v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Vomit"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (added link, fixed typo)
m (this isn't cave adaptation (cleanup))
Line 1: Line 1:
[[Dwarves]] who have been living [[underground]] for several years will often become [[cave adaptation|nauseated]] when exposed to the sun, meaning that long-standing fortresses will sometimes have little pools of vomit near outdoor [[refuse]] piles, [[stockpile]]s, and any other structures that dwarves only need to visit occasionally. Note that this illness can even befall dwarves who "enjoy working outdoors." [[Cave adaptation]] is the term applied to a dwarf suffering from this symptom.
+
Under certain conditions, creatures (such as your [[dwarf|dwarves]]) will '''vomit'''. This may occur from an injury to an organ (usally the stomach, pancreas, and such), or from [[cave adaptation]]. Vomit does not seem to create an unhappy thought ("nauseated by the sun" is from cave adaptation).
 
 
While throwing up, a dwarf is briefly stunned.  This means that if you send cave-adapted soldiers outside to fight during a [[siege]], they may be unable to defend themselves for a brief period.
 
 
 
Creatures also vomit after sustaining injuries to their stomach or other organs.
 
  
 
A [[puddle]] of vomit is represented by the same character as water (a double tilde: ≈) but is green rather than blue. Another object on top of a puddle of vomit will appear normally but on a green background. If vomit and [[blood]] puddles exist on the same tile, its [[color]] will be brown.  Walking through vomit will not affect a dwarf's mood.
 
A [[puddle]] of vomit is represented by the same character as water (a double tilde: ≈) but is green rather than blue. Another object on top of a puddle of vomit will appear normally but on a green background. If vomit and [[blood]] puddles exist on the same tile, its [[color]] will be brown.  Walking through vomit will not affect a dwarf's mood.
Line 10: Line 6:
  
 
[[category:lore]]
 
[[category:lore]]
== See also ==
 
[[Cave adaptation]]
 

Revision as of 18:47, 12 November 2008

Under certain conditions, creatures (such as your dwarves) will vomit. This may occur from an injury to an organ (usally the stomach, pancreas, and such), or from cave adaptation. Vomit does not seem to create an unhappy thought ("nauseated by the sun" is from cave adaptation).

A puddle of vomit is represented by the same character as water (a double tilde: ≈) but is green rather than blue. Another object on top of a puddle of vomit will appear normally but on a green background. If vomit and blood puddles exist on the same tile, its color will be brown. Walking through vomit will not affect a dwarf's mood.

Vomit will disappear at the beginning of each season.