v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "40d:Embark"
Jump to navigation
Jump to search
m |
m (added "location" link, as per suggestion.) |
||
Line 14: | Line 14: | ||
''(Need a quick list of Embark screen features, with links to full pages)'' | ''(Need a quick list of Embark screen features, with links to full pages)'' | ||
+ | |||
+ | |||
+ | ---- | ||
+ | '''See Also:''' | ||
+ | |||
+ | :* [[location]] |
Revision as of 20:58, 30 April 2009
"Embark" is a general term that refers to the very beginning of the game, during or immediately following site selection but before actual game play begins. It is used to refer to any choices during that period - site selection, equipment or skills selected for your starting 7 dwarfs (or the "Play Now" option), and the actual "landing" on your new site, the 7 dwarfs and any animals around the wagon filled with supplies.
Examples -
- "I made a big mistake at embark when I forgot..."
- "I knew I was in trouble when I got attacked on embark..."
- "This is one of the choices you need(ed) to make at embark, before the game..."
- "After embark the first thing you want to do is..."
- "Once you've embarked, that's when the fun starts..."
"Embark options" can refer to
- choosing starting skills, equipment and supplies (aka Starting build),
- site selection, possibly using the <f>ind function to help locate an acceptable site for your fortress.
(Need a quick list of Embark screen features, with links to full pages)
See Also: