- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "User:Booken"
m |
|||
Line 1: | Line 1: | ||
− | {{CreatureInfo|name= | + | {{CreatureInfo|name=Wyrm|symbol=w|color=rgb(128, 128, 0)| |
bones=6|chunks=6|meat=6|fat=1|skulls=1|skin=Yes| | bones=6|chunks=6|meat=6|fat=1|skulls=1|skin=Yes| | ||
biome= | biome= | ||
Line 9: | Line 9: | ||
==Wyrms== | ==Wyrms== | ||
− | Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a [[fire]] breath, fire immunity, and in clusters can be deadly to unprepared dwarves. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they will replace war dogs. Their hides makes for effective protection. The wyrms comes in two flavors, green and golden, depending on the biomes. (Not yet | + | Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a [[fire]] breath, fire immunity, and in clusters can be deadly to unprepared dwarves. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they will replace war dogs. Their hides makes for effective protection. The wyrms comes in two flavors, green and golden, depending on the biomes. (Not yet implemented)<br> |
Version 1.3:<br> | Version 1.3:<br> | ||
-Size lowered to 6; dwarven sized.<br> | -Size lowered to 6; dwarven sized.<br> | ||
− | -Population/Frequency | + | -Population/Frequency normalized.<br> |
− | -MOUNT_EXOTIC removed, there was no point to it<br> | + | -MOUNT_EXOTIC removed, as there was no point to it<br> |
− | -MAGICAL changed to NATURAL, wyrms | + | -MAGICAL changed to NATURAL, wyrms are natural predators (in a fantasy setting) rather than fanciful creatures.<br> |
− | + | {{Game_Data|[CREATURE:WYRM] | |
− | + | [NAME:wyrm:wyrms:wyrm] | |
− | + | [TILE:'w'][COLOR:6:0:0] | |
− | + | [PETVALUE:500][TRAINABLE][PET][LARGE_ROAMING][LARGE_PREDATOR] | |
− | + | [CARNIVORE][FLIER][FIREBREATH][NATURAL] | |
− | + | [FREQUENCY:5][MODVALUE:5][SIZE:6][FAT:1] | |
− | { | + | [POPULATION_NUMBER:10:15][CLUSTER_NUMBER:1:3] |
− | [CREATURE:WYRM] | + | [STANDARD_FLESH][DIURNAL][BODYGLOSS:CLAW] |
− | + | [PREFSTRING:majesty][PREFSTRING:loyalty] | |
− | + | [BODY:QUADRUPED:TAIL:2WINGS:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH] | |
− | + | [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH] | |
− | + | [MAXAGE:15:25][LITTERSIZE:1:2][CHILD:1][CHILDNAME:wyrmling:wyrmlings] | |
− | + | [BIOME:ANY_TEMPERATE_FOREST][BIOME:ANY_TROPICAL_FOREST] | |
− | + | [BIOME:ANY_TEMPERATE_GRASSLAND][BIOME:ANY_TROPICAL_GRASSLAND] | |
− | + | [HOMEOTHERM:10050][LAYERING:150][DAMBLOCK:1] | |
− | + | [SWIMS_INNATE][SWIM_SPEED:2000] | |
− | + | }} | |
− | |||
− | |||
− | [BODY:QUADRUPED:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE | ||
− | |||
− | |||
− | |||
− |
Revision as of 07:45, 1 November 2008
Wyrms
Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a fire breath, fire immunity, and in clusters can be deadly to unprepared dwarves. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they will replace war dogs. Their hides makes for effective protection. The wyrms comes in two flavors, green and golden, depending on the biomes. (Not yet implemented)
Version 1.3:
-Size lowered to 6; dwarven sized.
-Population/Frequency normalized.
-MOUNT_EXOTIC removed, as there was no point to it
-MAGICAL changed to NATURAL, wyrms are natural predators (in a fantasy setting) rather than fanciful creatures.