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Difference between revisions of "40d:Murky pool"
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==Removing== | ==Removing== | ||
− | + | In order to remove a murky pool, you must first remove the water. You can do this with a pump, or you can let pools evaporate in hot/scorching climates, or you can just dig into your pools from the side and let the water drain away and evaporate. | |
+ | |||
+ | The bottom of a murky pool will keep it's "murky pool" status, presumably to let the game know that water should collect there during rain storms. You can't build certain structures, including farm plots, on dry "murky pool" tiles. | ||
+ | |||
+ | To de-murk those tiles, simply build a paved road on top of them, and then remove it. The floor covered by the road will become standard soil once the road is removed. | ||
== Refill == | == Refill == |
Revision as of 23:00, 13 May 2009
Murky pools are small pools of water one Z-Level deep on the surface of the map. Dwarves with the fishing job active will attempt to fish in them. Murky pools can evaporate completely in summer in sufficiently hot climates, or can be drained manually, but in either case can be refilled by rainwater or melting snow or ice.
Drinking from a murky pool will give dwarves an unhappy thought. Dwarves will not normally drink from murky pools if they can at all help it; they will prefer to remain thirsty instead of drinking from a murky pool, holding out for the hope that well water or some alcohol will be produced in the mean time. However, if there are no other water sources that present themselves, dwarves will eventually force themselves to drink from a murky pool when they become very thirsty.
Removing
In order to remove a murky pool, you must first remove the water. You can do this with a pump, or you can let pools evaporate in hot/scorching climates, or you can just dig into your pools from the side and let the water drain away and evaporate.
The bottom of a murky pool will keep it's "murky pool" status, presumably to let the game know that water should collect there during rain storms. You can't build certain structures, including farm plots, on dry "murky pool" tiles.
To de-murk those tiles, simply build a paved road on top of them, and then remove it. The floor covered by the road will become standard soil once the road is removed.
Refill
Murky pools will refill with water during the rains. The degree to which they refill appears to be dependent on the ambient temperature (and therefore the evaporation rate) of the map; in hot climates, pools may not fill to more than 1/7 or 2/7.