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Difference between revisions of "40d:Fortress guard"

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m (Added keystrokes for guard assignment)
(redirecting to Fortress Guard)
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The Fortress Guard is a military organization that essentially serves as a combined police and militia.  Dwarves can be inducted into the Guard when the [[sheriff]] is promoted to the [[captain of the guard]].
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#REDIRECT [[Fortress Guard]]
 
 
1/10 (rounded down) of the [[fortress]] population should be members of the fortress guard. Ignoring this requirement mostly just annoys [[noble]]s, and the [[captain of the guard]] will have to deal with [[justice]] matters on their own.  Once the [[hammerer]] arrives, they will personally deal out their own brand of vigilante [[justice]], if the fortress guard isn't doing its job.
 
 
 
Guards act like [[military]] dwarves, but they cannot be commanded.  They will attack any hostile creatures they see, but usually ignore wild [[animal]]s.  In a [[siege]], the fortress guard tend to make suicidal charges at the enemy and get slaughtered.
 
 
 
To assign a dwarf to the Fortress Guard, {{Key|V}}iew the dwarf, select {{Key|p}}references, and you will see a new option {{Key|C}} Fortress Guard. This option only appears after the Sheriff is promoted to Captain of the Guard.
 

Revision as of 01:08, 2 February 2008

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