains stuck in your  
 
You maintain possession of the  
 
You maintain possession of the  
 +
is torn from your
 +
You've lost possession of the
 
TALLOW
 
TALLOW
 
null item load -- type:  
 
null item load -- type:  
Line 13,215: Line 15,436:
 
Mill Plants
 
Mill Plants
 
Process Plants
 
Process Plants
Milk Creature
+
Milk  
Shear Creature
+
Animal
 +
Shear  
 
Spin Thread
 
Spin Thread
 
Make Cheese
 
Make Cheese
Line 13,230: Line 15,452:
 
Extract from Raw Fish
 
Extract from Raw Fish
 
Extract from Land Animal
 
Extract from Land Animal
Handle Large Creature
+
Handle  
 +
a Large Animal
 
Unchain Pet
 
Unchain Pet
Release Large Creature
+
Release  
 
Release Pet
 
Release Pet
 
Release Small Creature
 
Release Small Creature
 
Handle Small Creature
 
Handle Small Creature
 
Recover Pet
 
Recover Pet
Cage Large Creature
+
Cage  
Cage Small Creature
+
Cage Small Animal
Pit/Pond Large Animal
+
Pit/Pond  
 
Pit/Pond Small Animal
 
Pit/Pond Small Animal
Pen/Pasture Large Animal
+
Pen/Pasture  
 
Pen/Pasture Small Animal
 
Pen/Pasture Small Animal
 
Drain Aquarium
 
Drain Aquarium
Line 13,249: Line 15,472:
 
Update Stockpile Records
 
Update Stockpile Records
 
Trade at Depot
 
Trade at Depot
Chain Animal
+
Chain  
Slaughter Animal
+
Put In Chains
Unchain Animal
+
Slaughter  
 +
Geld
 +
Unchain
 
Tame  
 
Tame  
a Large Animal
 
 
Tame a Small Animal
 
Tame a Small Animal
 
Mint  
 
Mint  
Line 13,308: Line 15,532:
 
  for War
 
  for War
 
War Animal
 
War Animal
Animal
 
 
Make Charcoal
 
Make Charcoal
 
Make Ash
 
Make Ash
Line 13,334: Line 15,557:
 
Detail Wall
 
Detail Wall
 
Detail Floor
 
Detail Floor
 +
Carve Track
 
Remove Stairs/Ramps
 
Remove Stairs/Ramps
 
Carve Upward Staircase
 
Carve Upward Staircase
Line 13,341: Line 15,565:
 
Dig Channel
 
Dig Channel
 
Fell Tree
 
Fell Tree
 +
Gather Plants
 
Bring Item to Shop
 
Bring Item to Shop
 
Bring Item to Depot
 
Bring Item to Depot
Line 14,174: Line 16,399:
 
BUILDJOB_CANCEL
 
BUILDJOB_CANCEL
 
BUILDJOB_PROMOTE
 
BUILDJOB_PROMOTE
 +
BUILDJOB_NOW
 
BUILDJOB_REPEAT
 
BUILDJOB_REPEAT
 
BUILDJOB_SUSPEND
 
BUILDJOB_SUSPEND
Line 14,333: Line 16,559:
 
MANAGER_WAGES
 
MANAGER_WAGES
 
PET_BUTCHER
 
PET_BUTCHER
 +
PET_GELD
 
ANIMAL_SELECT_TRAINER
 
ANIMAL_SELECT_TRAINER
 
ANIMAL_WAR_TRAINING
 
ANIMAL_WAR_TRAINING
Line 14,351: Line 16,578:
 
CIVZONE_POND_OPTIONS
 
CIVZONE_POND_OPTIONS
 
CIVZONE_HOSPITAL_OPTIONS
 
CIVZONE_HOSPITAL_OPTIONS
 +
CIVZONE_GATHER_OPTIONS
 +
CIVZONE_GATHER_OPTIONS_PICK_TREES
 +
CIVZONE_GATHER_OPTIONS_PICK_SHRUBS
 +
CIVZONE_GATHER_OPTIONS_GATHER_FALLEN
 
CIVZONE_WATER_SOURCE
 
CIVZONE_WATER_SOURCE
 
CIVZONE_FISH
 
CIVZONE_FISH
 +
CIVZONE_GATHER
 
CIVZONE_DUMP
 
CIVZONE_DUMP
 
CIVZONE_POND
 
CIVZONE_POND
Line 14,415: Line 16,647:
 
DESIGNATE_TRACK
 
DESIGNATE_TRACK
 
DESIGNATE_TOGGLE_ENGRAVING
 
DESIGNATE_TOGGLE_ENGRAVING
 +
DESIGNATE_STANDARD_MARKER
 +
DESIGNATE_MINE_MODE
 +
DESIGNATE_TOGGLE_MARKER
 
DESIGNATE_UNDO
 
DESIGNATE_UNDO
 
DESIGNATE_REMOVE_CONSTRUCTION
 
DESIGNATE_REMOVE_CONSTRUCTION
Line 14,467: Line 16,702:
 
UNITVIEW_NEXT
 
UNITVIEW_NEXT
 
UNITVIEW_SLAUGHTER
 
UNITVIEW_SLAUGHTER
 +
UNITVIEW_GELD
 
UNITVIEW_GEN_COMBAT
 
UNITVIEW_GEN_COMBAT
 
UNITVIEW_GEN_LABOR
 
UNITVIEW_GEN_LABOR
Line 15,639: Line 17,875:
 
Buildjob: Cancel
 
Buildjob: Cancel
 
Buildjob: Promote
 
Buildjob: Promote
 +
Buildjob: Now
 
Buildjob: Repeat
 
Buildjob: Repeat
 
Buildjob: Suspend
 
Buildjob: Suspend
Line 15,798: Line 18,035:
 
Manager, Wages
 
Manager, Wages
 
Animals, Slaughter
 
Animals, Slaughter
 +
Animals, Geld
 
Animals, Trainer
 
Animals, Trainer
 
Animals, War Training
 
Animals, War Training
Line 15,815: Line 18,053:
 
Main: Activity Zone, Next
 
Main: Activity Zone, Next
 
Main: Activity Zone, Water Source
 
Main: Activity Zone, Water Source
 +
Main: Activity Zone, Gather
 
Main: Activity Zone, Garbage Dump
 
Main: Activity Zone, Garbage Dump
 
Main: Activity Zone, Pond
 
Main: Activity Zone, Pond
Line 15,827: Line 18,066:
 
Main: Activity Zone: Pond, Water
 
Main: Activity Zone: Pond, Water
 
Main: Activity Zone, Hospital Options
 
Main: Activity Zone, Hospital Options
 +
Main: Activity Zone, Gather Options
 +
Main: Activity Zone, Gather Options, Pick Trees
 +
Main: Activity Zone, Gather Options, Pick Shrubs
 +
Main: Activity Zone, Gather Options, Gather Fallen
 
Main: Activity Zone, Pen
 
Main: Activity Zone, Pen
 
Main: Activity Zone, Pen Options
 
Main: Activity Zone, Pen Options
Line 15,880: Line 18,123:
 
Designate, Carve Track
 
Designate, Carve Track
 
Designate, Toggle Engraving
 
Designate, Toggle Engraving
 +
Designate, Standard/Marker
 +
Designate, Mine Mode
 +
Designate, Toggle Marker
 
Designate, Undo
 
Designate, Undo
 
Designate, Remove Construction
 
Designate, Remove Construction
Line 15,932: Line 18,178:
 
Unitview, Follow
 
Unitview, Follow
 
Unitview, Slaughter
 
Unitview, Slaughter
 +
Unitview, Geld
 
Unitview, General, Combat
 
Unitview, General, Combat
 
Unitview, General, Labor
 
Unitview, General, Labor
Line 16,407: Line 18,654:
 
Keybinding
 
Keybinding
 
Select a binding, then press  
 
Select a binding, then press  
Select binding, or press space to abort
+
to abort
 +
Select binding, or press  
 
Key binding & macro center
 
Key binding & macro center
 
NAME_SWAMP
 
NAME_SWAMP
Line 16,786: Line 19,034:
 
Unrecognized CE Token:  
 
Unrecognized CE Token:  
 
ALCOHOLIC
 
ALCOHOLIC
COMBATHARDNESS
 
 
TIME_SINCE_BREAK
 
TIME_SINCE_BREAK
 
ON_BREAK
 
ON_BREAK
Line 16,986: Line 19,233:
 
  has claimed a  
 
  has claimed a  
 
  has begun a mysterious construction!
 
  has begun a mysterious construction!
 +
Your mason has defaced a
 +
Your engraver has carved a track through a
 
loop path fail:  
 
loop path fail:  
 
<same square>  
 
<same square>  
Line 17,137: Line 19,386:
 
ART_INCLINED
 
ART_INCLINED
 
Unrecognized Personality Facet Token:  
 
Unrecognized Personality Facet Token:  
text_viewer
+
[C:7:0:1]"
  has been missing for a week.
+
"[B]
  has ended a mandate.
+
  has been overthrown by the stresses of day-to-day living.
A mandate has ended.
+
  has been utterly harrowed by the nightmare that is
The work slowdown by the  
+
  tragic life
  is over.
+
[C:7:0:1]and is [C:4:0:0]lost in rage
Wagon Pathing Catastrophe
+
[C:7:0:1]and is [C:6:0:1]throwing a tantrum
caravan from
+
  [C:7:0:1]and is [C:6:0:0]in depression
  has arrived.
+
[C:7:0:1]and is [C:3:0:0]oblivious to reality
Their wagons have bypassed your inaccessible site.
+
has become haggard and drawn due to the tremendous stresses placed on
Some migrants have decided to brave this terrifying place, knowing it may be their tomb.
+
[C:6:0:1]Over the long term,  
Some migrants have arrived, despite the danger.
+
has been under a great deal of stress
Some migrants have arrived.
+
[C:4:0:0]
A migrant has decided to brave this terrifying place.
+
is lost in rage.
A migrant has arrived, despite the danger.
+
[C:6:0:1]
A migrant has arrived.
+
is throwing a tantrum.
No one else even considered making the journey to this cursed death-trap.
+
[C:6:0:0]
Others refused to journey to this dangerous fortress.
+
is in depression.
Others were too nervous to make the journey.
+
[C:3:0:0]
No one even considered making the journey to such a cursed death-trap this season.
+
is oblivious to reality.
Migrants refused to journey to such a dangerous fortress this season.
+
[C:7:0:0]Within the last season,
Migrants were too nervous to make the journey this season.
+
was
The fortress attracted no migrants this season.
+
felt
  Trade Goods Available to be Moved 
+
feels
Inaccessible
+
was in
Distance:
+
is in
[TRADING]
+
didn't feel
[PENDING]
+
doesn't feel
: Sorting by distance
+
[C:2:0:1]
: Sorting by value
+
[C:3:0:1]
Sorting by distance
+
[C:7:0:0]
: Pending on top
+
[C:1:0:1]
: Pending mixed in
+
annoyed
: Culling on mandates
+
satisfied
: Ignoring mandates
+
grouchy
: Move good
+
grumpy
: View good
+
suspicious
: Select
+
alarmed
to stop typing.
+
shocked
Merchants Present
+
horrified
Making demands of
+
grim satisfaction
Trading with
+
grieved
(Owes you
+
grieves
(Select an item to demand)
+
raged
Greetings.  Let's trade.
+
rages
I cannot take so much -- and at such cost!
+
blissful
I wish I could take so much, but my animals...
+
accepting
I won't trade at a loss.
+
agitated
How kind!  Thank you so much.
+
aggravated
That seems fair.  You have yourself a deal.
+
alienated
Ah, wonderful.  Thank you for your business.
+
amazed
I'm confused.  Did you want something?
+
ambivalent
Yes, and trade we will!  Simply tell me
+
amused
what interests you and what you're prepared to offer in exchange.
+
angry
These _are_ fine items, aren't they?  Now,
+
anxious
what do offer for them?
+
apathetic
Are these gifts?  Do you wish to trade?
+
aroused
You truly despise life, don't you?
+
bitter
I am beside myself with grief.  Perhaps we will show you how they suffered.
+
bored
Once a beautiful tree, and now?
+
confused
It is a rude bauble, fit only for your kind.
+
contemptuous
I see your low race still revels in death.
+
content
That poor, gentle creature...
+
dejected
If it were in a cage of some kind...
+
delighted
As it stands, I can't accept something that wriggles and writhes so.
+
disappointed
I simply cannot afford this trade.
+
disgusted
Perhaps if you throw in some more goods I can make an offer.
+
dismayed
I can't possibly accept, but how about this?  A true bargain.
+
distressed
: View good,
+
eager
: Mark for demand
+
elated
: Mark for trade
+
embarrassed
: Demand   
+
empty
: Trade   
+
exasperated
: Give     
+
exhilarated
: Ask for/offer currency
+
frightened
Asking for
+
frustrated
Offering
+
gleeful
Not trading currency
+
gloomy
Cannot trade currency
+
glum
Trade how many? (0-
+
guilty
Ask for how much? (0-
+
hateful
Offer how much? (0-
+
humiliated
You receive
+
insulted
to conclude the transaction.
+
interested
:  My apologies, but we're still unloading.
+
irritated
We'll be ready soon!
+
isolated
There are no merchants present with which to trade.
+
jolly
Greetings from the outer lands. 
+
jovial
Greetings from the Mountainhomes. 
+
jubilant
Your efforts are legend there.  Let us trade!
+
lonely
Greetings.  We are enchanted by
+
mortified
your more ethical works.  We've come to trade.
+
nervous
Greetings.  The
+
nostalgic
ship of the
+
optimistic
  is unparalleled. Let's make a deal!
+
outraged
A hairy drunkard has come hither to once more disrespect the sanctity of life, I see.
+
panicked
Perhaps you'd consider this superior proposal?
+
panics
Leave it to the besotted dullard to miss the finer points of discourse. I'm leaving.  Do reflect.
+
patient
Your childish games have made me tired.  Perhaps next time I visit you'll take this seriously.
+
passionate
With your trade goods such as they are, I can't
+
proud
fathom you ending up with all of those items.
+
enraptured
You are too kind.
+
rejected
I will see that our leader gets this offering.
+
relieved
Take what you wish.  I can't stop you.
+
regretful
You wish to make an offering?  We love gifts.
+
remorseful
You wish to make an offering to our leader? 
+
repentant
This would please us greatly.  What do you offer?
+
resentful
[Chuckles]  How droll.
+
indignant
[Laughs uproariously]  You had me
+
self-pity
going there.  Obviously, your copious wit is matched only by your industry!
+
ashamed
Yes, and trade we will!  Simply tell me
+
terrified
These _are_ fine items, aren't they?  Now,
+
thrilled
My stones, are you giving me those?  Do you
+
uneasy
wish to trade or to make an offering to our leader?
+
unhappy
You truly despise life, don't you? 
+
worried
Once a beautiful tree, and now? 
+
wrathful
I see your low race still revels in death. 
+
zealous
seems
+
anything
ecstatic with the trading
+
  [C:7:0:0]
very happy about the trading
+
  [C:7:0:1]
pleased with the trading
+
while in conflict
willing to trade
+
after experiencing trauma
to be rapidly losing patience
+
after seeing
not going to take much more of this
+
die
unwilling to trade
+
at the unexpected death of somebody
: Seize marked,
+
at somebody's death
: Trade
+
while killing somebody
: Offer marked to
+
after being reunited with a loved one
Allowed Weight:
+
when joining an existing conflict
Excess Weight:
+
after producing a masterwork
Value:
+
after creating an artifact
Trader Profit:
+
upon mastering
Trader Loss:
+
  was caught up in a new romance
The following fortress goods were added for the counteroffer:
+
after becoming a parent
: Consider the offer
+
being near to a conflict
  diplomat from
+
after an agreement was cancelled
? How curious...
+
upon joining a traveling group
I don't know very much about the outside world. I wish I had more to tell you.
+
after a site was controlled
The latest news from
+
after a tribute cancellation
  is that
+
after an incident
an insurrection against
+
after hearing a rumor
  began.
+
after being removed from a military group
was overthrown after an insurrection
+
when a stranger advanced with a weapon
waited out an insurrection
+
after seeing a stranger sneaking around
crushed an insurrection
+
after witnessing a night creature drinking blood
we reclaimed the site
+
after bringing up job scarcity in a meeting
a group calling itself
+
after making suggestions about work allocations
reclaimed the site
+
after requesting weapon production
we founded
+
while yelling at somebody in charge
a group from
+
while crying on somebody in charge
left to reclaim the ruins.
+
while being yelled at by an unhappy citizen
the site was conquered
+
while being cried on by an unhappy citizen
we formed
+
near
after the horrible mismanagement of the site by
+
own
we had to pull out of
+
very fine
the site.
+
splendid
we banded up as
+
wonderful
refugees calling themselves
+
completely sublime
from the area just before an army
+
tastefully arranged
there was an incident.
+
after losing a pet
from the site
+
after throwing something
The world is the same as ever.
+
after being released from confinement
meets with
+
after a miscarriage
Priority
+
after
O|---
+
spouse's miscarriage
|O|--
+
to be wearing old clothing
-|O|-
+
to be wearing tattered clothing
--|O|
+
to have clothes rot off of  
---|O
+
body
: View stockpile.
+
after being tormented in nightmares by a dead pet
: Scroll.
+
after being tormented in nightmares by a dead spouse
Peace is calling out to us. How do you respond?
+
after being tormented in nightmares by a dead lover
- I hear her voice.  Let us stop this war.
+
after being tormented in nightmares by a dead sibling
- We will drown her out with the screams of your dying.  Begone.
+
after being tormented in nightmares by
- Scroll.
+
own dead mother
- Finish peeking in on conversation.
+
own dead father
It's such a pleasant place you've carved out for yourselves...
+
own dead child
Let's discuss the state of our current agreements...
+
after being tormented in nightmares by a dead animal training partner
Well then, we have finalized the export agreement.
+
after being tormented in nightmares by a dead friend
Feel free to go over the documents.
+
after being tormented in nightmares by a dead and still annoying acquaintance
I see.  Perhaps we'll make an export agreement next year.
+
after being tormented in nightmares by the dead
- Look over documents.
+
after being
Let's discuss what we are willing to offer for your
+
  by a dead pet
ship...
+
  by a dead spouse
Well then, we have finalized the import agreement.
+
  by a dead lover
Remember, trade agreements strengthen bonds.  Please consider an import
+
by a dead sibling
agreement next year.
+
by a dead animal training partner
What requests do you have of our merchants?
+
  by a dead friend
- Begin discussion.
+
by a dead and still annoying acquaintance
Merit deserves a reward, and I come empowered to establish this colony as an
+
  by the dead
official land of our realm.
+
after a sparring session
Do you have any
+
after being unable to find somebody to complain to about job scarcity
to recommend for elevation?
+
after being unable to make suggestions about work allocations
- I can scarcely believe this good news!  I have some recommendations.
+
after being unable to request weapon production
- Flattering, but we'd rather maintain our distance from the homeland.
+
after being unable to find somebody in charge to yell at
You continue to impress!  I have come empowered to elevate this land in the
+
after being unable to find somebody in charge to cry on
eyes of our realm.
+
during long patrol duty
We can part with at most
+
after being nauseated by the sun
trees, butcher.
+
at being out in the sunshine again
- We can abide by this.  Let us work toward mutual co-existence.
+
when drowsy
  - Our needs exceed your allowances.  Relax.  They're only trees.
+
when utterly sleep-deprived
We elves are partial in particular to the trees in the forests
+
when thirsty
surrounding your lands.  Although we are loathe to spare a
+
when dehydrated
single branch to your senseless slaughter, we are willing to ask
+
when hungry
that you cap your tree-fells at one hundred until we next meet.
+
when starving
I will try to return next year as I am able.
+
after suffering a major injury
- We can grant this request.  Let's discuss the specifics, though...
+
after suffering a minor injury
- We cannot stop production just because of your quaint sensibilities.
+
after sleeping uneasily due to noise
No positions available
+
after being disturbed during sleep by loud noises
No recommendations available
+
after loud noises made it impossible to sleep
: Select position
+
after being able to rest and recuperate
: Recommend
+
when caught in freakish weather
: Scroll recommendations
+
when caught in the rain
: Abort (you must fill all)
+
when caught in a snow storm
: Select.
+
after retching on a miasma
: Scroll left.
+
after choking on smoke underground
has come!
+
being near to a waterfall
Miners Guild
+
after choking on dust underground
Carpenters Guild
+
considering the state of demands
Masons Guild
+
that a criminal could not be properly punished
Metalsmiths Guild
+
to have
Jewelers Guild
+
punishment reduced
Craftsmen
+
to be elected
Guild
+
to be re-elected
Guild
+
having a request approved
: Scroll right.
+
having a request ignored
Text generation failed:
+
that nobody could be punished for a failure
GLOBAL
+
  punishment delayed
CHAR
+
after the delayed punishment of a criminal
IKEY
+
considering the scarcity of cages and chains
CHOICE
+
having a mandate ignored
/CHOICE
+
having a mandate deadline missed
LOCX
+
after the lack of work last season
LINK
+
after smashing up a building
/TITLE
+
after toppling something over
/LINK
+
after receiving a higher rank of nobility
TREESREMOVED
+
after entering the nobility
DIPLOMACYFLAG_SUCCESS
+
after being knocked out during a cave-in
DIPLOMACYFLAG_FAILURE
+
to have a mandate deadline met
YOURCIV
+
to be uncovered
YOURFORT
+
to have no shirt
NULL
+
to have no shoes
LOCAL_LARGE_PREDATOR
+
after being forced to eat a treasured pet to survive
RANGE
+
after being forced to eat a beloved creature to survive
DIPLOMAT
+
after being forced to eat vermin to survive
ASSOCIATE
+
after starting a fist fight
ACTOR
+
after punishing somebody with a beating
NOBLE
+
after being beaten
ADD_FLAG
+
after beating somebody with a hammer
REMOVE_FLAG
+
after being beaten with a hammer
bids you farewell!
+
after being unable to find a hammer
NATIVENAME
+
eating the same old food
TRANSLATEDNAME
+
after eating rotten food
TITLENAME
+
after eating
HISTNAME
+
a pretty decent meal
Gate
+
a fine dish
has been elected
+
a wonderful dish
has been re-elected.
+
a truly decadent dish
No Buildings Nearby
+
a legendary meal
Forbidden
+
after having
This building has
+
a pretty decent drink
been claimed by
+
a fine drink
works
+
a wonderful drink
furiously!
+
a truly decadent drink
keeps
+
a legendary drink
muttering
+
not having enough chests
secretly...
+
not having enough cabinets
works,
+
not having enough weapon racks
darkly brooding...
+
not having enough armor stands
with menacing fury!
+
by a lesser's pretentious
broods
+
  arrangements
"Yes.  I need
+
at the lack of dining tables
"Leave me.  I need...
+
eating at a crowded table
things...  certain things
+
dining in  
screams
+
a legendary dining room
"I must have
+
a fantastic dining room
mutters
+
a great dining room
needs
+
a very good dining room
bones...  yes
+
a good dining room
a shell
+
a horribly substandard dining room
a corpse
+
a horrible dining room
tree... life
+
an awful dining room
raw... green
+
a very poor dining room
raw... clear
+
a poor dining room
raw... crystal
+
eating without a proper dining room
rough... color
+
at the lack of chairs
stone... rock
+
after forming a bond with an animal training partner
bars... metal
+
after being rescued
gems... shining
+
after bringing somebody to rest in bed
blocks... bricks...
+
at work
leather... skin
+
after losing property to the tax collector's escorts
cloth... thread
+
after being taxed
..."
+
not having adequate protection
sketches
+
after being unable to reach a room for tax collection
pictures of  
+
after being misinformed about a room for tax collection
skeletons
+
having pleased a noble
shells
+
that the tax collection went smoothly
a forest
+
having disappointed a noble
glass
+
that the tax collection didn't go smoothly
glass and burning wood
+
after making a friend
rough gems and glass
+
after forming a grudge
a quarry
+
after being accosted by
shining bars
+
after being near
of metal
+
after being pestered by
square blocks
+
after a satisfying acquisition
stacked leather
+
after adopting a new pet
stacked cloth
+
after interacting with a pet
: Collect Webs
+
after a long-dead corpse was convicted of a crime
: Weave Cloth (Plant Thread)
+
after an animal was convicted of a crime
: Weave Silk Cloth
+
after the bizarre conviction against all reason of the victim of a crime
: Weave Cloth (Wool/Hair Yarn)
+
upon receiving justice through a criminal's conviction
: Weave Metal Cloth
+
when a family member received justice through a criminal's conviction
Nobody
+
after being confined
: Tame
+
after a bath
: Capture a Live Land Animal
+
after a soapy bath
: Tame a Small Animal
+
after killing somebody by accident while sparring
: Make Rock Mechanisms
+
after being attacked
: Make Traction Bench
+
after being attacked by the dead
: Process a Raw Fish
+
has been attacked by
: Extract from a Raw Fish
+
own dead
: Capture a Live Fish
+
drinking the same old booze
: Butcher a dead animal
+
while forced to drink bloody water
: Extract from a dead animal
+
while forced to drink slime
: Capture a live land animal
+
while forced to drink vomit
: Dye Thread
+
while forced to drink gooey water
: Dye Cloth
+
while forced to drink ichorous water
: Encrust Finished Goods
+
while forced to drink purulent water
: Encrust Furniture
+
drinking nasty water
: Encrust Ammo
+
after drinking something spoiled
: Cut Gems
+
after drinking water without a well
: Encrust with Gems
+
after being near to a
Must have magma accessible
+
after sleeping without a proper room
from below one of the 8
+
after sleeping in
boundary tiles
+
a bedroom like a personal palace
Needs to be powered
+
a fantastic bedroom
No tasks available
+
a great bedroom
Check for raw material access
+
a very good bedroom
and fuel if necessary
+
a good bedroom
: Use in Lever
+
a horribly substandard bedroom
: Use in Trigger
+
a horrible bedroom
You don't have enough
+
an awful bedroom
mechanisms.
+
a very poor bedroom
: Use in Target
+
a poor bedroom
: Recenter on lever
+
after sleeping on the floor
: Assign
+
after sleeping in the mud
There is nothing that
+
after sleeping in the grass
can be linked up.
+
after sleeping on a rough cave floor
: Link up a Bridge
+
after sleeping on rocks
: Link up a Cage
+
after sleeping on ice
: Link up a Chain
+
after sleeping in the dirt
: Link up a Door
+
after sleeping on a pile of driftwood
: Link up a Floodgate
+
after suffering the travesty of art defacement
: Link up a Hatch
+
after being evicted
: Link up a Wall Grate
+
after giving birth to
: Link up a Floor Grate
+
while getting married
: Link up Vertical Bars
+
after gaining siblings
: Link up Floor Bars
+
after gaining a sibling
: Link up a Support
+
after receiving water
: Link up Spears/Spikes
+
after giving somebody water
: Link up a Gear Assembly
+
after receiving food
: Link up Track Stop
+
after giving somebody food
: Pull the Lever
+
after being forced to endure the decay of a pet
: Add new task
+
after being forced to endure the decay of a spouse
: Cancel Current Task
+
after being forced to endure the decay of a lover
: Promote Current Task
+
after being forced to endure the decay of a sibling
: Repeat
+
after being forced to endure the decay of a mother
: Suspend
+
after being forced to endure the decay of a father
: Workshop Profile
+
after being forced to endure the decay of a child
Profile requires manager
+
after being forced to endure the decay of an animal training partner
No bucket
+
after being forced to endure the decay of a friend
Bucket full
+
after being forced to endure the decay of an annoying acquaintance
Active
+
visiting with a pet
: Size Room
+
talking with the spouse
: Free Room
+
talking with a lover
: Resize Room
+
talking with a sibling
: Make Meeting Hall
+
talking with mother
Frozen Here
+
talking with father
Frozen Elsewhere
+
talking with a child
Total Power:
+
visiting with an animal training partner
Total Power Needed:
+
talking with a friend
Stable Foundation
+
when forced to talk to somebody annoying
Hanging
+
talking with somebody
: Stop Pumping Manually
+
conducted a meeting in
: Start Pump Manually
+
having to conduct an official meeting in a bedroom
Pumps from the north
+
having to conduct an official meeting in a dining room
Pumps from the east
+
not having any rooms
Pumps from the south
+
having
Pumps from the west
+
a legendary
: Choose Shooting Dir
+
a fantastic
Shoot:
+
a great
From Top to Bottom
+
a very good
From Bottom to Top
+
a good
From Left to Right
+
a poor
From Right to Left
+
a very poor
Give name
+
an awful
: Indiv Eq
+
a horrible
: Squad Eq
+
a horribly substandard
: Make Archery Range
+
tomb after gaining another year
This is a memorial to
+
about not having a tomb after gaining another year
: Assign Room
+
after talking to a pillar of society
Current Owner:
+
sometimes feels
: Make Memorial Hall
+
[C:6:0:1]
: Make Sculpture Garden
+
at being separated from
: Install colony when ready
+
a loved one
  * Requires wild colony or
+
loved ones
  * Existing hive
+
is married to  
: Do not install colony
+
is romantically involved with
: Gather any products
+
an ardent worshipper
  * Destroys colony
+
a faithful worshipper
  * Requires a jug
+
a worshipper
: Do not gather products
+
a casual worshipper
  * Saves colony for split
+
a dubious worshipper
Outdoor access
+
is imprisoning
No outdoor access
+
is imprisoned by
Ready to be split
+
apprentices
Not ready to be split
+
an apprentice,
Too many hives
+
is an apprentice under
* No output
+
is traveling with
* Output restricted
+
a former
Occupants:
+
the former
: Do Not Use For Justice
+
a mercenary
: Terrarium
+
a former mercenary
: Aquarium
+
an enemy
: Justice
+
a criminal to
: Make Room
+
a citizen
: Owner
+
a former member
: Free
+
a slave
: Assign Animal to Chain
+
a former slave
: Used by Justice (
+
a prisoner
: Set Owner
+
a former prisoner
Assigned:
+
a legendary hero of
Chained:
+
a famous hero of
Fire at Will
+
a hero of
Prepare to Fire
+
greatly respected for heroic acts by
Not in Use
+
respected for heroic acts by
, Facing
+
a legendary monster of
: Change Action
+
an infamous monster of
: Change Orientation
+
a noted monster of
Operated by Mechanisms
+
certainly feared as a monster by
Passable
+
feared as a monster by
, Internal
+
a legendary brigand of
Pet-passable
+
an infamous brigand of
Open
+
a noted brigand of
DOOR TAKEN BY INVADERS
+
certainly feared as a brigand by
Retake door to forbid it.
+
feared as a brigand by
DOOR USED BY INTRUDER
+
a legendary bully of
: Forbid Passage
+
an infamous bully of
: Permit Passage
+
a noted bully of
: Make Pet-passable
+
certainly considered a bully by
: Keep Tightly Closed
+
considered a bully by
: Set as Internal
+
a legendary brawler of
: Set as External
+
a famous brawler of
HATCH TAKEN BY INVADERS
+
a noted brawler of
Retake hatch to forbid it.
+
certainly considered a brawler by
HATCH USED BY INTRUDER
+
considered a brawler by
This is the resting
+
a legendary villain of
place of
+
an infamous villain of
: Assign Tomb
+
a noted villain of
: Free Tomb
+
greatly feared as a villain by
: Resize Tomb
+
feared as a villain by
: Use for Burial (Y)
+
a legendary killer of
: Use for Burial (N)
+
an infamous killer of
: Allow Citizens (N)
+
a noted killer of
: Allow Citizens (Y)
+
greatly feared as a killer by
: Allow Pets (N)
+
feared as a killer by
: Allow Pets (Y)
+
a legendary murderer of
: Make Tomb
+
an infamous murderer of
: Assign Chair
+
a noted murderer of
: Free Chair
+
greatly feared as a murderer by
: Make Throne Room or Study
+
feared as a murderer by
: Assign Table
+
a legendary fighter against
: Free Table
+
an infamous fighter against
: Meeting Hall (
+
a noted fighter against
: Make Dining Room
+
greatly feared for fighting against
Move the cursor to the workshop
+
feared for fighting against
or pile you want to give to.
+
a legendary fighter for
: Select Pile/Workshop
+
a famous fighter for
or pile you want to take from.
+
a noted fighter for
: Change Settings
+
greatly respected for fighter for
: Max Barrel -
+
respected for fighter for
: Max Bin -
+
a legendary loyal soldier of
: Max Wheelbarrow -
+
a famous loyal soldier of
: Will Take From Links Only
+
a noted loyal soldier of
: Will Take From Anywhere
+
greatly respected for loyalty to
: Take From A Pile/Workshop
+
respected for loyalty to
: Give To A Pile/Workshop
+
arrived at
: Delete Selected
+
the fortress
Give:
+
on the
Take:
+
likes
: Vacant
+
for their
: Assign Bed
+
the color
: Free Bed
+
When possible,
: Barracks (
+
prefers to consume
: Dormitory (
+
unknown meat
T: Stop rental (
+
unknown fish
* Eviction Underway *
+
unknown plants
* Move Underway *
+
unknown drink
: Rent this room
+
unknown liquid
: Position
+
unknown seeds
: Make Bedroom
+
unknown leaves
Shopkeeper:
+
unknown powder
For Sale at
+
unknown cheese
Nest box claimed by
+
unknown item
Nest box unclaimed
+
absolutely detests
: Move Goods to/from Depot
+
needs alcohol to get through the working day
There are no merchants
+
and can't even remember the last time
trading right now.
+
had some
: Trader requested at depot
+
and has gone without a drink for far, far too long
: No trader needed at depot
+
and really wants a drink
: Anyone may trade
+
and is starting to work slowly due to its scarcity
: Only broker may trade
+
does not mind being outdoors, at least for a time. 
Broker:
+
likes working outdoors and grumbles only mildly at inclement weather. 
Broker can access depot
+
doesn't really care about anything anymore. 
Broker cannot access depot
+
is a hardened individual. 
You do not have a broker.
+
is getting used to tragedy.
: Nothing for Now
+
text_viewer
: Meat
+
has been missing for a week.
: Fish
+
has ended a mandate.
: Large Gem
+
A mandate has ended.
Trap Occupied:
+
The work slowdown by the
Trap Baited:
+
is over.
No seeds available
+
Wagon Pathing Catastrophe
for this location
+
caravan from
: Fallow
+
has arrived.
: Cancel Fert
+
Their wagons have bypassed your inaccessible site.
: Fertilize
+
Some migrants have decided to brave this terrifying place, knowing it may be their tomb.
: Seas Fert (
+
Some migrants have arrived, despite the danger.
: Spring
+
Some migrants have arrived.
: Summer
+
A migrant has decided to brave this terrifying place.
: Autumn
+
A migrant has arrived, despite the danger.
: Winter
+
A migrant has arrived.
Disengaged
+
No one else even considered making the journey to this cursed death-trap.
: Make Barracks/Armory
+
Others refused to journey to this dangerous fortress.
: Remove Building
+
Others were too nervous to make the journey.
Cancel
+
No one even considered making the journey to such a cursed death-trap this season.
Done
+
Migrants refused to journey to such a dangerous fortress this season.
First, you need to create a
+
Migrants were too nervous to make the journey this season.
squad in the military
+
The fortress attracted no migrants this season.
screen.  The military screen
+
  Trade Goods Available to be Moved 
is accessible from the main
+
Inaccessible
view or you can press
+
Distance:  
  now.
+
[TRADING]
: Military screen
+
[PENDING]
etc.: Select exclusively
+
: Sorting by distance
  etc.: Select multiple
+
: Sorting by value
: Scroll list
+
Sorting by distance
: Place opposite corner
+
: Pending on top
: Place first corner
+
: Pending mixed in
: Kill creatures at cursor
+
: Culling on mandates
: Select from list
+
: Ignoring mandates
: Select in rectangle
+
: Move good
: Back to squads
+
: Move this category
  etc.: Move to a point
+
: View good
  etc.: Center on a point
+
: Move visible goods
: Move to the cursor
+
: Select
Orders
+
to stop typing.
  (squad)
+
Merchants Present
: Attack
+
Making demands of
: Move
+
Trading with
: Cancel
+
(Owes you
: Cancel orders
+
(Select an item to demand)
: Center on this squad
+
Greetings.  Let's trade.
: View schedule
+
I cannot take so much -- and at such cost!
Sched -
+
I wish I could take so much, but my animals...
Near sq:
+
I won't trade at a loss.
  etc.: Choose squad
+
How kind!  Thank you so much.
: Center on selected squad
+
That seems fair.  You have yourself a deal.
: Active
+
Ah, wonderful.  Thank you for your business.
: Select squads
+
I'm confused.  Did you want something?
: Select individuals
+
Yes, and trade we will!  Simply tell me
Resume
+
what interests you and what you're prepared to offer in exchange.
: One-Step
+
These _are_ fine items, aren't they?  Now,
  route
+
what do offer for them?
: Add waypt
+
Are these gifts?  Do you wish to trade?
: Edit routes
+
You truly despise life, don't you?
: Del waypt
+
I am beside myself with grief.  Perhaps we will show you how they suffered.
: Add route
+
Once a beautiful tree, and now?
: Edit waypts
+
It is a rude bauble, fit only for your kind.
: Del route
+
I see your low race still revels in death.
: Name route
+
That poor, gentle creature...
: Center
+
If it were in a cage of some kind...
: Back to points/notes
+
As it stands, I can't accept something that wriggles and writhes so.
/100
+
I simply cannot afford this trade.
: Place
+
Perhaps if you throw in some more goods I can make an offer.
: Name
+
I can't possibly accept, but how about this?  A true bargain.
: Note text
+
: View good,
: Change symbol selector
+
: Mark for demand
: Adopt selected symbol
+
: Mark for trade
: Routes
+
: Demand   
You have no vehicles.
+
: Trade   
Push
+
: Give     
Ride
+
: Ask for/offer currency
Guide
+
Asking for
immediately
+
Offering
in 1 day
+
Not trading currency
days
+
Cannot trade currency
always (at least 0%)
+
Trade how many? (0-
always
+
Ask for how much? (0-
when empty
+
Offer how much? (0-
when
+
You receive
at least
+
  to conclude the transaction.
at most
+
  Merchants from
25%
+
My apologies, but we're still unloading.
50%
+
We'll be ready soon!
75%
+
There are no merchants present with which to trade.
when full
+
Greetings from the outer lands. 
always (at most 100%)
+
Greetings from the Mountainhomes. 
desired items
+
Your efforts are legend there.  Let us trade!
any items
+
Greetings.  We are enchanted by
Give to/Take from
+
your more ethical works. We've come to trade.
Give to
+
Greetings. The
Take from
+
ship of the  
(Select)
+
  is unparalleled.  Let's make a deal!
(Select Stockpile)
+
A hairy drunkard has come hither to once more disrespect the sanctity of life, I see.
(Obsolete Stockpile)
+
Perhaps you'd consider this superior proposal?
Stop
+
Leave it to the besotted dullard to miss the finer points of discourse.  I'm leaving. Do reflect.
! Set dir/connect track
+
Your childish games have made me tired.  Perhaps next time I visit you'll take this seriously.
You have no routes.
+
With your trade goods such as they are, I can't
: Assign Vehicle
+
fathom you ending up with all of those items.
: Set desired/kept items
+
You are too kind.
: Set kept items
+
I will see that our leader gets this offering.
: Set desired items
+
Take what you wish. I can't stop you.
: New depart condition
+
You wish to make an offering?  We love gifts.
: New stockpile link
+
You wish to make an offering to our leader? 
: Remove condition/link
+
This would please us greatly.  What do you offer?
: Select stockpile
+
[Chuckles]  How droll.
: Toggle take/give
+
[Laughs uproariously]  You had me
: Push/Ride/Guide
+
going there.  Obviously, your copious wit is matched only by your industry!
: Dir
+
Yes, and trade we will!  Simply tell me
: More/Less
+
These _are_ fine items, aren't they?  Now,
: Desired/Total
+
My stones, are you giving me those?  Do you
: Change condition
+
wish to trade or to make an offering to our leader?
: Advanced
+
You truly despise life, don't you? 
: Timer
+
Once a beautiful tree, and now? 
: Define stop
+
I see your low race still revels in death.
: New route
+
seems
: New stop
+
ecstatic with the trading
: Remove route/stop
+
very happy about the trading
: Promote stop
+
pleased with the trading
: Nickname
+
willing to trade
: Remove from burrow
+
to be rapidly losing patience
: Add to burrow
+
not going to take much more of this
: Change selection
+
unwilling to trade
: Done naming
+
: Mark all goods for trade
: Name burrow
+
: Seize marked,
: Select symbol/color
+
: Trade
: Finish rectangle
+
: Offer marked to
: Start rectangle
+
Allowed Weight:
: Mouse brush is  
+
Excess Weight:
one tile
+
Value:
round 5x5
+
Trader Profit:
: Currently painting
+
Trader Loss:
: Currently erasing
+
The following fortress goods were added for the counteroffer:
: Center on burrow
+
: Consider the offer
Delete this burrow?
+
diplomat from  
All citizen assignments
+
?  How curious...
and alert information
+
I don't know very much about the outside world.  I wish I had more to tell you.
associated to it will
+
The latest news from
be removed forever!
+
is that
: Delete it
+
an insurrection against
: Add new burrow
+
began.
: Define this burrow
+
was overthrown after an insurrection
: Add citizens to burrow
+
waited out an insurrection
: Remove workshop limits
+
crushed an insurrection
: Limit workshops to burrow
+
we reclaimed the site
: Place tree
+
a group calling itself
_ Years Old
+
reclaimed the site
  Year Old
+
we founded
Years Old
+
a group from
vapor
+
left to reclaim the ruins.
Track/Spoor
+
the site was conquered
: Create creature
+
we formed
: Create tree
+
after the horrible mismanagement of the site by
: Place water
+
we had to pull out of
: Place magma
+
the site.
: Butcher
+
we banded up as
: Assume control
+
refugees calling themselves
: Dismount
+
from the area just before an army
: Mount
+
there was an incident.
: Select rider
+
from the site
Outside
+
The world is the same as ever.
Inside
+
meets with
Dark
+
  Trade Agreement with
Subterranean
+
Priority
Above Ground
+
O|---
: Follow
+
|O|--
No Units Nearby
+
-|O|-
Corrupt Soldier Mood:
+
--|O|
Has a horrible fell look!
+
---|O
Brooding darkly...
+
: View stockpile.
Has the aspect of one fey!
+
: Scroll.
Peculiarly secretive...
+
Peace is calling out to us.  How do you respond?
Possessed by unknown forces!
+
- I hear her voice.  Let us stop this war.
Stricken by melancholy...
+
- We will drown her out with the screams of your dying.  Begone.
Crawling around babbling!
+
- Scroll.
Running around babbling!
+
- Finish peeking in on conversation.
Crawling around crazed!
+
It's such a pleasant place you've carved out for yourselves...
Running around crazed!
+
Let's discuss the state of our current agreements...
In a berserk rage!
+
Well then, we have finalized the export agreement.
Staring off into space...
+
Feel free to go over the documents.
Corrupt Strange Mood:  
+
I see.  Perhaps we'll make an export agreement next year.
Overcome by terror!
+
- Look over documents.
In emotional shock!
+
Let's discuss what we are willing to offer for your
Overwhelmed by horror!
+
ship...
Experiencing mortal fear!
+
Well then, we have finalized the import agreement.
Beside
+
Remember, trade agreements strengthen bonds.  Please consider an import
with grief!
+
agreement next year.
Wallowing in sadness!
+
What requests do you have of our merchants?
Emotionally overloaded!
+
  - Begin discussion.
Pet of
+
Merit deserves a reward, and I come empowered to establish this colony as an
Somebody
+
official land of our realm.
  (V Rusty)
+
Do you have any
  (Rusty)
+
to recommend for elevation?
: Combat
+
- I can scarcely believe this good news!  I have some recommendations.
: Labor
+
- Flattering, but we'd rather maintain our distance from the homeland.
: Misc
+
You continue to impress!  I have come empowered to elevate this land in the
Over-Exerted
+
eyes of our realm.
Miserable
+
We can part with at most
Very Unhappy
+
trees, butcher.
Unhappy
+
- We can abide by this.  Let us work toward mutual co-existence.
This animal is waiting for
+
- Our needs exceed your allowances.  Relax.  They're only trees.
conflict.
+
We elves are partial in particular to the trees in the forests
This animal hunts at will.
+
surrounding your lands.  Although we are loath to spare a
This adorable animal
+
single branch to your senseless slaughter, we are willing to ask
can't work.
+
that you cap your tree-fells at one hundred until we next meet.
This animal isn't interested
+
I will try to return next year as I am able.
in your wishes.
+
- We can grant this request. Let's discuss the specifics, though...
This animal is waiting to be
+
- We cannot stop production just because of your quaint sensibilities.
trained.
+
No positions available
This animal can't work.
+
No recommendations available
: Ready for Slaughter (Y)
+
: Select position
: Ready for Slaughter (N)
+
: Recommend
: Work Animals
+
: Scroll recommendations
Squad:
+
: Abort (you must fill all)
: Create squad
+
: Select.
: Select squad
+
: Scroll left.
Uniform
+
has come!
No uniform
+
Miners Guild
: New squad
+
Carpenters Guild
: Name squad
+
Masons Guild
: Assign to squad
+
Metalsmiths Guild
: Remove from squad
+
Jewelers Guild
: Name selected squad
+
Craftsmen
Replace
+
Guild
last member
+
Guild
Cannot remove
+
The merchants from
commander with
+
  will be leaving soon.
subordinates
+
  have embarked on their journey.
Assign a trained animal:
+
: Scroll right.
There are no animals left.
+
Text generation failed:  
war beast
+
GLOBAL
assigned
+
CHAR
hunting beast
+
IKEY
The baby can't work yet.
+
CHOICE
A child does as it pleases!
+
/CHOICE
The noble will not work.
+
LOCX
: View Category
+
LINK
: Toggle Cat
+
/TITLE
:Gen
+
/LINK
:Inv
+
TREESREMOVED
:Prf
+
DIPLOMACYFLAG_SUCCESS
:Wnd
+
DIPLOMACYFLAG_FAILURE
: Next
+
YOURCIV
Rollers
+
YOURFORT
(N->S)
+
NULL
(E->W)
+
LOCAL_LARGE_PREDATOR
(S->N)
+
RANGE
(W->E)
+
DIPLOMAT
Horizontal Axle
+
ASSOCIATE
(N/S)
+
ACTOR
(E/W)
+
NOBLE
Upright Weapon
+
ADD_FLAG
Pump from north
+
REMOVE_FLAG
Pump from east
+
bids you farewell!
Pump from south
+
NATIVENAME
Pump from west
+
TRANSLATEDNAME
Chain
+
TITLENAME
Chair or Throne
+
HISTNAME
(Raises
+
Gate
(Retracts)
+
has been elected
Placement
+
has been re-elected.
: Change Height
+
No Buildings Nearby
: Change Width
+
Forbidden
: Resets
+
This building has
: One use only
+
been claimed by
: Water from
+
works
(Full)
+
furiously!
: Min,
+
keeps
: Max
+
muttering
: Water does not trigger
+
secretly...
: Magma from
+
works,
: Magma does not trigger
+
darkly brooding...
: Weight from
+
with menacing fury!
: Track does not trigger
+
broods
: Creatures trigger
+
"Yes.  I need
: Citizens trigger
+
"Leave me.  I need...
: Citizens do not trigger
+
things...  certain things
: Min
+
screams
: Max
+
"I must have
: Creatures do not trigger
+
mutters
Friction:  
+
needs
Lowest
+
bones...  yes
Highest
+
a shell
: Change Friction
+
a corpse
Dump on arrival:  
+
tree... life
: Activate/change direction
+
raw... green
: Change Speed
+
raw... clear
Raise Dir
+
raw... crystal
Item
+
rough... color
Needed)
+
stone... rock
Max)
+
bars... metal
Dist
+
gems... shining
: Done Selecting
+
blocks... bricks...
: View Item
+
leather... skin
: Sel All
+
cloth... thread
: Deselect
+
..."
: Desel All
+
sketches
: Expand/Contract
+
pictures of
Current Refuse Orders:
+
skeletons
Gather Refuse
+
shells
Ignore Refuse
+
a forest
  From Outside
+
glass
: Gather Vermin Remains
+
glass and burning wood
: Ignore Vermin Remains
+
rough gems and glass
Dump Corpses
+
a quarry
Save Corpses
+
shining bars
Dump Skulls
+
of metal
Save Skulls
+
square blocks
Dump Bones
+
stacked leather
Save Bones
+
stacked cloth
Dump Shells
+
: Collect Webs
Save Shells
+
: Weave Cloth (Plant Thread)
Dump Skins
+
: Weave Silk Cloth
Save Skins
+
: Weave Cloth (Wool/Hair Yarn)
Dump Hair/Wool
+
: Weave Metal Cloth
Save Hair/Wool
+
Nobody
Dump Other
+
: Tame
Save Other
+
: Capture a Live Land Animal
Current Workshop Orders:
+
: Tame a Small Animal
: Auto Loom All Thread
+
: Make Rock Mechanisms
: Auto Loom Dyed Thread
+
: Make Traction Bench
: No Auto Loom
+
: Process a Raw Fish
: Use Dyed Cloth
+
: Extract from a Raw Fish
: Use Any Cloth
+
: Capture a Live Fish
: Auto Collect Webs
+
: Butcher a dead animal
: No Auto Collect Webs
+
: Extract from a dead animal
: Auto Slaughter
+
: Capture a live land animal
: No Auto Slaughter
+
: Dye Thread
: Auto Butcher
+
: Dye Cloth
: No Auto Butcher
+
: Encrust Finished Goods
: Auto Fishery
+
: Encrust Furniture
: No Auto Fishery
+
: Encrust Ammo
: Auto Kitchen
+
: Cut Gems
: No Auto Kitchen
+
: Encrust with Gems
: Auto Tan
+
Must have magma accessible
: No Auto Tan
+
from below one of the 8
: Auto Kiln
+
boundary tiles
: No Auto Kiln
+
Needs to be powered
: Auto Smelter
+
No tasks available
: No Auto Smelter
+
Check for raw material access
: Auto Other
+
and fuel if necessary
: No Auto Other
+
: Use in Lever
Current Zone Orders:
+
: Use in Trigger
: Zone-Only Drinking
+
You don't have enough
: Prefer Zone Drinking
+
mechanisms.
: Zone-Only Fishing
+
: Use in Target
: Prefer Zone Fishing
+
: Recenter on lever
Current Forbid Orders:
+
: Assign
: Forbid used ammunition
+
There is nothing that
: Claim used ammunition
+
can be linked up.
: Forbid your dead
+
: Link up a Bridge
: Claim your dead
+
: Link up a Cage
: Forbid your death items
+
: Link up a Chain
: Claim your death items
+
: Link up a Door
: Forbid other non-hunted dead
+
: Link up a Floodgate
: Claim other dead
+
: Link up a Hatch
: Forbid other death items
+
: Link up a Wall Grate
: Claim other death items
+
: Link up a Floor Grate
Forbidding of death objects
+
: Link up Vertical Bars
occurs at time of death.
+
: Link up Floor Bars
Current Standing Orders:
+
: Link up a Support
: Announce all job cancellations.
+
: Link up Spears/Spikes
: Announce most job cancellations.
+
: Link up a Gear Assembly
: Announce some job cancellations.
+
: Link up Track Stop
: Announce no job cancellations.
+
: Pull the Lever
Gather Animals
+
: Add new task
Ignore Animals
+
: Cancel Current Task
Gather Food
+
: Promote Current Task
Ignore Food
+
: Remove High Priority
Gather Furniture
+
: Do Task Now!
Ignore Furniture
+
: Repeat
Gather Bodies
+
: Suspend
Ignore Bodies
+
: Workshop Profile
: Refuse
+
Profile requires manager
Gather Minerals
+
No bucket
Ignore Minerals
+
Bucket full
Gather Wood
+
Active
Ignore Wood
+
: Size Room
All Harvest
+
: Free Room
: Only Farmers Harvest
+
: Resize Room
: Mix Food
+
: Make Meeting Hall
: No Mix
+
Frozen Here
: Workshop Orders
+
Frozen Elsewhere
: Activity Zone Orders
+
Total Power:  
These orders are superceded
+
Total Power Needed:  
by negative preferences.
+
Stable Foundation
Hotkey
+
Hanging
Zoom
+
: Stop Pumping Manually
Unit
+
: Start Pump Manually
: Change Name
+
Pumps from the north
: Zoom Here
+
Pumps from the east
Beds:  
+
Pumps from the south
Tables:  
+
Pumps from the west
Traction Benches:  
+
: Choose Shooting Dir
Boxes/bags:  
+
Shoot:  
Thread:  
+
From Top to Bottom
Cloth:  
+
From Bottom to Top
Splints:  
+
From Left to Right
Crutches:  
+
From Right to Left
Powder for casts:  
+
Give name
Buckets:  
+
: Indiv Eq
Soap:  
+
: Squad Eq
: Is Pond
+
: Make Archery Range
: Is Pit
+
This is a memorial to
(Half Full)
+
: Assign Room
(Not Full)
+
Current Owner:
: Larger zone
+
: Make Memorial Hall
: Smaller zone
+
: Make Sculpture Garden
Remove Activity Zone
+
: Install colony when ready
New Activity Zone
+
  * Requires wild colony or
Water Source (
+
  * Existing hive
Fishing (
+
: Do not install colony
Garbage Dump (
+
: Gather any products
Pen/Pasture (
+
  * Destroys colony
Pit/Pond (
+
  * Requires a jug
Sand (
+
: Do not gather products
Clay (
+
  * Saves colony for split
Meeting Area (
+
Outdoor access
Cold
+
No outdoor access
Hospital (
+
Ready to be split
Animal Training (
+
Not ready to be split
Activity Zone #
+
Too many hives
: Water Source (
+
* No output
: Fishing (
+
* Output restricted
: Garbage Dump (
+
Occupants:
: Pen/Pasture (
+
: Do Not Use For Justice
: Pit/Pond (
+
: Terrarium
: Sand (
+
: Aquarium
: Clay (
+
: Justice
: Meeting Area (
+
: Make Room
: Hospital (
+
: Owner
: Animal Training (
+
: Free
: Remove this zone
+
: Assign Animal to Chain
: Set Hospital Information
+
: Used by Justice (
: Set Pit/Pond Information
+
: Set Owner
: Set Pen/Pasture Information
+
Assigned:  
: Stop Removing Zones
+
Chained:  
: Remove Zones
+
Fire at Will
: Remove rectangle
+
Prepare to Fire
Rectangle
+
Not in Use
Flow
+
, Facing
Floor Flow
+
: Change Action
: Animal
+
: Change Orientation
: Food
+
Operated by Mechanisms
: Furniture Storage
+
Passable
: Corpses
+
, Internal
: Wood
+
Pet-passable
: Stone
+
Open
: Gem
+
DOOR TAKEN BY INVADERS
: Bar/Block
+
Retake door to forbid it.
: Cloth
+
DOOR USED BY INTRUDER
: Leather
+
: Forbid Passage
: Ammo
+
: Permit Passage
: Coins
+
: Make Pet-passable
: Finished Goods
+
: Keep Tightly Closed
: Weapons
+
: Set as Internal
: Armor
+
: Set as External
: Custom Stockpile
+
HATCH TAKEN BY INVADERS
: Custom Settings
+
Retake hatch to forbid it.
: Reserved Barrels -
+
HATCH USED BY INTRUDER
: Reserved Bins -  
+
This is the resting
 +
place of
 +
: Assign Tomb
 +
: Free Tomb
 +
: Resize Tomb
 +
: Use for Burial (Y)
 +
: Use for Burial (N)
 +
: Allow Citizens (N)
 +
: Allow Citizens (Y)
 +
: Allow Pets (N)
 +
: Allow Pets (Y)
 +
: Make Tomb
 +
: Assign Chair
 +
: Free Chair
 +
: Make Throne Room or Study
 +
: Assign Table
 +
: Free Table
 +
: Meeting Hall (
 +
: Make Dining Room
 +
Move the cursor to the workshop
 +
or pile you want to give to.
 +
: Select Pile/Workshop
 +
or pile you want to take from.
 +
: Change Settings
 +
: Max Barrel -
 +
: Max Bin -
 +
: Max Wheelbarrow -
 +
: Will Take From Links Only
 +
: Will Take From Anywhere
 +
: Take From A Pile/Workshop
 +
: Give To A Pile/Workshop
 +
: Delete Selected
 +
Give:
 +
Take:
 +
: Vacant
 +
: Assign Bed
 +
: Free Bed
 +
: Barracks (
 +
: Dormitory (
 +
T: Stop rental (
 +
* Eviction Underway *
 +
* Move Underway *
 +
: Rent this room
 +
: Position
 +
: Make Bedroom
 +
Shopkeeper:
 +
For Sale at
 +
Nest box claimed by
 +
Nest box unclaimed
 +
: Move Goods to/from Depot
 +
There are no merchants
 +
trading right now.
 +
: Trader requested at depot
 +
: No trader needed at depot
 +
: Anyone may trade
 +
: Only broker may trade
 +
Broker:
 +
Broker can access depot
 +
Broker cannot access depot
 +
You do not have a broker.
 +
: Nothing for Now
 +
: Meat
 +
: Fish
 +
: Large Gem
 +
Trap Occupied:
 +
Trap Baited:
 +
No seeds
 +
No seeds available
 +
for this location
 +
: Fallow
 +
: Cancel Fert
 +
: Fertilize
 +
: Seas Fert (
 +
: Spring
 +
: Summer
 +
: Autumn
 +
: Winter
 +
Disengaged
 +
: Make Barracks/Armory
 +
: Remove Building
 +
Cancel
 +
Done
 +
First, you need to create a
 +
squad in the military
 +
screen.  The military screen
 +
is accessible from the main
 +
view or you can press
 +
now.
 +
: Military screen
 +
etc.: Select exclusively
 +
etc.: Select multiple
 +
: Scroll list
 +
: Place opposite corner
 +
: Place first corner
 +
: Kill creatures at cursor
 +
: Select from list
 +
: Select in rectangle
 +
: Back to squads
 +
etc.: Move to a point
 +
etc.: Center on a point
 +
: Move to the cursor
 +
Orders
 +
(squad)
 +
: Attack
 +
: Move
 +
: Cancel
 +
: Cancel orders
 +
: Center on this squad
 +
: View schedule
 +
Sched -  
 +
Near sq:
 +
etc.: Choose squad
 +
: Center on selected squad
 +
: Active
 +
: Select squads
 +
: Select individuals
 +
Resume
 +
: One-Step
 +
route
 +
: Add waypt
 +
: Edit routes
 +
: Del waypt
 +
: Add route
 +
: Edit waypts
 +
: Del route
 +
: Name route
 +
: Center
 +
: Back to points/notes
 +
/100
 +
: Place
 +
: Name
 +
: Note text
 +
: Change symbol selector
 +
: Adopt selected symbol
 +
: Routes
 +
You have no vehicles.
 +
Push
 +
Ride
 +
Guide
 +
immediately
 +
in 1 day
 +
days
 +
always (at least 0%)
 +
always
 +
when empty
 +
when
 +
at least
 +
at most
 +
25%
 +
50%
 +
75%
 +
when full
 +
always (at most 100%)
 +
desired items
 +
any items
 +
Give to/Take from
 +
Give to
 +
Take from
 +
(Select)
 +
(Select Stockpile)
 +
(Obsolete Stockpile)
 +
Stop
 +
! Set dir/connect track
 +
You have no routes.
 +
: Assign Vehicle
 +
: Set desired/kept items
 +
: Set kept items
 +
: Set desired items
 +
: New depart condition
 +
: New stockpile link
 +
: Remove condition/link
 +
: Select stockpile
 +
: Toggle take/give
 +
: Push/Ride/Guide
 +
: Dir
 +
: More/Less
 +
: Desired/Total
 +
: Change condition
 +
: Advanced
 +
: Timer
 +
: Define stop
 +
: New route
 +
: New stop
 +
: Remove route/stop
 +
: Promote stop
 +
: Nickname
 +
: Remove from burrow
 +
: Add to burrow
 +
: Change selection
 +
: Done naming
 +
: Name burrow
 +
: Select symbol/color
 +
: Finish rectangle
 +
: Start rectangle
 +
: Mouse brush is
 +
one tile
 +
round 5x5
 +
: Currently painting
 +
: Currently erasing
 +
: Center on burrow
 +
Delete this burrow?
 +
All citizen assignments
 +
and alert information
 +
associated to it will
 +
be removed forever!
 +
: Delete it
 +
: Add new burrow
 +
: Define this burrow
 +
: Add citizens to burrow
 +
: Remove workshop limits
 +
: Limit workshops to burrow
 +
: Place tree
 +
_ Years Old
 +
Year Old
 +
Years Old
 +
vapor
 +
Track/Spoor
 +
: Create creature
 +
: Create tree
 +
: Place water
 +
: Place magma
 +
: Butcher
 +
: Assume control
 +
: Dismount
 +
: Mount
 +
: Select rider
 +
Outside
 +
Inside
 +
Dark
 +
Subterranean
 +
Above Ground
 +
: Follow
 +
No Units Nearby
 +
Corrupt Soldier Mood:
 +
Has a horrible fell look!
 +
Brooding darkly...
 +
Has the aspect of one fey!
 +
Peculiarly secretive...
 +
Possessed by unknown forces!
 +
Stricken by melancholy...
 +
Crawling around babbling!
 +
Running around babbling!
 +
Crawling around crazed!
 +
Running around crazed!
 +
In a berserk rage!
 +
Staring off into space...
 +
Corrupt Strange Mood:
 +
Overcome by terror!
 +
In emotional shock!
 +
Overwhelmed by horror!
 +
Experiencing mortal fear!
 +
Beside
 +
with grief!
 +
Drowning in sadness!
 +
Writhing in agony!
 +
Anguished!
 +
Lost in despair!
 +
Completely dismayed!
 +
Distressed!
 +
Taken by a fright!
 +
Wallowing in misery!
 +
Truly mortified!
 +
Shaken to the core!
 +
Emotionally overloaded!
 +
Pet of
 +
Somebody
 +
(V Rusty)
 +
(Rusty)
 +
: Combat
 +
: Labor
 +
: Misc
 +
Over-Exerted
 +
Harrowed
 +
Haggard
 +
Stressed
 +
This animal is waiting for
 +
conflict.
 +
This animal hunts at will.
 +
This adorable animal
 +
can't work.
 +
This animal isn't interested
 +
in your wishes.
 +
This animal is waiting to be
 +
trained.
 +
This animal can't work.
 +
: Ready for Slaughter (Y)
 +
: Ready for Slaughter (N)
 +
: Ready for Gelding (Y)
 +
: Ready for Gelding (N)
 +
: Work Animals
 +
Squad:
 +
: Create squad
 +
: Select squad
 +
Uniform
 +
No uniform
 +
: New squad
 +
: Name squad
 +
: Assign to squad
 +
: Remove from squad
 +
: Name selected squad
 +
Replace
 +
last member
 +
Cannot remove
 +
commander with
 +
subordinates
 +
Assign a trained animal:
 +
There are no animals left.
 +
war beast
 +
assigned
 +
hunting beast
 +
The baby can't work yet.
 +
A child does as it pleases!
 +
The noble will not work.
 +
: View Category
 +
: Toggle Cat
 +
:Gen
 +
:Inv
 +
:Prf
 +
:Wnd
 +
: Next
 +
Rollers
 +
(N->S)
 +
(E->W)
 +
(S->N)
 +
(W->E)
 +
Horizontal Axle
 +
(N/S)
 +
(E/W)
 +
Upright Weapon
 +
Pump from north
 +
Pump from east
 +
Pump from south
 +
Pump from west
 +
Chain
 +
Chair or Throne
 +
(Raises
 +
(Retracts)
 +
Placement
 +
: Change Height
 +
: Change Width
 +
: Resets
 +
: One use only
 +
: Water from
 +
(Full)
 +
: Min,
 +
: Max
 +
: Water does not trigger
 +
: Magma from
 +
: Magma does not trigger
 +
: Weight from
 +
: Track does not trigger
 +
: Creatures trigger
 +
: Citizens trigger
 +
: Citizens do not trigger
 +
: Min
 +
: Max
 +
: Creatures do not trigger
 +
Friction:
 +
Lowest
 +
Highest
 +
: Change Friction
 +
Dump on arrival:
 +
: Activate/change direction
 +
: Change Speed
 +
Raise Dir
 +
Item
 +
Needed)
 +
Max)
 +
Dist
 +
: Done Selecting
 +
: View Item
 +
: Sel All
 +
: Deselect
 +
: Desel All
 +
: Expand/Contract
 +
Current Refuse Orders:
 +
Gather Refuse
 +
Ignore Refuse
 +
  From Outside
 +
: Gather Vermin Remains
 +
: Ignore Vermin Remains
 +
Dump Corpses
 +
Save Corpses
 +
Dump Skulls
 +
Save Skulls
 +
Dump Bones
 +
Save Bones
 +
Dump Shells
 +
Save Shells
 +
Dump Skins
 +
Save Skins
 +
Dump Hair/Wool
 +
Save Hair/Wool
 +
Dump Other
 +
Save Other
 +
Current Workshop Orders:
 +
: Auto Loom All Thread
 +
: Auto Loom Dyed Thread
 +
: No Auto Loom
 +
: Use Dyed Cloth
 +
: Use Any Cloth
 +
: Auto Collect Webs
 +
: No Auto Collect Webs
 +
: Auto Slaughter
 +
: No Auto Slaughter
 +
: Auto Butcher
 +
: No Auto Butcher
 +
: Auto Fishery
 +
: No Auto Fishery
 +
: Auto Kitchen
 +
: No Auto Kitchen
 +
: Auto Tan
 +
: No Auto Tan
 +
: Auto Kiln
 +
: No Auto Kiln
 +
: Auto Smelter
 +
: No Auto Smelter
 +
: Auto Other
 +
: No Auto Other
 +
Current Zone Orders:
 +
: Zone-Only Drinking
 +
: Prefer Zone Drinking
 +
: Zone-Only Fishing
 +
: Prefer Zone Fishing
 +
Current Forbid Orders:
 +
: Forbid used ammunition
 +
: Claim used ammunition
 +
: Forbid your dead
 +
: Claim your dead
 +
: Forbid your death items
 +
: Claim your death items
 +
: Forbid other non-hunted dead
 +
: Claim other dead
 +
: Forbid other death items
 +
: Claim other death items
 +
Forbidding of death objects
 +
occurs at time of death.
 +
Current Standing Orders:
 +
: Announce all job cancellations.
 +
: Announce most job cancellations.
 +
: Announce some job cancellations.
 +
: Announce no job cancellations.
 +
Gather Animals
 +
Ignore Animals
 +
Gather Food
 +
Ignore Food
 +
Gather Furniture
 +
Ignore Furniture
 +
Gather Bodies
 +
Ignore Bodies
 +
: Refuse
 +
Gather Minerals
 +
Ignore Minerals
 +
Gather Wood
 +
Ignore Wood
 +
All Harvest
 +
: Only Farmers Harvest
 +
: Mix Food
 +
: No Mix
 +
: Workshop Orders
 +
: Activity Zone Orders
 +
These orders are superseded
 +
by negative preferences.
 +
Hotkey
 +
Zoom
 +
Unit
 +
: Change Name
 +
: Zoom Here
 +
: Mine
 +
: Channel
 +
: Up Stair
 +
: Down Stair
 +
: U/D Stair
 +
: Up Ramp
 +
: Remove Up Stairs/Ramps
 +
: Chop Down Trees
 +
: Gather Plants
 +
: Smooth Stone
 +
: Engrave Stone
 +
: Carve Fortifications
 +
: Carve Track
 +
: Toggle Engravings
 +
: Toggle Standard/Marking
 +
: Remove Construction
 
: Remove Designation
 
: Remove Designation
: Reclaim Items/Buildings
+
: Set Building/Item Properties
: Forbid Items/Buildings
+
: Set Traffic Areas
: Melt Items
+
: Set Priority
: Remove Melt
+
Marker Only
: Dump Items
+
Designating All
: Remove Dump
+
Automining Ore/Gems
: Hide Items/Buildings
+
Designating Ore/Gems
: Unhide Items/Buildings
+
Designating Gems
: High Traffic Area
+
: Designate
: Normal Traffic Area
+
will:
: Low Traffic Area
+
: Pick fruit from trees
: Restricted Traffic Area
+
: Ignore fruit on trees
High Traffic Cost:  
+
: Pick berries/pull tubers
Normal Traffic Cost:  
+
: Ignore shrubs
Low Traffic Cost:  
+
: Gather fallen fruit
Restricted Traffic Cost:  
+
: Ignore fallen fruit
: Change Cost
+
Beds:
: Choose Area
+
Tables:
 +
Traction Benches:
 +
Boxes/bags:
 +
Thread:
 +
Cloth:
 +
Splints:
 +
Crutches:
 +
Powder for casts:
 +
Buckets:
 +
Soap:
 +
: Is Pond
 +
: Is Pit
 +
(Half Full)
 +
(Not Full)
 +
: Larger zone
 +
: Smaller zone
 +
Remove Activity Zone
 +
New Activity Zone
 +
Water Source (
 +
Fishing (
 +
Gather/Pick Fruit (
 +
Garbage Dump (
 +
Pen/Pasture (
 +
Pit/Pond (
 +
Sand (
 +
Clay (
 +
Meeting Area (
 +
Cold
 +
Hospital (
 +
Animal Training (
 +
Activity Zone #
 +
: Water Source (
 +
: Fishing (
 +
: Gather/Pick Fruit (
 +
: Garbage Dump (
 +
: Pen/Pasture (
 +
: Pit/Pond (
 +
: Sand (
 +
: Clay (
 +
: Meeting Area (
 +
: Hospital (
 +
: Animal Training (
 +
: Remove this zone
 +
: Set Gather Information
 +
: Set Hospital Information
 +
: Set Pit/Pond Information
 +
: Set Pen/Pasture Information
 +
: Stop Removing Zones
 +
: Remove Zones
 +
: Remove rectangle
 +
Rectangle
 +
Flow
 +
Floor Flow
 +
: Animal
 +
: Food
 +
: Furniture Storage
 +
: Corpses
 +
: Wood
 +
: Stone
 +
: Gem
 +
: Bar/Block
 +
: Cloth
 +
: Leather
 +
: Ammo
 +
: Coins
 +
: Finished Goods
 +
: Weapons
 +
: Armor
 +
: Custom Stockpile
 +
: Custom Settings
 +
: Reserved Barrels -
 +
: Reserved Bins -
 +
: Reclaim Items/Buildings
 +
: Forbid Items/Buildings
 +
: Melt Items
 +
: Remove Melt
 +
: Dump Items
 +
: Remove Dump
 +
: Hide Items/Buildings
 +
: Unhide Items/Buildings
 +
: High Traffic Area
 +
: Normal Traffic Area
 +
: Low Traffic Area
 +
: Restricted Traffic Area
 +
High Traffic Cost:  
 +
Normal Traffic Cost:  
 +
Low Traffic Cost:  
 +
Restricted Traffic Cost:  
 +
: Change Cost
 +
: Choose Area
 
  Wagon Access
 
  Wagon Access
 
  No Wagon Access
 
  No Wagon Access
Line 18,472: Line 21,293:
 
  out of  
 
  out of  
 
  flight path!
 
  flight path!
 +
struck by a ball of flames!
 
RCP_BASIC_BODY
 
RCP_BASIC_BODY
 
RCP_BASIC_BODY_STANCE
 
RCP_BASIC_BODY_STANCE
Line 18,792: Line 21,614:
 
dust
 
dust
 
soot
 
soot
gloom
 
 
murk
 
murk
 
smoke
 
smoke
Line 18,806: Line 21,627:
 
[MAT_FIXED_TEMP:10000]
 
[MAT_FIXED_TEMP:10000]
 
[TEMP_DIET_INFO:SLIME]
 
[TEMP_DIET_INFO:SLIME]
[ENTERS_BLOOD]
+
[ENTERS_BLOOD]
[SYNDROME]
+
[SYNDROME]
[SYN_NAME:
+
[SYN_NAME:
 
  sickness]
 
  sickness]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
+
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INJECTED][SYN_CONTACT][SYN_INHALED][SYN_INGESTED]
+
[SYN_INJECTED][SYN_CONTACT][SYN_INHALED][SYN_INGESTED]
 
[CE_FLASH_TILE:TILE:165:3:0:0:FREQUENCY:2000:1000:START:0]
 
[CE_FLASH_TILE:TILE:165:3:0:0:FREQUENCY:2000:1000:START:0]
 
husk
 
husk
Line 18,825: Line 21,646:
 
[CE_SPEED_CHANGE:SPEED_PERC:20:START:0]
 
[CE_SPEED_CHANGE:SPEED_PERC:20:START:0]
 
[CE_ADD_TAG:NO_AGING:NOT_LIVING:OPPOSED_TO_LIFE:STERILE:EXTRAVISION:NOEXERT:NOPAIN:NOBREATHE:NOSTUN:NONAUSEA:NO_DIZZINESS:NO_FEVERS:NOEMOTION:PARALYZEIMMUNE:NOFEAR:NO_EAT:NO_DRINK:NO_SLEEP:NO_PHYS_ATT_GAIN:NO_PHYS_ATT_RUST:NOTHOUGHT:NO_THOUGHT_CENTER_FOR_MOVEMENT:NO_CONNECTIONS_FOR_MOVEMENT:START:0]
 
[CE_ADD_TAG:NO_AGING:NOT_LIVING:OPPOSED_TO_LIFE:STERILE:EXTRAVISION:NOEXERT:NOPAIN:NOBREATHE:NOSTUN:NONAUSEA:NO_DIZZINESS:NO_FEVERS:NOEMOTION:PARALYZEIMMUNE:NOFEAR:NO_EAT:NO_DRINK:NO_SLEEP:NO_PHYS_ATT_GAIN:NO_PHYS_ATT_RUST:NOTHOUGHT:NO_THOUGHT_CENTER_FOR_MOVEMENT:NO_CONNECTIONS_FOR_MOVEMENT:START:0]
[CE_REMOVE_TAG:HAS_BLOOD:TRANCES:LIKES_FIGHTING:MISCHIEVOUS:START:0]
+
[CE_REMOVE_TAG:HAS_BLOOD:TRANCES:MISCHIEVOUS:START:0]
 
:SEV:100:PROB:100
 
:SEV:100:PROB:100
 
:START:
 
:START:
Line 18,854: Line 21,675:
 
pungent
 
pungent
 
acrid
 
acrid
bitter
 
 
abhorrent
 
abhorrent
 
horrid
 
horrid
Line 18,960: Line 21,780:
 
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
 
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
 
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
 
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[LIKES_FIGHTING][MAGMA_VISION]
+
[MAGMA_VISION]
 
[EVIL]
 
[EVIL]
 
[FANCIFUL]
 
[FANCIFUL]
Line 19,019: Line 21,839:
 
[PERSONALITY:HUMOR:100:100:100]
 
[PERSONALITY:HUMOR:100:100:100]
 
[LARGE_PREDATOR]
 
[LARGE_PREDATOR]
[LIKES_FIGHTING]
 
 
[DIFFICULTY:6]
 
[DIFFICULTY:6]
 
[DIFFICULTY:2]
 
[DIFFICULTY:2]
Line 19,099: Line 21,918:
 
[EQUIPS]
 
[EQUIPS]
 
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
 
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:CHITIN:CHITIN_TEMPLATE]
+
[USE_MATERIAL_TEMPLATE:CHITIN:CHITIN_TEMPLATE]
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]
+
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]
 
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
 
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:CHITIN:CHITIN_TEMPLATE]
+
[USE_TISSUE_TEMPLATE:CHITIN:CHITIN_TEMPLATE]
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]
+
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]
[REMOVE_MATERIAL:HAIR]
+
[REMOVE_MATERIAL:HAIR]
[USE_MATERIAL_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
+
[USE_MATERIAL_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[REMOVE_TISSUE:HAIR]
+
[REMOVE_TISSUE:HAIR]
[USE_TISSUE_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
+
[USE_TISSUE_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[REMOVE_MATERIAL:SKIN]
+
[REMOVE_MATERIAL:SKIN]
[REMOVE_TISSUE:SKIN]
+
[REMOVE_TISSUE:SKIN]
[REMOVE_MATERIAL:BONE]
+
[REMOVE_MATERIAL:BONE]
[REMOVE_TISSUE:BONE]
+
[REMOVE_TISSUE:BONE]
 
[USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
 
[USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
 
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
 
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
Line 19,216: Line 22,035:
 
[BODY_DETAIL_PLAN:BODY_FEATHER_TISSUE_LAYERS:FEATHER]
 
[BODY_DETAIL_PLAN:BODY_FEATHER_TISSUE_LAYERS:FEATHER]
 
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:SCALE]
 
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:SCALE]
[STATE_COLOR:ALL_SOLID:
+
[STATE_COLOR:ALL_SOLID:
 
[SELECT_MATERIAL:HAIR]
 
[SELECT_MATERIAL:HAIR]
 
[SELECT_MATERIAL:FEATHER]
 
[SELECT_MATERIAL:FEATHER]
Line 19,229: Line 22,048:
 
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
 
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
 
  [PLUS_TISSUE_LAYER:SCALE:BY_CATEGORY:THROAT]
 
  [PLUS_TISSUE_LAYER:SCALE:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
+
[TL_MAJOR_ARTERIES]
 
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
 
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
 
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
 
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
Line 19,253: Line 22,072:
 
[SELECT_MATERIAL:GOO]
 
[SELECT_MATERIAL:GOO]
 
[USE_MATERIAL_TEMPLATE:POISON:CREATURE_EXTRACT_TEMPLATE]
 
[USE_MATERIAL_TEMPLATE:POISON:CREATURE_EXTRACT_TEMPLATE]
[MELTING_POINT:9800]
+
[MELTING_POINT:9800]
[BOILING_POINT:9900]
+
[BOILING_POINT:9900]
[MELTING_POINT:10200]
+
[MELTING_POINT:10200]
[BOILING_POINT:10400]
+
[BOILING_POINT:10400]
[SYN_NAME:beast sickness]
+
[SYN_NAME:beast sickness]
[SYN_NAME:titan sickness]
+
[SYN_NAME:titan sickness]
[SYN_NAME:demon sickness]
+
[SYN_NAME:demon sickness]
[SYN_NAME:divine sickness]
+
[SYN_NAME:divine sickness]
[SYN_NAME:night sickness]
+
[SYN_NAME:night sickness]
[SYN_IMMUNE_CREATURE:
+
[SYN_IMMUNE_CREATURE:
 
:ALL]
 
:ALL]
 
[THICKWEB][WEBIMMUNE]
 
[THICKWEB][WEBIMMUNE]
Line 19,292: Line 22,111:
 
[FIREIMMUNE]
 
[FIREIMMUNE]
 
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
 
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
+
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
+
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
+
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:2:2]
+
[ATTACK_PREPARE_AND_RECOVER:2:2]
[ATTACK_FLAG_WITH]
+
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
+
[ATTACK_PRIORITY:SECOND]
[ATTACK_PRIORITY:MAIN]
+
[ATTACK_PRIORITY:MAIN]
 
[ATTACK:PINCER:BODYPART:BY_CATEGORY:PINCER]
 
[ATTACK:PINCER:BODYPART:BY_CATEGORY:PINCER]
[ATTACK_VERB:snatch:snatches]
+
[ATTACK_VERB:snatch:snatches]
[ATTACK_PENETRATION_PERC:100]
+
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
+
[ATTACK_FLAG_EDGE]
[ATTACK_FLAG_CANLATCH]
+
[ATTACK_FLAG_CANLATCH]
 
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
 
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
+
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
+
[ATTACK_VERB:kick:kicks]
[ATTACK_FLAG_BAD_MULTIATTACK]
+
[ATTACK_FLAG_BAD_MULTIATTACK]
 
[ATTACK:STING:BODYPART:BY_CATEGORY:STINGER]
 
[ATTACK:STING:BODYPART:BY_CATEGORY:STINGER]
[ATTACK_VERB:sting:stings]
+
[ATTACK_VERB:sting:stings]
[ATTACK_CONTACT_PERC:5]
+
[ATTACK_CONTACT_PERC:5]
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:POISON:LIQUID:100:100]
+
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:POISON:LIQUID:100:100]
 
[ATTACK:SUCK:BODYPART:BY_CATEGORY:PROBOSCIS]
 
[ATTACK:SUCK:BODYPART:BY_CATEGORY:PROBOSCIS]
[ATTACK_SKILL:BITE]
+
[ATTACK_SKILL:BITE]
[ATTACK_VERB:stab:stabs]
+
[ATTACK_VERB:stab:stabs]
[SPECIALATTACK_SUCK_BLOOD:50:100]
+
[SPECIALATTACK_SUCK_BLOOD:50:100]
[SPECIALATTACK_INTERACTION:
+
[SPECIALATTACK_INTERACTION:
 
DEITY_CURSE_WEREBEAST_
 
DEITY_CURSE_WEREBEAST_
 
_BITE]
 
_BITE]
 
[ATTACK:HORN:BODYPART:BY_CATEGORY:HORN]
 
[ATTACK:HORN:BODYPART:BY_CATEGORY:HORN]
[ATTACK_VERB:gore:gores]
+
[ATTACK_VERB:gore:gores]
 
[ATTACK:BITE:BODYPART:BY_CATEGORY:MANDIBLE]
 
[ATTACK:BITE:BODYPART:BY_CATEGORY:MANDIBLE]
[ATTACK_VERB:bite:bites]
+
[ATTACK_VERB:bite:bites]
 
[ATTACK:BITE:BODYPART:BY_CATEGORY:BEAK]
 
[ATTACK:BITE:BODYPART:BY_CATEGORY:BEAK]
 
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
 
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
 
[ATTACK:BITE:BODYPART:BY_CATEGORY:MOUTH]
 
[ATTACK:BITE:BODYPART:BY_CATEGORY:MOUTH]
 
[ATTACK:FSCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:ALL:CLAW]
 
[ATTACK:FSCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:ALL:CLAW]
[ATTACK_VERB:scratch:scratches]
+
[ATTACK_VERB:scratch:scratches]
 
[ATTACK:TSCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:CLAW]
 
[ATTACK:TSCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:CLAW]
 
[ATTACK:FSCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:ALL:NAIL]
 
[ATTACK:FSCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:ALL:NAIL]
Line 19,334: Line 22,153:
 
[ATTACK:TSCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:TALON]
 
[ATTACK:TSCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:TALON]
 
[SELECT_MATERIAL:ALL]
 
[SELECT_MATERIAL:ALL]
 +
[MAT_FIXED_TEMP:
 +
[HEATDAM_POINT:NONE]
 +
[COLDDAM_POINT:NONE]
 +
[IGNITE_POINT:NONE]
 
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2900:2175:1450:725:3900:5900]
 
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2900:2175:1450:725:3900:5900]
 
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:675:450:225:1900:2900]
 
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:675:450:225:1900:2900]
Line 19,351: Line 22,174:
 
  large
 
  large
 
  small
 
  small
 +
very small
 
hairy  
 
hairy  
 
feathered  
 
feathered  
Line 19,846: Line 22,670:
 
[IE_IMMEDIATE]
 
[IE_IMMEDIATE]
 
[IE_ARENA_NAME:Necromancer]
 
[IE_ARENA_NAME:Necromancer]
 +
[SYNDROME]
 
[CE_DISPLAY_TILE:TILE:165:5:0:1:START:0]
 
[CE_DISPLAY_TILE:TILE:165:5:0:1:START:0]
 
[CE_DISPLAY_NAME:NAME:necromancer:necromancers:necromantic:START:0]
 
[CE_DISPLAY_NAME:NAME:necromancer:necromancers:necromantic:START:0]
Line 20,085: Line 22,910:
 
[MINIMUM_SIZE:22500]
 
[MINIMUM_SIZE:22500]
 
[ATTACK:EDGE:10:50:lash:lashes:NO_SUB:2000]
 
[ATTACK:EDGE:10:50:lash:lashes:NO_SUB:2000]
 +
[ATTACK_FLAG_BAD_MULTIATTACK]
 
[ATTACK:BLUNT:1:10:lash:lashes:NO_SUB:5000]
 
[ATTACK:BLUNT:1:10:lash:lashes:NO_SUB:5000]
 
[ATTACK_PREPARE_AND_RECOVER:4:4]
 
[ATTACK_PREPARE_AND_RECOVER:4:4]
Line 20,754: Line 23,580:
 
warehouse
 
warehouse
 
pasture
 
pasture
well
 
 
trenches
 
trenches
 
fortress entrance
 
fortress entrance
 
no layer area available for historical figure
 
no layer area available for historical figure
DREAM
 
UNDEAD_ARMY
 
 
DIPEV
 
DIPEV
 
MEETING
 
MEETING
Line 20,776: Line 23,599:
 
DIPEVENT
 
DIPEVENT
 
INVASION
 
INVASION
 +
data/dipscript/text/
 
FIRSTCONTACT
 
FIRSTCONTACT
 +
Connectivity Overflow
 
Connectivity Placement Overflow
 
Connectivity Placement Overflow
 
Connected Component Overflow
 
Connected Component Overflow
Line 20,898: Line 23,723:
 
You have selected a large area.
 
You have selected a large area.
 
Choose a smaller area if you experience lags.
 
Choose a smaller area if you experience lags.
 +
You have selected the smallest possible area.
 +
You have selected a narrow area.
 +
It might be difficult to find resources.
 
You have selected an area with salt water.
 
You have selected an area with salt water.
 
It might be very difficult to survive here.
 
It might be very difficult to survive here.
Line 20,904: Line 23,732:
 
Your selected civilization is dead or dying.
 
Your selected civilization is dead or dying.
 
Your dwarves might assume important positions.
 
Your dwarves might assume important positions.
 +
  Choose Name 
 
Singular Noun
 
Singular Noun
 
Plural Noun
 
Plural Noun
Line 20,928: Line 23,757:
 
Cannot afford  
 
Cannot afford  
 
  available
 
  available
 +
  Prepare for the Expedition to
 +
  Prepare for the Journey to
 
Play Now!
 
Play Now!
 
Prepare for the journey carefully
 
Prepare for the journey carefully
Line 21,137: Line 23,968:
 
tends to be easily distracted during conversations
 
tends to be easily distracted during conversations
 
often tells pointless stories when  
 
often tells pointless stories when  
's nervous.
 
 
  often tells stories without any real point
 
  often tells stories without any real point
 
quite often tells pointless stories when  
 
quite often tells pointless stories when  
Line 21,310: Line 24,140:
 
  frequently
 
  frequently
 
  tends to stretch  
 
  tends to stretch  
body
 
 
tends to stretch  
 
tends to stretch  
 
  body when  
 
  body when  
Line 21,322: Line 24,151:
 
bounces  
 
bounces  
 
  is sitting down
 
  is sitting down
[C:7:0:0]
 
 
  culture,  
 
  culture,  
 
Like others in  
 
Like others in  
[C:3:0:1]
 
 
personally  
 
personally  
 
is an absolute believer in the rule of law
 
is an absolute believer in the rule of law
Line 21,560: Line 24,387:
 
believes war is preferable to peace in general
 
believes war is preferable to peace in general
 
thinks that the world should be engaged in perpetual warfare
 
thinks that the world should be engaged in perpetual warfare
[C:6:0:1]
 
 
dreams of raising a family
 
dreams of raising a family
 
dreams of ruling the world
 
dreams of ruling the world
Line 21,577: Line 24,403:
 
is not the type to fall in love or even develop positive feelings
 
is not the type to fall in love or even develop positive feelings
 
never falls in love or develops positive feelings toward anything
 
never falls in love or develops positive feelings toward anything
  values romance.
+
  values romance
 
  is troubled by this because  
 
  is troubled by this because  
 
, and  
 
, and  
Line 22,084: Line 24,910:
 
Relieved
 
Relieved
 
Water is frozen
 
Water is frozen
 +
Terrified
 
Mortally afraid
 
Mortally afraid
 
Experiencing emotional shock
 
Experiencing emotional shock
 
Horrified
 
Horrified
 
Grieving
 
Grieving
 +
Too sad
 +
In agony
 +
Anguished
 +
Despairing
 +
Dismayed
 +
Distressed
 +
Frightened
 +
Miserable
 +
Mortified
 +
Shaken
 
Too insane
 
Too insane
 +
Too depressed
 +
Oblivious
 +
Catatonic
 
Taken by mood
 
Taken by mood
 
Went insane
 
Went insane
Line 22,119: Line 24,959:
 
Equipment mismatch
 
Equipment mismatch
 
Caged
 
Caged
 +
In Custody
 
Getting something to drink
 
Getting something to drink
 
Using well
 
Using well
Line 22,139: Line 24,980:
 
  suspended a linkage from  
 
  suspended a linkage from  
 
) has been completed.
 
) has been completed.
 +
OVERWROTE JOB:
 +
BY
 
miner
 
miner
 
woodworker
 
woodworker
Line 22,180: Line 25,023:
 
cheese maker
 
cheese maker
 
milker
 
milker
 +
gelder
 
shearer
 
shearer
 
spinner
 
spinner
Line 22,299: Line 25,143:
 
  has gone stark raving mad!
 
  has gone stark raving mad!
 
  has gone berserk!
 
  has gone berserk!
 +
has stopped responding to the world...
 
  has forgotten a demand.
 
  has forgotten a demand.
 
  has a new demand.
 
  has a new demand.
Line 22,356: Line 25,201:
 
  gives
 
  gives
 
  in to pain.
 
  in to pain.
is throwing a tantrum!
 
 
  reverted to a wild state!
 
  reverted to a wild state!
 
  forgotten  
 
  forgotten  
Line 22,366: Line 25,210:
 
  has left the martial trance.
 
  has left the martial trance.
 
  has calmed down.
 
  has calmed down.
 +
has climbed out of depression.
 +
is aware of
 +
surroundings again.
 
  has given birth to  
 
  has given birth to  
 
  are unable to break
 
  are unable to break
Line 22,411: Line 25,258:
 
burning to death
 
burning to death
 
You are melting!
 
You are melting!
ecstatic
+
unbelievably strong
quite content
+
mighty
fine
+
very strong
unhappy
+
unfathomably weak
very unhappy
+
unquestionably weak
lately. 
 
gave birth to
 
recently
 
got married recently
 
became caught up in a new romance recently
 
gained siblings
 
gained a sibling
 
became a parent
 
was disgusted to be forced to talk to a pillar of society recently
 
was upset to be forced to talk to a pillar of society recently
 
was irritated to be forced to talk to a pillar of society recently
 
was pleased to be able to talk to a pillar of society recently
 
was ecstatic to be able to talk to a pillar of society recently
 
was still bathing in awe after talking to a pillar of society recently
 
slept uneasily due to noise lately
 
slept very uneasily due to noise lately
 
was woken by noise while sleeping lately
 
has been evicted lately
 
has been tired lately
 
suffered a miscarriage recently
 
suffered through
 
spouse's miscarriage recently
 
has been exhausted lately
 
has complained of hunger lately
 
has complained of thirst lately
 
has been starving lately
 
has been dehydrated lately
 
was worried by the scarcity of tax collection escorts lately
 
was worried by the scarcity of guards lately
 
was worried by the scarcity of cages and chains lately
 
was unable to reach a room for tax collection lately
 
was misinformed about a room for tax collection lately
 
was upset that the tax collection didn't go smoothly lately
 
has been taxed recently
 
has lost property to the tax collector's escorts recently
 
was upset to have disappointed a noble lately
 
has been attacked lately
 
has been attacked by the dead lately
 
has been attacked by own dead
 
lately
 
haunted
 
tormented
 
possessed
 
tortured
 
has been
 
by a dead pet lately
 
by a dead spouse lately
 
by a dead lover lately
 
by a dead sibling lately
 
by own dead mother lately
 
by own dead father lately
 
by own dead child lately
 
by a dead animal training partner lately
 
by a dead friend lately
 
by a dead and still annoying acquaintance lately
 
by the dead lately
 
has been tormented in nightmares by a dead pet lately
 
has been tormented in nightmares by a dead spouse lately
 
has been tormented in nightmares by a dead lover lately
 
has been tormented in nightmares by a dead sibling lately
 
has been tormented in nightmares by own dead mother lately
 
has been tormented in nightmares by own dead father lately
 
has been tormented in nightmares by own dead child lately
 
has been tormented in nightmares by a dead animal training partner lately
 
has been tormented in nightmares by a dead friend lately
 
has been tormented in nightmares by a dead and still annoying acquaintance lately
 
has been tormented in nightmares by the dead lately
 
had a wonderful soapy bath recently
 
had a nice bath recently
 
was forced to eat vermin to survive lately
 
was forced to eat a beloved creature to survive lately
 
was forced to eat a treasured pet to survive lately
 
has complained of the lack of chairs lately
 
has complained of the crowded tables lately
 
has complained of the lack of dining tables lately
 
has complained of the lack of a well lately
 
has complained of the nasty water lately
 
was forced to drink bloody water lately
 
was forced to drink gooey water lately
 
was forced to drink ichorous water lately
 
was forced to drink purulent water lately
 
was forced to drink slime lately
 
was forced to drink vomit lately
 
has suffered the travesty of art defacement
 
has been annoyed by flies
 
has witnessed death
 
has lost a pet recently
 
is happy to be free
 
had a satisfying sparring session recently
 
killed somebody by accident while sparring recently
 
enjoyed starting a fist fight recently
 
enjoyed smashing up a building recently
 
enjoyed toppling something over recently
 
enjoyed throwing something recently
 
accidentally killed somebody in a fit of rage recently
 
has lost a spouse to tragedy recently
 
has lost a lover to tragedy recently
 
had a terrifying nightmare about an army of the dead
 
has lost an annoying acquaintance to tragedy recently
 
was just a little happy to lose an annoying acquaintance to tragedy recently
 
was happy to lose an annoying acquaintance to tragedy recently
 
was thrilled to lose an annoying acquaintance to tragedy recently
 
has lost an animal training partner to tragedy recently
 
has lost a friend to tragedy recently
 
has lost a sibling to tragedy recently
 
has lost a child to tragedy recently
 
has lost a mother to tragedy recently
 
has lost a father to tragedy recently
 
was forced to endure the decay of a pet
 
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