v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "Modification:The Long Night: Creatures"
Jump to navigation
Jump to search
m |
(Added civilized races table) |
||
Line 5: | Line 5: | ||
=== Civilized === | === Civilized === | ||
==== Playable Races ==== | ==== Playable Races ==== | ||
+ | |||
+ | {| class="wikitable" border="border" | ||
+ | ! Name | ||
+ | ! Caste<sup>†</sup> | ||
+ | ! Population Ratio<sup>†</sup> | ||
+ | ! Adult Size | ||
+ | ! Max Age | ||
+ | ! Adult at | ||
+ | ! Butcher Yield<sup>††</sup> | ||
+ | ! Notes | ||
+ | |- | ||
+ | | Artificial Intelligence || M/F || 50/50 || 500000 || Immortal || Birth || C, S || Do not sleep, eat, drink, feel pain, or breathe. Cannot become undead. Dispersed thought center, 4 legs, 4 eyes, and manipulator array. Pet value of 250. | ||
+ | |- | ||
+ | | Custodian || M/F || 50/50 || 90000 || Immortal || Birth || C, S || Do not sleep, eat, drink, feel pain, or breathe. Cannot become undead. 4 eyes. | ||
+ | |- | ||
+ | | rowspan="2"| Neo-human || Neo-human || 2000 || 75000 || 90 || 12 || meat || | ||
+ | |- | ||
+ | | Executor || 1 || 75000 || Immortal || 12 || meat || Has powerful psychic abilities, powerful physiques, and immunity to fire. | ||
+ | |- | ||
+ | | rowspan="2"| Human || Human || 1000 || 70000 || 120 || 12 || meat || | ||
+ | |- | ||
+ | | Human Cyborg || 445 || 70000 || 120 || 12 || meat, C || Contains many varieties having 1, 2 or all limbs replaced with cybernetics. All posses accelerated healing. | ||
+ | |- | ||
+ | | Martian || M/F || 50/50 || 65000 || 120 || 10 || meat || | ||
+ | |- | ||
+ | | Europan || M/F || 50/50 || 70000 || 120 || 12 || meat || Amphibious | ||
+ | |- | ||
+ | | Jovian || M/F || 50/50 || 70000 || 120 || 12 || meat || | ||
+ | |- | ||
+ | | Titanian || M/F || 50/50 || 75000 || 80 || 12 || meat || | ||
+ | |- | ||
+ | | Noble || M/F || 50/50 || 70000 || 520 || 13 || meat || Mild telepaths, but relatively physically weak. | ||
+ | |- | ||
+ | | Subhuman || M/F || 50/50 || 250000 || 120 || 3 || meat || Physically powerful, but mentally and socially stunted. | ||
+ | |- | ||
+ | | Corvid Uplift || M/F || 50/50 || 50000 || 65 || 1 || meat || Lay eggs (4-6). | ||
+ | |- | ||
+ | | Dolphin Uplift || M/F || 50/50 || 1000000 || 80 || 1 or 10? || meat, C || Amphibious, 4 legs | ||
+ | |- | ||
+ | | Gorilla Uplift || M/F || 50/50 || 150000 || 150 || 10 || meat, C || May attack non-friendlies. Implants provide natural discipline. | ||
+ | |- | ||
+ | | Octopus Uplift || M/F || 50/50 || 500000 || 60 || Birth || meat || Amphibious, do not sleep | ||
+ | |- | ||
+ | | rowspan="8"| Asura-class || Kalakeya || 500 || 70000 || 50 || 10 || M, meat || All Asura: Do not drink, breathe, or feel pain. Cannot become undead. May attack non-friendlies. Low sociability. Insane recuperation.<br>Kalakeya: Slow learner, no fear | ||
+ | |- | ||
+ | | Asura || 100 || 70000 || Immortal || 10 || M, meat || Physically powerful. Ability to self-regenerate. | ||
+ | |- | ||
+ | | Four-armed Asura || 25 || 70000 || Immortal || 10 || M, meat || More physically powerful. Ability to self-regenerate. 4 arms. | ||
+ | |- | ||
+ | | Six-armed Asura || 5 || 70000 || Immortal || 10 || M, meat || Very physically powerful. Ability to self-regenerate. 6 arms. | ||
+ | |- | ||
+ | | Eight-armed Asura || 1 || 70000 || Immortal || 10 || M, meat || Insane physical power. Approaches moderate social skills. Ability to self-regenerate. 8 arms. | ||
+ | |- | ||
+ | | Nivatackavacha || 5 || 70000 || Immortal || 10 || M, meat || Agility-optimized variant. Ability to self-regenerate. | ||
+ | |- | ||
+ | | Danava || 5 || 70000 || Immortal || 10 || M, meat || Strength-optimized variant. Ability to self-regenerate. | ||
+ | |- | ||
+ | | Shukra || 5 || 70000 || Immortal || 10 || M, meat || Toughness-optimized variant. Ability to self-regenerate. | ||
+ | |- | ||
+ | | Rakshasa-class || Many || || 350000 || Immortal || 10 || M, meat || Do not drink, or feel pain, and cannot become undead. Very likely to attack non-friendlies. Insane recuperation. Includes many variations possesing combinations of 2-6 arms or legs and 1-3 heads. | ||
+ | |- | ||
+ | | Yaksha-class || M/F || 50/50 || 350000 || Immortal || 10 || M, meat || Do not drink, or feel pain, and cannot become undead. Very likely to attack non-friendlies. Insane recuperation. | ||
+ | |} | ||
+ | <small>†: Most races have no castes beyond the typical male and female with the default 50/50 population ratio split.<br> | ||
+ | ††: Many races have a small layer of C-grade nanotechne on their spine for cybernetic interfacing. Further testing is required to see if this actually yields any usable material on butchering.</small> | ||
==== Domesticated ==== | ==== Domesticated ==== | ||
=== Bioframes === | === Bioframes === |
Revision as of 23:52, 17 September 2020
Updating to 2.6
MOD | This page includes mods. The content is not part of normal DF as released. Changing game files can sometimes cause unexpected results, and should always be done with care and caution. |
Civilized
Playable Races
Name | Caste† | Population Ratio† | Adult Size | Max Age | Adult at | Butcher Yield†† | Notes |
---|---|---|---|---|---|---|---|
Artificial Intelligence | M/F | 50/50 | 500000 | Immortal | Birth | C, S | Do not sleep, eat, drink, feel pain, or breathe. Cannot become undead. Dispersed thought center, 4 legs, 4 eyes, and manipulator array. Pet value of 250. |
Custodian | M/F | 50/50 | 90000 | Immortal | Birth | C, S | Do not sleep, eat, drink, feel pain, or breathe. Cannot become undead. 4 eyes. |
Neo-human | Neo-human | 2000 | 75000 | 90 | 12 | meat | |
Executor | 1 | 75000 | Immortal | 12 | meat | Has powerful psychic abilities, powerful physiques, and immunity to fire. | |
Human | Human | 1000 | 70000 | 120 | 12 | meat | |
Human Cyborg | 445 | 70000 | 120 | 12 | meat, C | Contains many varieties having 1, 2 or all limbs replaced with cybernetics. All posses accelerated healing. | |
Martian | M/F | 50/50 | 65000 | 120 | 10 | meat | |
Europan | M/F | 50/50 | 70000 | 120 | 12 | meat | Amphibious |
Jovian | M/F | 50/50 | 70000 | 120 | 12 | meat | |
Titanian | M/F | 50/50 | 75000 | 80 | 12 | meat | |
Noble | M/F | 50/50 | 70000 | 520 | 13 | meat | Mild telepaths, but relatively physically weak. |
Subhuman | M/F | 50/50 | 250000 | 120 | 3 | meat | Physically powerful, but mentally and socially stunted. |
Corvid Uplift | M/F | 50/50 | 50000 | 65 | 1 | meat | Lay eggs (4-6). |
Dolphin Uplift | M/F | 50/50 | 1000000 | 80 | 1 or 10? | meat, C | Amphibious, 4 legs |
Gorilla Uplift | M/F | 50/50 | 150000 | 150 | 10 | meat, C | May attack non-friendlies. Implants provide natural discipline. |
Octopus Uplift | M/F | 50/50 | 500000 | 60 | Birth | meat | Amphibious, do not sleep |
Asura-class | Kalakeya | 500 | 70000 | 50 | 10 | M, meat | All Asura: Do not drink, breathe, or feel pain. Cannot become undead. May attack non-friendlies. Low sociability. Insane recuperation. Kalakeya: Slow learner, no fear |
Asura | 100 | 70000 | Immortal | 10 | M, meat | Physically powerful. Ability to self-regenerate. | |
Four-armed Asura | 25 | 70000 | Immortal | 10 | M, meat | More physically powerful. Ability to self-regenerate. 4 arms. | |
Six-armed Asura | 5 | 70000 | Immortal | 10 | M, meat | Very physically powerful. Ability to self-regenerate. 6 arms. | |
Eight-armed Asura | 1 | 70000 | Immortal | 10 | M, meat | Insane physical power. Approaches moderate social skills. Ability to self-regenerate. 8 arms. | |
Nivatackavacha | 5 | 70000 | Immortal | 10 | M, meat | Agility-optimized variant. Ability to self-regenerate. | |
Danava | 5 | 70000 | Immortal | 10 | M, meat | Strength-optimized variant. Ability to self-regenerate. | |
Shukra | 5 | 70000 | Immortal | 10 | M, meat | Toughness-optimized variant. Ability to self-regenerate. | |
Rakshasa-class | Many | 350000 | Immortal | 10 | M, meat | Do not drink, or feel pain, and cannot become undead. Very likely to attack non-friendlies. Insane recuperation. Includes many variations possesing combinations of 2-6 arms or legs and 1-3 heads. | |
Yaksha-class | M/F | 50/50 | 350000 | Immortal | 10 | M, meat | Do not drink, or feel pain, and cannot become undead. Very likely to attack non-friendlies. Insane recuperation. |
†: Most races have no castes beyond the typical male and female with the default 50/50 population ratio split.
††: Many races have a small layer of C-grade nanotechne on their spine for cybernetic interfacing. Further testing is required to see if this actually yields any usable material on butchering.
Domesticated
Bioframes
Machines
Organic and Hybrid
Vermin
Related Pages
The Long Night: Lore
The Long Night: Civilizations
The Long Night: Weapons
The Long Night: Armor
The Long Night: Materials