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Difference between revisions of "40d:Region features"
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− | Picking a starting region to build your dwarf | + | Picking a starting region to build your dwarf {{l|fortress}} is a delicate work. Take a look at the list below and consider what you might need in your fort. |
== Visible features == | == Visible features == | ||
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=== Forest === | === Forest === | ||
− | '''Pros:''' | + | '''Pros:''' {{l|Forests}} have plenty {{l|wood}} and {{l|plants}} for outdoor {{l|farming}}. |
− | '''Cons:''' | + | '''Cons:''' {{l|Caravans|Trade wagons}} can have a hard time navigating thick forest. Evil and untamed forests can have dangerous {{l|creatures}}. |
=== Desert/Beach === | === Desert/Beach === | ||
− | '''Pros:''' | + | '''Pros:''' {{l|Sand}} for {{l|glass|glassware}}, easily navigated by trade {{l|wagon}}s |
− | '''Cons:''' Little wood or | + | '''Cons:''' Little wood or {{l|stone}}. |
=== Aquifer === | === Aquifer === | ||
− | '''Pros:''' Infinite source of | + | '''Pros:''' Infinite source of {{l|water}} anywhere on the map |
− | '''Cons:''' Difficult to get under to access | + | '''Cons:''' Difficult to get under to access {{l|stone}} and minerals |
=== River/Brook === | === River/Brook === | ||
− | '''Pros:''' | + | '''Pros:''' {{l|Fishing}}, {{l|water}} for farming and drinking |
− | '''Cons:''' Some dangerous | + | '''Cons:''' Some dangerous {{l|river}} creatures |
=== Lake === | === Lake === | ||
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=== Ocean === | === Ocean === | ||
− | '''Pros:''' Mist makes dwarves | + | '''Pros:''' Mist makes dwarves {{l|thought|happier}}, source of driftwood, {{l|sieges}} can't attack from that side (yet) |
'''Cons:''' Saltwater is not normally drinkable | '''Cons:''' Saltwater is not normally drinkable | ||
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=== Open volcano vent === | === Open volcano vent === | ||
− | '''Pros:''' | + | '''Pros:''' {{l|Magma}} {{l|forges}}, {{l|obsidian}}, magma defense |
− | '''Cons:''' Magma monsters, | + | '''Cons:''' Magma monsters, {{l|strange mood}} crafters -demand- magma forges |
=== Cliff === | === Cliff === | ||
− | '''Pros:''' Don't want something? | + | '''Pros:''' Don't want something? {{l|Activity zone#Garbage Dump|Drop it off}} the side of the {{l|cliff}}! |
'''Cons:''' May tax the system slightly | '''Cons:''' May tax the system slightly | ||
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== Hidden features == | == Hidden features == | ||
− | === | + | === {{l|Chasm}}/{{l|bottomless pit}} === |
'''Pros:''' Provides an easy way to delete items and drain liquid. May also contain cave spiders. | '''Pros:''' Provides an easy way to delete items and drain liquid. May also contain cave spiders. | ||
− | '''Cons:''' Often contains monsters, and sometimes the dreaded | + | '''Cons:''' Often contains monsters, and sometimes the dreaded {{l|giant cave spider}}. |
− | === | + | === {{l|Underground river}} === |
− | '''Pros:''' An infinite source of water. Discovering this lets you grow | + | '''Pros:''' An infinite source of water. Discovering this lets you grow {{l|tower-cap}}s on subterranean mud, and also provides a decent fishing location. May contain cave spiders. |
'''Cons:''' Discovered early enough, it will usually contain monsters. As with all infinite water sources, one mistake could end up permanently flooding half your fortress. | '''Cons:''' Discovered early enough, it will usually contain monsters. As with all infinite water sources, one mistake could end up permanently flooding half your fortress. | ||
− | === | + | === {{l|Underground pool}} === |
'''Pros:''' Discovering this lets you grow tower-caps on subterranean mud, and also provides a decent fishing location. May contain cave spiders. | '''Pros:''' Discovering this lets you grow tower-caps on subterranean mud, and also provides a decent fishing location. May contain cave spiders. | ||
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'''Cons:''' Will always have monsters. As with all large bodies of water, one mistake could end up temporarily flooding half your fort. | '''Cons:''' Will always have monsters. As with all large bodies of water, one mistake could end up temporarily flooding half your fort. | ||
− | === | + | === {{l|Magma}} pipe/pool === |
'''Pros:''' A magma pipe is an infinite source of magma, which can be used to perform most metalsmithing operations without the use of coal. Magma pools are not an infinite source, but still contain magma. | '''Pros:''' A magma pipe is an infinite source of magma, which can be used to perform most metalsmithing operations without the use of coal. Magma pools are not an infinite source, but still contain magma. | ||
− | '''Cons:''' Magma pipes and pools are home to deadly | + | '''Cons:''' Magma pipes and pools are home to deadly {{l|fire imp}}s, {{l|magma man|magma men}}, {{l|fire man|fire men}}, and lava is an extremely dangerous substance. Flooding your fort with magma is the ''last'' thing you want to do. |
− | === | + | === {{l|Glowing pit}} and {{l|Adamantine}} === |
'''Pros:''' Adamantine is the best material in the game. | '''Pros:''' Adamantine is the best material in the game. | ||
− | '''<del>Cons</del> Pros:''' Breach the glowing pits and all hell will break loose. For more details, check the | + | '''<del>Cons</del> Pros:''' Breach the glowing pits and all hell will break loose. For more details, check the {{l|Demon}} article. |
[[Category:World]] | [[Category:World]] |
Revision as of 21:54, 2 April 2010
This article is about an older version of DF. |
Picking a starting region to build your dwarf Template:L is a delicate work. Take a look at the list below and consider what you might need in your fort.
Visible features
Forest
Pros: Template:L have plenty Template:L and Template:L for outdoor Template:L.
Cons: Template:L can have a hard time navigating thick forest. Evil and untamed forests can have dangerous Template:L.
Desert/Beach
Pros: Template:L for Template:L, easily navigated by trade Template:Ls
Cons: Little wood or Template:L.
Aquifer
Pros: Infinite source of Template:L anywhere on the map
Cons: Difficult to get under to access Template:L and minerals
River/Brook
Pros: Template:L, Template:L for farming and drinking
Cons: Some dangerous Template:L creatures
Lake
Small lakes are present in pretty much every other tile of the world.
Ocean
Pros: Mist makes dwarves Template:L, source of driftwood, Template:L can't attack from that side (yet)
Cons: Saltwater is not normally drinkable
Open volcano vent
Pros: Template:L Template:L, Template:L, magma defense
Cons: Magma monsters, Template:L crafters -demand- magma forges
Cliff
Pros: Don't want something? Template:L the side of the Template:L!
Cons: May tax the system slightly
Hidden features
Template:L/Template:L
Pros: Provides an easy way to delete items and drain liquid. May also contain cave spiders.
Cons: Often contains monsters, and sometimes the dreaded Template:L.
Template:L
Pros: An infinite source of water. Discovering this lets you grow Template:Ls on subterranean mud, and also provides a decent fishing location. May contain cave spiders.
Cons: Discovered early enough, it will usually contain monsters. As with all infinite water sources, one mistake could end up permanently flooding half your fortress.
Template:L
Pros: Discovering this lets you grow tower-caps on subterranean mud, and also provides a decent fishing location. May contain cave spiders.
Cons: Will always have monsters. As with all large bodies of water, one mistake could end up temporarily flooding half your fort.
Template:L pipe/pool
Pros: A magma pipe is an infinite source of magma, which can be used to perform most metalsmithing operations without the use of coal. Magma pools are not an infinite source, but still contain magma.
Cons: Magma pipes and pools are home to deadly Template:Ls, Template:L, Template:L, and lava is an extremely dangerous substance. Flooding your fort with magma is the last thing you want to do.
Template:L and Template:L
Pros: Adamantine is the best material in the game.
Cons Pros: Breach the glowing pits and all hell will break loose. For more details, check the Template:L article.