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Difference between revisions of "40d Talk:Butcher's shop"
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Would anyone put there an info about how close to the butchery the corpse must be to be counted as "naearby"?--[[User:Dorten|Dorten]] 01:28, 11 January 2008 (EST) | Would anyone put there an info about how close to the butchery the corpse must be to be counted as "naearby"?--[[User:Dorten|Dorten]] 01:28, 11 January 2008 (EST) | ||
:Uh...relatively close? Like, one square or something? I don't know... - [[User:Znex|Znex]] 01:36, 11 January 2008 (EST) | :Uh...relatively close? Like, one square or something? I don't know... - [[User:Znex|Znex]] 01:36, 11 January 2008 (EST) | ||
+ | :I 'believe' the standard distance a workshop looks is 20 tiles. Not sure where I saw that figure, but that exact number is in my mind. Something to keep in mind is that if a creature is overkilled (many flying limbs and whatnot) that it won't leave a corpse, just remains, and remains aren't butcherable. --[[User:N9103|Edward]] 07:46, 11 January 2008 (EST) |
Revision as of 12:46, 11 January 2008
Would anyone put there an info about how close to the butchery the corpse must be to be counted as "naearby"?--Dorten 01:28, 11 January 2008 (EST)
- Uh...relatively close? Like, one square or something? I don't know... - Znex 01:36, 11 January 2008 (EST)
- I 'believe' the standard distance a workshop looks is 20 tiles. Not sure where I saw that figure, but that exact number is in my mind. Something to keep in mind is that if a creature is overkilled (many flying limbs and whatnot) that it won't leave a corpse, just remains, and remains aren't butcherable. --Edward 07:46, 11 January 2008 (EST)