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Difference between revisions of "40d:On break"

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Yes, [[dwarf|dwarves]] do have days off; sooner or later, all dwarves will go '''on break''' for some time.  There is nothing you can do to stop it happening, but at least it's less annoying than [[parties]]. A dwarf will still go on a break even if they hadn't been doing any work at the time.
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Yes, {{l|dwarf|dwarves}} do have days off; sooner or later, all dwarves will go '''on break''' for some time.  There is nothing you can do to stop it happening, but at least it's less annoying than {{l|parties}}. A dwarf will still go on a break even if they hadn't been doing any work at the time.
  
Technically, a break is different from [[eat]]ing or [[Drink#Consumption|drinking]] or [[sleep]]ing - but the result is often the same - your dwarves leave their current activity (sometimes in mid-[[job]], dropping any materials where they stand) and walk to where they can take their "break", in whatever form. (See [[meeting area]].)
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Technically, a break is different from {{l|eat}}ing or {{l|Drink#Consumption|drinking}} or {{l|sleep}}ing - but the result is often the same - your dwarves leave their current activity (sometimes in mid-{{l|job}}, dropping any materials where they stand) and walk to where they can take their "break", in whatever form. (See {{l|meeting area}}.)
  
 
==How to stop breaks==
 
==How to stop breaks==
They will take more breaks if they are thirsty or have no access to [[alcohol]]. Give them lots of booze to keep them active.
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They will take more breaks if they are thirsty or have no access to {{l|alcohol}}. Give them lots of booze to keep them active.
  
You can cancel dwarves' breaks by [[draft]]ing them into the military and then immediately releasing them. This causes an unhappy [[thought]] if the dwarf has no military [[skill]]s at novice or better. Some players consider this an [[exploit]], while others think it is balanced by the unhappy thought.  If all your dwarves have novice in even a single military skill, however, there will be no unhappy thought.  You could rationalize this as having "military culture" at your fort if you wanted, but it's definitely an exploit which Toady has acknowledged.
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You can cancel dwarves' breaks by {{l|draft}}ing them into the military and then immediately releasing them. This causes an unhappy {{l|thought}} if the dwarf has no military {{l|skill}}s at novice or better. Some players consider this an {{l|exploit}}, while others think it is balanced by the unhappy thought.  If all your dwarves have novice in even a single military skill, however, there will be no unhappy thought.  You could rationalize this as having "military culture" at your fort if you wanted, but it's definitely an exploit which Toady has acknowledged.
  
 
[[Category:Thoughts]]
 
[[Category:Thoughts]]

Revision as of 21:39, 2 April 2010

This article is about an older version of DF.

Yes, Template:L do have days off; sooner or later, all dwarves will go on break for some time. There is nothing you can do to stop it happening, but at least it's less annoying than Template:L. A dwarf will still go on a break even if they hadn't been doing any work at the time.

Technically, a break is different from Template:Ling or Template:L or Template:Ling - but the result is often the same - your dwarves leave their current activity (sometimes in mid-Template:L, dropping any materials where they stand) and walk to where they can take their "break", in whatever form. (See Template:L.)

How to stop breaks

They will take more breaks if they are thirsty or have no access to Template:L. Give them lots of booze to keep them active.

You can cancel dwarves' breaks by Template:Ling them into the military and then immediately releasing them. This causes an unhappy Template:L if the dwarf has no military Template:Ls at novice or better. Some players consider this an Template:L, while others think it is balanced by the unhappy thought. If all your dwarves have novice in even a single military skill, however, there will be no unhappy thought. You could rationalize this as having "military culture" at your fort if you wanted, but it's definitely an exploit which Toady has acknowledged.