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Difference between revisions of "DF2014:Amphibious"
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LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Amphibious to Amphibious over redirect: Migrating v50 page (110/4761) (content)) Tag: New redirect |
LethosorBot (talk | contribs) (Migrating v50 page (110/4761) (content)) Tag: Removed redirect |
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− | + | {{av}} | |
+ | {{Quality|Exceptional|04:33, 2 July 2013 (UTC)}} | ||
+ | {{catbox}}<onlyinclude> | ||
+ | '''Amphibious''' creatures (those with the {{token|AMPHIBIOUS}} [[token]]) can move and breathe underwater and on dry land, and can path into your fortress down any unshielded waterworks. They can spawn on flooded map edges, and, in the case of large predators like [[cave crocodile]]s, may prove quite dangerous to [[fishing|fisherdwarfs]]. Amphibious creatures that also have the {{token|MOUNT}} or {{token|MOUNT_EXOTIC}} token can be ridden by (air-breathing) [[siege]]rs into combat, which causes some hilarity when entire [[squad]]s of [[goblin]]s perish because their [[alligator]]s dove into your [[moat]]. | ||
+ | [[File:amphibious_preview.png|thumb|260px|center|A frog, the most "generic" amphibious thing people know about.]] | ||
+ | </onlyinclude> | ||
+ | {{Category|Creature attributes}} | ||
+ | [[ru:Amphibious]] |
Latest revision as of 02:52, 20 December 2022
This article is about an older version of DF. |
Amphibious creatures (those with the [AMPHIBIOUS]
token) can move and breathe underwater and on dry land, and can path into your fortress down any unshielded waterworks. They can spawn on flooded map edges, and, in the case of large predators like cave crocodiles, may prove quite dangerous to fisherdwarfs. Amphibious creatures that also have the [MOUNT]
or [MOUNT_EXOTIC]
token can be ridden by (air-breathing) siegers into combat, which causes some hilarity when entire squads of goblins perish because their alligators dove into your moat.