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Difference between revisions of "Modification:Deserted squad mod"
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== New [[Megabeast]]s == | == New [[Megabeast]]s == | ||
− | + | *Black Basilisk | |
+ | *Common Basilisk | ||
+ | *Yellow Basilisk | ||
+ | *Mechanical Basilisk | ||
+ | *Fire Dragon | ||
+ | *Water Dragon | ||
+ | *Poisoned Dragon | ||
+ | *Fire Hydra | ||
+ | *Water Hydra | ||
+ | *Poisoned Hydra | ||
+ | *Titan | ||
+ | *Titan [two kinds] | ||
== Development == | == Development == |
Revision as of 21:18, 13 December 2009
This page includes mods. The content is not part of normal DF as released. Changing game files can sometimes cause unexpected results, and should always be done with care and caution. |
It is essentially an entire re-write of Dwarf Fortress. It adds new creatures, new entities, new Megabeasts, new minerals, and plants.
New creatures
- Giant Tarantula: A giant spider, primarily used by the Dracon entity.
- Armoured elephant: A large, crudely armored elephant, used by the Dracon, Orc, Veilcarisi, and Giant Elf
- War wolf: A wolf with light armor, sharp claws, and serrated teeth. Primarily used by the Dracon entity
- Megalodon: A giant shark, capable of attacking any creature in its domain, including dwarves who fall into the ocean
- Mechanical Spider: Wild, tamable, and trainable with an average animal trainer
- Mechanical scorpion: Wild, tamable, and trainable by an average animal trainer
- Mechanical wolf: Wild, tamable, and trainable by an average animal trainer
- Mechanical dog: Wild, tamable, and trainable by an average animal trainer
New entities
- Dracon: Larger, more dangerous versions of the Orcs
- Giant Elf: Large elves, who are quite willing to trade
- Veilcarisi: Large goblins that can evade any trap and can take on 7 champion dwarves. Will not trade
- Western Dwarves: Dwarves
- Eastern Dwarves: Dwarves
- Corrupt Dwarves: Dwarves that will attack you
- Cave Humans: Humans that live in caves
- Western Humans: Humans
- Eastern Humans: Humans
- Western Elves: Elves
- Eastern Elves: Elves
- Exiled Elves: Elves that will attack you
- Mountain Goblins: Goblins that are friendly
- Twisted Goblins: Goblins that will attack you
- Orcs: Giant goblinoid creatures that are incredibly strong and can destroy a fortress in a single go. Will not ambush you--they just besiege you
New minerals
Metals
- Alumibroniorn: An alloy of alluminum, bronze, and iron.
Stones
- Raw adamintite: Similar to adamantine, but not nearly as valuable.
New plants
Shrubs
- Sunflower
- Bushberry
- Waterberry
- Bluebush berry
Trees
- Giant pine
- Giant magnolia
- Giant oak
New Megabeasts
- Black Basilisk
- Common Basilisk
- Yellow Basilisk
- Mechanical Basilisk
- Fire Dragon
- Water Dragon
- Poisoned Dragon
- Fire Hydra
- Water Hydra
- Poisoned Hydra
- Titan
- Titan [two kinds]
Development
The prototype, not yet available, is currently being tested for impurities before being released. The latest update to the program was 9/27/09, and will be edited on 10/7/09 to include the Creatures discribed above.
The mod is going to be released soon, although how soon that might be is currently disputed. When it is released, however, it will come as seven--or more!--different mods. The first is the Creatures mod. This will include, but is not limited to, dinosaurs, mechanical beasts, snakes, giant tarantulas, war wolves, Megalodons, and many new megabeasts, one of which is already available--the Basilisk. But beware. Some of the megabeasts will be mechanical!