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Difference between revisions of "40d:Electrum"
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{{Alloy|name=Electrum|color=#FF0|color1=#FF0|color2=#FFF|bgcolor=#880 | {{Alloy|name=Electrum|color=#FF0|color1=#FF0|color2=#FFF|bgcolor=#880 | ||
|recipe= | |recipe= | ||
− | * 1 | + | * 1 {{l|Gold}} {{l|bar}} |
− | * 1 | + | * 1 {{l|Silver}} {{l|bar}} |
- or - | - or - | ||
− | * 1 | + | * 1 {{l|gold nuggets|Gold nugget}} |
− | * 1 | + | * 1 {{l|Silver}} {{l|ore}} |
|properties= | |properties= | ||
− | * | + | * {{l|Material value}} 20 |
}} | }} | ||
− | '''Electrum''' | + | '''Electrum''' {{l|bar}}s can be made at a {{l|smelter}} by a dwarf with the {{l|Furnace operator|furnace operating}} labor activated. |
− | One | + | One {{l|gold}} bar and one {{l|silver}} bar, or one gold nugget and one silver {{l|ore}} (but not a mix of bars and ore), produces two electrum bars. |
− | Smelting bars together consumes a value 30 material and a value 10 material to produce two units of value 20, thus producing no net gain (or loss); you're taking a high-value item and a medium-value item and averaging their values. Smelting the ore directly saves you two units of | + | Smelting bars together consumes a value 30 material and a value 10 material to produce two units of value 20, thus producing no net gain (or loss); you're taking a high-value item and a medium-value item and averaging their values. Smelting the ore directly saves you two units of {{l|fuel}} (if you don't have access to {{l|magma}}). Moreover, low-value {{l|galena}} or {{l|tetrahedrite}} ore can be substituted for {{l|native silver}} or {{l|horn silver}}, producing more value overall than would be generated from smelting the ores separately. Thus, if you have access to a silver ore, it is always favourable value-wise to produce electrum bars over gold bars, unless your legendary metalsmith has a particular fancy for gold. |
{{Game_Data|[MATGLOSS_METAL:ELECTRUM] | {{Game_Data|[MATGLOSS_METAL:ELECTRUM] |
Revision as of 20:22, 2 April 2010
This article is about an older version of DF. |
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Recipe | |||||||||||||||||||||||||||||||||||||||||||
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Properties | |||||||||||||||||||||||||||||||||||||||||||
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Electrum Template:Ls can be made at a Template:L by a dwarf with the Template:L labor activated.
One Template:L bar and one Template:L bar, or one gold nugget and one silver Template:L (but not a mix of bars and ore), produces two electrum bars.
Smelting bars together consumes a value 30 material and a value 10 material to produce two units of value 20, thus producing no net gain (or loss); you're taking a high-value item and a medium-value item and averaging their values. Smelting the ore directly saves you two units of Template:L (if you don't have access to Template:L). Moreover, low-value Template:L or Template:L ore can be substituted for Template:L or Template:L, producing more value overall than would be generated from smelting the ores separately. Thus, if you have access to a silver ore, it is always favourable value-wise to produce electrum bars over gold bars, unless your legendary metalsmith has a particular fancy for gold.