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Difference between revisions of "DF2014 Talk:Tower (necromancy)"
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Struck Down (talk | contribs) |
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==Undead appearing in cleared towers== | ==Undead appearing in cleared towers== | ||
After clearing out a tower, and leaving and coming back(even if it's traveling a single tile) the tower is filled with undead again. This has been an issue I can remember going back many versions. Do towers just draw from a pool of undead globally on the map until there are none left? Is this a feature or a bug? [[User:Struck Down|Struck Down]] ([[User talk:Struck Down|talk]]) 18:17, 3 December 2017 (UTC) | After clearing out a tower, and leaving and coming back(even if it's traveling a single tile) the tower is filled with undead again. This has been an issue I can remember going back many versions. Do towers just draw from a pool of undead globally on the map until there are none left? Is this a feature or a bug? [[User:Struck Down|Struck Down]] ([[User talk:Struck Down|talk]]) 18:17, 3 December 2017 (UTC) | ||
+ | :Some quick research on the tracker only turned up something ''marginally'' related, but I can't imagine this behaviour is by design. Might be worth it to send in a bug report with all the info you can gather! | ||
+ | :(The tangentially related bug is here [http://www.bay12games.com/dwarves/mantisbt/view.php?id=8172]) [[User:CalmBit|CalmBit]] ([[User talk:CalmBit|talk]]) 18:31, 3 December 2017 (UTC) |
Revision as of 18:31, 3 December 2017
Undead appearing in cleared towers
After clearing out a tower, and leaving and coming back(even if it's traveling a single tile) the tower is filled with undead again. This has been an issue I can remember going back many versions. Do towers just draw from a pool of undead globally on the map until there are none left? Is this a feature or a bug? Struck Down (talk) 18:17, 3 December 2017 (UTC)