v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "40d:Siege workshop"
Jump to navigation
Jump to search
m (moved Siege workshop to 40d:Siege workshop: belongs in 40d namespace) |
m (Fixing in-namespace links) |
||
Line 2: | Line 2: | ||
|construction= | |construction= | ||
3 of | 3 of | ||
− | * | + | * {{l|Stone}} |
− | * | + | * {{l|Wood}} |
− | * | + | * {{l|Block}} |
− | |construction_job= | + | |construction_job={{l|Siege engineer}} |
|use= | |use= | ||
− | * | + | * {{l|Wood}} |
− | * | + | * {{l|Metal}} |
− | * | + | * {{l|Ballista arrowhead}} |
|production= | |production= | ||
− | * | + | * {{l|Ballista}} parts |
− | * | + | * {{l|Ballista arrow}}s |
− | * | + | * {{l|Catapult}} parts |
}} | }} | ||
− | A '''siege workshop''' is used to make | + | A '''siege workshop''' is used to make {{l|siege engine}} parts and {{l|ballista arrow}}s. Parts are larger than typical products, and a few can quickly cause {{l|clutter}} and slow production if not moved to a {{l|stockpile}}. Both siege parts and {{l|Ballista arrow|ballista ammo}} are stored in {{l|furniture}} stockpiles, though it's recommended that those are customized somewhat to be more selective. |
Revision as of 22:06, 2 April 2010
b-w-s | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||
Job Requirement | |||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Siege engineer | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Construction | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Materials | Jobs | ||||||||||||||||||||||||||||||||||||||||||||||||||||
3 of |
|||||||||||||||||||||||||||||||||||||||||||||||||||||
Materials Used | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Goods Created | |||||||||||||||||||||||||||||||||||||||||||||||||||||
|
A siege workshop is used to make Template:L parts and Template:Ls. Parts are larger than typical products, and a few can quickly cause Template:L and slow production if not moved to a Template:L. Both siege parts and Template:L are stored in Template:L stockpiles, though it's recommended that those are customized somewhat to be more selective.
Workshops | |
---|---|
Furnaces | |
Related articles |