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Difference between revisions of "40d:Size"
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(wait what? we play D&D now?? this is DF, not the real world either. Modding does not belong here, too) |
(Based on the [NARROW] +[STOUT] tags, which seem to have an influence an clothing wearability. Revert if you like.) |
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Line 17: | Line 17: | ||
| [[Goblin]] || 6 || narrow | | [[Goblin]] || 6 || narrow | ||
|- | |- | ||
− | | [[Dwarf]] || 6 || | + | | [[Dwarf]] || 6 || stout |
|- | |- | ||
− | | [[Elf]] | + | | [[Elf]] || 7 || narrow |
+ | |- | ||
+ | | [[Human]] || 7 || large | ||
|- | |- | ||
| [[Donkey]] , [[Jaguar]] || 7 || - | | [[Donkey]] , [[Jaguar]] || 7 || - |
Revision as of 00:24, 27 February 2010
How "big" the creature is. Size determines what kind of equipment a creature can wear, how much damage they can absorb, and how much damage they can inflict in melee. A butchered creature gives a number of chunks, meat and bones equal to the creature's size.
Creature | Size | Clothing |
---|---|---|
Groundhog , Fox | 2 | - |
Carp, Cat, Rhesus macaque | 3 | - |
Gazelle | 4 | - |
Mandrill, Dog , Wolf , Chimpanzee, Cheetah | 5 | - |
Kobold | 5 | small |
Goblin | 6 | narrow |
Dwarf | 6 | stout |
Elf | 7 | narrow |
Human | 7 | large |
Donkey , Jaguar | 7 | - |
Mule , Black bear , Gorilla , Lion , Werewolf | 8 | - |
Cow , Grizzly bear, Horse , Muskox , Ogre, Minotaur | 9 | - |
Polar bear , Giant eagle, Sturgeon, Camel | 10 | - |
Giant lion | 11 | - |
Ettin | 12 | - |
Elephant , Giant, Whale | 16 | - |
Dragon | 20 | - |