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Difference between revisions of "40d:Size"
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| [[Polar bear]] , [[Giant eagle]], [[Sturgeon]], [[Camel]] || 10 || - | | [[Polar bear]] , [[Giant eagle]], [[Sturgeon]], [[Camel]] || 10 || - | ||
|- | |- | ||
− | | [[Giant lion]] || 11 || - | + | | [[Giant lion]], [[Treant]] || 11 || - |
|- | |- | ||
| [[Ettin]], [[Wagon]] || 12 || - | | [[Ettin]], [[Wagon]] || 12 || - |
Revision as of 22:50, 28 February 2010
How "big" the creature is. Size determines what kind of equipment a creature can wear, how much damage they can absorb, and how much damage they can inflict in melee. A butchered creature gives a number of chunks, meat and bones equal to the creature's size.
Creature | Size | Clothing |
---|---|---|
Groundhog , Fox | 2 | - |
Carp, Cat, Rhesus macaque | 3 | - |
Gazelle | 4 | - |
Mandrill, Dog , Wolf , Chimpanzee, Cheetah | 5 | - |
Kobold | 5 | small |
Goblin | 6 | narrow |
Dwarf | 6 | normal |
Elf, Human | 7 | large |
Donkey , Jaguar | 7 | - |
Mule , Black bear , Gorilla , Lion , Werewolf | 8 | - |
Cow , Grizzly bear, Horse , Muskox , Ogre, Minotaur | 9 | - |
Polar bear , Giant eagle, Sturgeon, Camel | 10 | - |
Giant lion, Treant | 11 | - |
Ettin, Wagon | 12 | - |
Elephant , Giant, Whale | 16 | - |
Dragon | 20 | - |