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Difference between revisions of "User:Smoking Gnu"

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(new project)
(Great bug exploit: Bombarding enemies during seige)
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New operation: Water Bow. Essentially a water cannon using several z-levels of water pressure to push around enemies. May or may not work, but almost finished. Delayed due to Berserk Dwarf. If you wish to know the results of the experiment, solve[[Talk:Insanity|Smoking Gnu's condundrum]].
 
New operation: Water Bow. Essentially a water cannon using several z-levels of water pressure to push around enemies. May or may not work, but almost finished. Delayed due to Berserk Dwarf. If you wish to know the results of the experiment, solve[[Talk:Insanity|Smoking Gnu's condundrum]].
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== How to bombard enemies with boulders during seige ==
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Not sure if this still works in 33g, but I figured out how to bombard enemies from a well-defended keep.
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===Step 1 ===
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Make your keep (pereferably in a square towerlike form)
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 +
===Step 2===
 +
 +
Up as many levels as possible, make a room (or several) extend over the sides of the keep.
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Remember, it has to extend over the sides of the keep, elsewise you'll be bombarding your dwarves.
 +
Here is what the room should look like:
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#######
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#+++++#
 +
#+...+#
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D+...+#
 +
#+...+#
 +
#+++++#
 +
#######
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 +
Key (use this key for later steps as well):
 +
 +
D = Door to keep
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# = Wall
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+ = floor
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. = open space
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G = bridge
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===Step 3===
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Now, in the open space, build bridges around the central square. For good appearance, build the bridges in a spiral pattern.
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#######
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#+++++#
 +
#+GGG+#
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D+G.G+#
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#+GGG+#
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#+++++#
 +
#######
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 +
===Step 4===
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 +
Build a floor square in the center. If things work well, it should fall to the ground automatically outside the keep, kill whatever is under it and cause disarray. If it doesn't work in 33g, then you can do the same thing by attaching the bridges to a lever.
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===Step 5 (optional)===
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If you want to make this very deadly, then make a crisscross pattern of channels in a 5 square radius around your keep, then link it to a water source. When the floor tile falls down, the cloud of debris should push goblins or whatever into the water, where they will drown.
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Please coment about this idea on my discussion page.

Revision as of 18:33, 1 February 2008

Now startin operation Hostile Takeover. Essentially, I go to a human town, claim their bedrooms, steal their food and essentially take over. Working on remaking town into a walled fortress.

New operation: Water Bow. Essentially a water cannon using several z-levels of water pressure to push around enemies. May or may not work, but almost finished. Delayed due to Berserk Dwarf. If you wish to know the results of the experiment, solveSmoking Gnu's condundrum.


How to bombard enemies with boulders during seige

Not sure if this still works in 33g, but I figured out how to bombard enemies from a well-defended keep.

Step 1

Make your keep (pereferably in a square towerlike form)

Step 2

Up as many levels as possible, make a room (or several) extend over the sides of the keep. Remember, it has to extend over the sides of the keep, elsewise you'll be bombarding your dwarves. Here is what the room should look like:


#######
#+++++#
#+...+#
D+...+#
#+...+#
#+++++#
#######
Key (use this key for later steps as well):
D = Door to keep
# = Wall
+ = floor
. = open space
G = bridge

Step 3

Now, in the open space, build bridges around the central square. For good appearance, build the bridges in a spiral pattern.


#######
#+++++#
#+GGG+#
D+G.G+#
#+GGG+#
#+++++#
#######

Step 4

Build a floor square in the center. If things work well, it should fall to the ground automatically outside the keep, kill whatever is under it and cause disarray. If it doesn't work in 33g, then you can do the same thing by attaching the bridges to a lever.

Step 5 (optional)

If you want to make this very deadly, then make a crisscross pattern of channels in a 5 square radius around your keep, then link it to a water source. When the floor tile falls down, the cloud of debris should push goblins or whatever into the water, where they will drown.

Please coment about this idea on my discussion page.