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Difference between revisions of "User:Booken"

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(User mod: Wyrms)
Line 1: Line 1:
 
{{mod}}
 
{{mod}}
 
{{CreatureInfo|name=Wyrm|symbol=w|color=rgb(128, 128, 0)|
 
{{CreatureInfo|name=Wyrm|symbol=w|color=rgb(128, 128, 0)|
bones=6|chunks=6|meat=6|fat=1|skulls=1|skin=Yes|
+
bones=5|chunks=5|meat=5|fat=1|skulls=1|skin=Yes|
 
biome=
 
biome=
 
* Any Temperate Forest
 
* Any Temperate Forest
Line 13: Line 13:
 
==Wyrms==
 
==Wyrms==
  
Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a fire breath, fire immunity, and in clusters can be devasting to unprepared fortresses. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they will replace war dogs. Their hides makes for effective protection.<br>
+
Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a dangerous fire breath, fire immunity, and in small groups can be devasting to unprepared dwarves. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they can replace war dogs. Their hides makes for effective protection both from damage and heat.<br>
 +
 
 +
Version 1.3.5:<br>
 +
-Made leather fire-resistant.
 +
-Increased Mod Value to 10 (From 5)<br>
 +
-Size reduced to 5, putting them on scale with dogs and goblins.<br>
 +
-Added PET_EXOTIC.<br>
  
Version 1.3.2:<br>
 
-Fixed Biomes<br>
 
-Added Mountains<br>
 
-Fixed Bodygloss errors<br>
 
-Added MOUNT_EXOTIC, in case it will someday be useful<br>
 
-Testing SAVAGE token for difficulty rating.<br>
 
-Currently testing PET versus PET_EXOTIC for balance.<br>
 
-Tweaking childhood and littersize for breeding balance.<br>
 
  
 
{{Game_Data|
 
{{Game_Data|
 
[CREATURE:WYRM]
 
[CREATURE:WYRM]
 
[NAME:wyrm:wyrms:wyrm][TILE:'w'][COLOR:6:0:0][PETVALUE:500]
 
[NAME:wyrm:wyrms:wyrm][TILE:'w'][COLOR:6:0:0][PETVALUE:500]
[PET][TRAINABLE][MOUNT_EXOTIC][LARGE_ROAMING][LARGE_PREDATOR][CARNIVORE][FLIER][NATURAL]
+
[PET_EXOTIC][TRAINABLE][MOUNT_EXOTIC][LARGE_ROAMING][LARGE_PREDATOR][CARNIVORE][FLIER][NATURAL]
[FREQUENCY:5][MODVALUE:5][SIZE:6][FAT:1][POPULATION_NUMBER:10:15][CLUSTER_NUMBER:1:3]
+
[FREQUENCY:5][MODVALUE:10][SIZE:5][FAT:1][POPULATION_NUMBER:10:15][CLUSTER_NUMBER:1:3]
[STANDARD_FLESH][DIURNAL][BODYGLOSS:PAW][FIREBREATH][FIREIMMUNE][SAVAGE][DIFFICULTY:2]
+
[STANDARD_FLESH][DIURNAL][BODYGLOSS:PAW][FIREBREATH][FIREIMMUNE][DIFFICULTY:2]
[PREFSTRING:majesty][PREFSTRING:loyalty][LITTERSIZE:1:2][CHILD:1][CHILDNAME:wyrmling:wyrmlings]
+
[PREFSTRING:majesty][PREFSTRING:loyalty][LITTERSIZE:1:2][CHILD:2][CHILDNAME:wyrmling:wyrmlings]
 
[BODY:QUADRUPED:TAIL:2WINGS:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH]
 
[BODY:QUADRUPED:TAIL:2WINGS:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH]
 
[ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH][MAXAGE:15:25][LITTERSIZE:1:2]
 
[ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH][MAXAGE:15:25][LITTERSIZE:1:2]
 
[BIOME:ANY_TEMPERATE_FOREST][BIOME:GRASSLAND_TEMPERATE][BIOME:MOUNTAIN]
 
[BIOME:ANY_TEMPERATE_FOREST][BIOME:GRASSLAND_TEMPERATE][BIOME:MOUNTAIN]
[HOMEOTHERM:10050][LAYERING:150][DAMBLOCK:1][SWIMS_INNATE][SWIM_SPEED:2000]
+
[HOMEOTHERM:10150][LAYERING:150][DAMBLOCK:1][SWIMS_INNATE][SWIM_SPEED:2000]
 +
[HEATDAM_POINT:13000][IGNITE_POINT:13500][LEATHER_HEATDAM_POINT:13000]
 +
[LEATHER_IGNITE_POINT:13500][BONE_HEATDAM_POINT:14000]
 
}}
 
}}

Revision as of 21:10, 26 October 2009

Template:CreatureInfo


Wyrms

Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a dangerous fire breath, fire immunity, and in small groups can be devasting to unprepared dwarves. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they can replace war dogs. Their hides makes for effective protection both from damage and heat.

Version 1.3.5:
-Made leather fire-resistant. -Increased Mod Value to 10 (From 5)
-Size reduced to 5, putting them on scale with dogs and goblins.
-Added PET_EXOTIC.


Template:Game Data