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Difference between revisions of "40d:Memory hacking"
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− | == New string format == | + | == Versions == |
+ | See the following subpages for version specific information | ||
+ | |||
+ | * [[Memory hacking/v0.27.169.33a|v0.27.169.33a]] | ||
+ | |||
+ | == Data Types == | ||
+ | === New string format === | ||
{| border="1" cellpadding="2" width="100%" | {| border="1" cellpadding="2" width="100%" | ||
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Yes, the first two items overlap. This is correct. This is the MSVC Express string format - Toady appears to be using standard C++ structures pretty much everywhere. | Yes, the first two items overlap. This is correct. This is the MSVC Express string format - Toady appears to be using standard C++ structures pretty much everywhere. | ||
− | == Vector format == | + | === Vector format === |
{| border="1" cellpadding="2" width="100%" | {| border="1" cellpadding="2" width="100%" | ||
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|0x08 || 4 || Array end || (End - Start)/4 = # of elements | |0x08 || 4 || Array end || (End - Start)/4 = # of elements | ||
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Line 122: | Line 40: | ||
| ID || Meaning | | ID || Meaning | ||
|- | |- | ||
− | |0x00 || Miner | + | | <code>0x00</code> || Miner |
|- | |- | ||
− | |0x01 || Woodworker | + | | <code>0x01</code> || Woodworker |
|- | |- | ||
− | |0x02 || Carpenter | + | | <code>0x02</code> || Carpenter |
|- | |- | ||
− | |0x03 || Bowyer | + | | <code>0x03</code> || Bowyer |
|- | |- | ||
− | |0x04 || Woodcutter | + | | <code>0x04</code> || Woodcutter |
|- | |- | ||
− | |0x05 || Stoneworker | + | | <code>0x05</code> || Stoneworker |
|- | |- | ||
− | |0x06 || Engraver | + | | <code>0x06</code> || Engraver |
|- | |- | ||
− | |0x07 || Mason | + | | <code>0x07</code> || Mason |
|- | |- | ||
− | |0x08 || Ranger | + | | <code>0x08</code> || Ranger |
|- | |- | ||
− | |0x09 || Animal Caretaker | + | | <code>0x09</code> || Animal Caretaker |
|- | |- | ||
− | |0x0A || Animal Trainer | + | | <code>0x0A</code> || Animal Trainer |
|- | |- | ||
− | |0x0B || Hunter | + | | <code>0x0B</code> || Hunter |
|- | |- | ||
− | |0x0C || Trapper | + | | <code>0x0C</code> || Trapper |
|- | |- | ||
− | |0x0D || Animal Dissector | + | | <code>0x0D</code> || Animal Dissector |
|- | |- | ||
− | |0x0E || Metalsmith | + | | <code>0x0E</code> || Metalsmith |
|- | |- | ||
− | |0x0F || Furnace Operator | + | | <code>0x0F</code> || Furnace Operator |
|- | |- | ||
− | |0x10 || Weaponsmith | + | | <code>0x10</code> || Weaponsmith |
|- | |- | ||
− | |0x11 || Armorer | + | | <code>0x11</code> || Armorer |
|- | |- | ||
− | |0x12 || Blacksmith | + | | <code>0x12</code> || Blacksmith |
|- | |- | ||
− | |0x13 || Metalcrafter | + | | <code>0x13</code> || Metalcrafter |
|- | |- | ||
− | |0x14 || Jeweler | + | | <code>0x14</code> || Jeweler |
|- | |- | ||
− | |0x15 || Gem Cutter | + | | <code>0x15</code> || Gem Cutter |
|- | |- | ||
− | |0x16 || Gem Setter | + | | <code>0x16</code> || Gem Setter |
|- | |- | ||
− | |0x17 || Craftsman | + | | <code>0x17</code> || Craftsman |
|- | |- | ||
− | |0x18 || Woodcrafter | + | | <code>0x18</code> || Woodcrafter |
|- | |- | ||
− | |0x19 || Stonecrafter | + | | <code>0x19</code> || Stonecrafter |
|- | |- | ||
− | |0x1A || Leatherworker | + | | <code>0x1A</code> || Leatherworker |
|- | |- | ||
− | |0x1B || Bone Carver | + | | <code>0x1B</code> || Bone Carver |
|- | |- | ||
− | |0x1C || Weaver | + | | <code>0x1C</code> || Weaver |
|- | |- | ||
− | |0x1D || Clothier | + | | <code>0x1D</code> || Clothier |
|- | |- | ||
− | |0x1E || Glassmaker | + | | <code>0x1E</code> || Glassmaker |
|- | |- | ||
− | |0x1F || Strand Extractor | + | | <code>0x1F</code> || Strand Extractor |
|- | |- | ||
− | |0x20 || Queen | + | | <code>0x20</code> || Queen |
|- | |- | ||
− | |0x21 || Queen Consort | + | | <code>0x21</code> || Queen Consort |
|- | |- | ||
− | |0x22 || Fishery Worker | + | | <code>0x22</code> || Fishery Worker |
|- | |- | ||
− | |0x23 || Fisherman | + | | <code>0x23</code> || Fisherman |
|- | |- | ||
− | |0x24 || Fish Dissector | + | | <code>0x24</code> || Fish Dissector |
|- | |- | ||
− | |0x25 || Fish Cleaner | + | | <code>0x25</code> || Fish Cleaner |
|- | |- | ||
− | |0x26 || Farmer | + | | <code>0x26</code> || Farmer |
|- | |- | ||
− | |0x27 || Cheese Maker | + | | <code>0x27</code> || Cheese Maker |
|- | |- | ||
− | |0x28 || Milker | + | | <code>0x28</code> || Milker |
|- | |- | ||
− | |0x29 || Cook | + | | <code>0x29</code> || Cook |
|- | |- | ||
− | |0x2A || Thresher | + | | <code>0x2A</code> || Thresher |
|- | |- | ||
− | |0x2B || Miller | + | | <code>0x2B</code> || Miller |
|- | |- | ||
− | |0x2C || Butcher | + | | <code>0x2C</code> || Butcher |
|- | |- | ||
− | |0x2D || Tanner | + | | <code>0x2D</code> || Tanner |
|- | |- | ||
− | |0x2E || Dyer | + | | <code>0x2E</code> || Dyer |
|- | |- | ||
− | |0x2F || Planter | + | | <code>0x2F</code> || Planter |
|- | |- | ||
− | |0x30 || Herbalist | + | | <code>0x30</code> || Herbalist |
|- | |- | ||
− | |0x31 || Brewer | + | | <code>0x31</code> || Brewer |
|- | |- | ||
− | |0x32 || Soap Maker | + | | <code>0x32</code> || Soap Maker |
|- | |- | ||
− | |0x33 || Potash Maker | + | | <code>0x33</code> || Potash Maker |
|- | |- | ||
− | |0x34 || Lye Maker | + | | <code>0x34</code> || Lye Maker |
|- | |- | ||
− | |0x35 || Wood Burner | + | | <code>0x35</code> || Wood Burner |
|- | |- | ||
− | |0x36 || Engineer | + | | <code>0x36</code> || Engineer |
|- | |- | ||
− | |0x37 || Mechanic | + | | <code>0x37</code> || Mechanic |
|- | |- | ||
− | |0x38 || Seige Engineer | + | | <code>0x38</code> || Seige Engineer |
|- | |- | ||
− | |0x39 || Seige Operator | + | | <code>0x39</code> || Seige Operator |
|- | |- | ||
− | |0x3A || Pump Operator | + | | <code>0x3A</code> || Pump Operator |
|- | |- | ||
− | |0x3B || Clerk | + | | <code>0x3B</code> || Clerk |
|- | |- | ||
− | |0x3C || Administrator | + | | <code>0x3C</code> || Administrator |
|- | |- | ||
− | |0x3D || Trader | + | | <code>0x3D</code> || Trader |
|- | |- | ||
− | |0x3E || Architect | + | | <code>0x3E</code> || Architect |
|- | |- | ||
− | |0x3F || Alchemist | + | | <code>0x3F</code> || Alchemist |
|- | |- | ||
− | |0x40 || Tax Collector | + | | <code>0x40</code> || Tax Collector |
|- | |- | ||
− | |0x41 || Hammerer | + | | <code>0x41</code> || Hammerer |
|- | |- | ||
− | |0x42 || Baroness | + | | <code>0x42</code> || Baroness |
|- | |- | ||
− | |0x43 || Countess | + | | <code>0x43</code> || Countess |
|- | |- | ||
− | |0x44 || Duchess | + | | <code>0x44</code> || Duchess |
|- | |- | ||
− | |0x45 || Baroness Consort | + | | <code>0x45</code> || Baroness Consort |
|- | |- | ||
− | |0x46 || Countess Consort | + | | <code>0x46</code> || Countess Consort |
|- | |- | ||
− | |0x47 || Duchness Consort | + | | <code>0x47</code> || Duchness Consort |
|- | |- | ||
− | |0x48 || Philosopher | + | | <code>0x48</code> || Philosopher |
|- | |- | ||
− | |0x49 || Advisor | + | | <code>0x49</code> || Advisor |
|- | |- | ||
− | |0x4A || Dungeon Master | + | | <code>0x4A</code> || Dungeon Master |
|- | |- | ||
− | |0x4B || Merchant | + | | <code>0x4B</code> || Merchant |
|- | |- | ||
− | |0x4C || Diplomat | + | | <code>0x4C</code> || Diplomat |
|- | |- | ||
− | |0x4D || Guild Representative | + | | <code>0x4D</code> || Guild Representative |
|- | |- | ||
− | |0x4E || Merchant Baroness | + | | <code>0x4E</code> || Merchant Baroness |
|- | |- | ||
− | |0x4F || Merchant Princes | + | | <code>0x4F</code> || Merchant Princes |
|- | |- | ||
− | |0x50 || Outpose Liason | + | | <code>0x50</code> || Outpose Liason |
|- | |- | ||
− | |0x51 || Druid | + | | <code>0x51</code> || Druid |
|- | |- | ||
− | |0x52 || Champion | + | | <code>0x52</code> || Champion |
|- | |- | ||
− | |0x53 || Hammerman | + | | <code>0x53</code> || Hammerman |
|- | |- | ||
− | |0x54 || Hammer Lord | + | | <code>0x54</code> || Hammer Lord |
|- | |- | ||
− | |0x55 || Spearman | + | | <code>0x55</code> || Spearman |
|- | |- | ||
− | |0x56 || Spearmaster | + | | <code>0x56</code> || Spearmaster |
|- | |- | ||
− | |0x57 || Crossbowman | + | | <code>0x57</code> || Crossbowman |
|- | |- | ||
− | |0x58 || Elite Crossbowman | + | | <code>0x58</code> || Elite Crossbowman |
|- | |- | ||
− | |0x59 || Wrestler | + | | <code>0x59</code> || Wrestler |
|- | |- | ||
− | |0x5A || Elite Wrestler | + | | <code>0x5A</code> || Elite Wrestler |
|- | |- | ||
− | |0x5B || Axeman | + | | <code>0x5B</code> || Axeman |
|- | |- | ||
− | |0x5C || Axe Lord | + | | <code>0x5C</code> || Axe Lord |
|- | |- | ||
− | |0x5D || Swordsman | + | | <code>0x5D</code> || Swordsman |
|- | |- | ||
− | |0x5E || Swordmaster | + | | <code>0x5E</code> || Swordmaster |
|- | |- | ||
− | |0x5F || Maceman | + | | <code>0x5F</code> || Maceman |
|- | |- | ||
− | |0x60 || Mace Lord | + | | <code>0x60</code> || Mace Lord |
|- | |- | ||
− | |0x61 || Pikeman | + | | <code>0x61</code> || Pikeman |
|- | |- | ||
− | |0x62 || Pikemaster | + | | <code>0x62</code> || Pikemaster |
|- | |- | ||
− | |0x63 || Bowman | + | | <code>0x63</code> || Bowman |
|- | |- | ||
− | |0x64 || Elite Bowman | + | | <code>0x64</code> || Elite Bowman |
|- | |- | ||
− | |0x65 || Blowgunner | + | | <code>0x65</code> || Blowgunner |
|- | |- | ||
− | |0x66 || Elite Blowgunner | + | | <code>0x66</code> || Elite Blowgunner |
|- | |- | ||
− | |0x67 || Recruit | + | | <code>0x67</code> || Recruit |
|- | |- | ||
− | |0x68 || Hunting creature | + | | <code>0x68</code> || Hunting creature |
|- | |- | ||
− | |0x69 || War creature | + | | <code>0x69</code> || War creature |
|- | |- | ||
− | |0x6A || Master Thief | + | | <code>0x6A</code> || Master Thief |
|- | |- | ||
− | |0x6B || Thief | + | | <code>0x6B</code> || Thief |
|- | |- | ||
− | |0x6C || Peasant or creature | + | | <code>0x6C</code> || Peasant or creature |
|- | |- | ||
− | |0x6D || Child | + | | <code>0x6D</code> || Child |
|- | |- | ||
− | |0x6E || Baby | + | | <code>0x6E</code> || Baby |
|- | |- | ||
− | |0x6F || Drunk | + | | <code>0x6F</code> || Drunk |
|- | |- | ||
− | |0x70 || | + | | <code>0x70</code> || Lasher |
− | |||
− | |||
|- | |- | ||
+ | | <code>0x71</code> || Master Lasher | ||
|} | |} | ||
== Profession list == | == Profession list == | ||
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PROFESSION_MINE, | PROFESSION_MINE, | ||
PROFESSION_HAUL_STONE, | PROFESSION_HAUL_STONE, |
Revision as of 23:28, 4 November 2007
Versions
See the following subpages for version specific information
Data Types
New string format
Offset | Size | Type | Description |
0x00 | 16 | Character buffer | Holds the string data if capacity < 16 |
0x00 | 4 | Character pointer | Points to the string data if capacity >= 16 |
0x10 | 4 | Length | Current length of the string |
0x14 | 4 | Capacity | Current capacity of the string buffer (also indicates which mode the string is in) |
Yes, the first two items overlap. This is correct. This is the MSVC Express string format - Toady appears to be using standard C++ structures pretty much everywhere.
Vector format
Offset | Size | Type | Description |
0x00 | 4 | vtable | (not useful) |
0x04 | 4 | Array start | |
0x08 | 4 | Array end | (End - Start)/4 = # of elements |
Type ID list
Most likely incomplete, but this was all that could be found so far.
ID | Meaning |
0x00 |
Miner |
0x01 |
Woodworker |
0x02 |
Carpenter |
0x03 |
Bowyer |
0x04 |
Woodcutter |
0x05 |
Stoneworker |
0x06 |
Engraver |
0x07 |
Mason |
0x08 |
Ranger |
0x09 |
Animal Caretaker |
0x0A |
Animal Trainer |
0x0B |
Hunter |
0x0C |
Trapper |
0x0D |
Animal Dissector |
0x0E |
Metalsmith |
0x0F |
Furnace Operator |
0x10 |
Weaponsmith |
0x11 |
Armorer |
0x12 |
Blacksmith |
0x13 |
Metalcrafter |
0x14 |
Jeweler |
0x15 |
Gem Cutter |
0x16 |
Gem Setter |
0x17 |
Craftsman |
0x18 |
Woodcrafter |
0x19 |
Stonecrafter |
0x1A |
Leatherworker |
0x1B |
Bone Carver |
0x1C |
Weaver |
0x1D |
Clothier |
0x1E |
Glassmaker |
0x1F |
Strand Extractor |
0x20 |
Queen |
0x21 |
Queen Consort |
0x22 |
Fishery Worker |
0x23 |
Fisherman |
0x24 |
Fish Dissector |
0x25 |
Fish Cleaner |
0x26 |
Farmer |
0x27 |
Cheese Maker |
0x28 |
Milker |
0x29 |
Cook |
0x2A |
Thresher |
0x2B |
Miller |
0x2C |
Butcher |
0x2D |
Tanner |
0x2E |
Dyer |
0x2F |
Planter |
0x30 |
Herbalist |
0x31 |
Brewer |
0x32 |
Soap Maker |
0x33 |
Potash Maker |
0x34 |
Lye Maker |
0x35 |
Wood Burner |
0x36 |
Engineer |
0x37 |
Mechanic |
0x38 |
Seige Engineer |
0x39 |
Seige Operator |
0x3A |
Pump Operator |
0x3B |
Clerk |
0x3C |
Administrator |
0x3D |
Trader |
0x3E |
Architect |
0x3F |
Alchemist |
0x40 |
Tax Collector |
0x41 |
Hammerer |
0x42 |
Baroness |
0x43 |
Countess |
0x44 |
Duchess |
0x45 |
Baroness Consort |
0x46 |
Countess Consort |
0x47 |
Duchness Consort |
0x48 |
Philosopher |
0x49 |
Advisor |
0x4A |
Dungeon Master |
0x4B |
Merchant |
0x4C |
Diplomat |
0x4D |
Guild Representative |
0x4E |
Merchant Baroness |
0x4F |
Merchant Princes |
0x50 |
Outpose Liason |
0x51 |
Druid |
0x52 |
Champion |
0x53 |
Hammerman |
0x54 |
Hammer Lord |
0x55 |
Spearman |
0x56 |
Spearmaster |
0x57 |
Crossbowman |
0x58 |
Elite Crossbowman |
0x59 |
Wrestler |
0x5A |
Elite Wrestler |
0x5B |
Axeman |
0x5C |
Axe Lord |
0x5D |
Swordsman |
0x5E |
Swordmaster |
0x5F |
Maceman |
0x60 |
Mace Lord |
0x61 |
Pikeman |
0x62 |
Pikemaster |
0x63 |
Bowman |
0x64 |
Elite Bowman |
0x65 |
Blowgunner |
0x66 |
Elite Blowgunner |
0x67 |
Recruit |
0x68 |
Hunting creature |
0x69 |
War creature |
0x6A |
Master Thief |
0x6B |
Thief |
0x6C |
Peasant or creature |
0x6D |
Child |
0x6E |
Baby |
0x6F |
Drunk |
0x70 |
Lasher |
0x71 |
Master Lasher |
Profession list
PROFESSION_MINE, PROFESSION_HAUL_STONE, PROFESSION_HAUL_WOOD, PROFESSION_HAUL_BODY, PROFESSION_HAUL_FOOD, PROFESSION_HAUL_REFUSE, PROFESSION_HAUL_ITEM, PROFESSION_HAUL_FURNITURE, PROFESSION_HAUL_ANIMALS, PROFESSION_CLEAN, PROFESSION_CUTWOOD, PROFESSION_CARPENTER, PROFESSION_DETAIL, PROFESSION_MASON, PROFESSION_ARCHITECT, PROFESSION_ANIMALTRAIN, PROFESSION_ANIMALCARE, PROFESSION_HEALTHCARE, PROFESSION_BUTCHER, PROFESSION_TRAPPER, PROFESSION_DISSECT_VERMIN, PROFESSION_LEATHER, PROFESSION_TANNER, PROFESSION_BREWER, PROFESSION_ALCHEMIST, PROFESSION_SOAP_MAKER, PROFESSION_WEAVER, PROFESSION_CLOTHESMAKER, PROFESSION_MILLER, PROFESSION_PROCESS_PLANT, PROFESSION_MAKE_CHEESE, PROFESSION_MILK, PROFESSION_COOK, PROFESSION_PLANT, PROFESSION_HERBALIST, PROFESSION_FISH, PROFESSION_CLEAN_FISH, PROFESSION_DISSECT_FISH, PROFESSION_HUNT, PROFESSION_SMELT, PROFESSION_FORGE_WEAPON, PROFESSION_FORGE_ARMOR, PROFESSION_FORGE_FURNITURE, PROFESSION_METAL_CRAFT, PROFESSION_CUT_GEM, PROFESSION_ENCRUST_GEM, PROFESSION_WOOD_CRAFT, PROFESSION_STONE_CRAFT, PROFESSION_BONE_CARVE, PROFESSION_GLASSMAKER, PROFESSION_EXTRACT_STRAND, PROFESSION_AXE, PROFESSION_SWORD, PROFESSION_MACE, PROFESSION_HAMMER, PROFESSION_SPEAR, PROFESSION_DAGGER, PROFESSION_CROSSBOW, PROFESSION_BOW, PROFESSION_BLOWGUN, PROFESSION_PIKE, PROFESSION_WHIP, PROFESSION_SHIELDLEVEL, PROFESSION_ARMORLEVEL, PROFESSION_SIEGECRAFT, PROFESSION_SIEGEOPERATE, PROFESSION_BOWYER, PROFESSION_MECHANIC, PROFESSION_WEAPONNUMBER, PROFESSION_POTASH_MAKING, PROFESSION_LYE_MAKING, PROFESSION_DYER, PROFESSION_BURN_WOOD, PROFESSION_OPERATE_PUMP, PROFESSION_UNUSED_3, PROFESSION_UNUSED_4, PROFESSION_UNUSED_5, PROFESSION_UNUSED_6, PROFESSION_UNUSED_7, PROFESSION_UNUSED_8, PROFESSION_UNUSED_9, PROFESSION_UNUSED_10, PROFESSION_UNUSED_11, PROFESSION_UNUSED_12, PROFESSION_UNUSED_13, PROFESSION_UNUSED_14, PROFESSION_UNUSED_15, PROFESSION_UNUSED_16, PROFESSION_UNUSED_17, PROFESSION_UNUSED_18, PROFESSION_UNUSED_19, PROFESSION_UNUSED_20, PROFESSION_UNUSED_21, PROFESSION_UNUSED_22, PROFESSION_UNUSED_23, PROFESSION_UNUSED_24, PROFESSION_UNUSED_25, PROFESSION_UNUSED_26, PROFESSION_UNUSED_27, PROFESSION_UNUSED_28, PROFESSION_UNUSED_29, PROFESSION_UNUSED_30, PROFESSIONNUM,