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Difference between revisions of "v0.31:Burrow"

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{{AV}}
 
{{AV}}
 
Part of the new organization of fortresses. Burrows are areas in your fort where dwarves live and work in. You can assign these areas like zones and assign dwarves to them. Dwarves will only use workshops, dig walls, use rooms, etc. in burrows they are assigned to.
 
Part of the new organization of fortresses. Burrows are areas in your fort where dwarves live and work in. You can assign these areas like zones and assign dwarves to them. Dwarves will only use workshops, dig walls, use rooms, etc. in burrows they are assigned to.
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== Defining a new burrow ==
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To enter the "define burrow" mode, press "w".
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You'll be presented with a list of all of your existing burrows. Change which burrow is selected with your secondary selection keys.
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To add a new burrow to the list, press "a". The new burrow created this way starts with no tiles and a default name.
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To configure a burrow, select it and press enter. This is where you'll be able to set the burrow's name, define what tiles it encompasses, and add or remove individual dwarves. Defining the burrow's tiles can be done using rectangles much like other mass-selection or mass-designation situations elsewhere in the game, or you can paint with the mouse. Press "r" to set whether you're adding or subtracting tiles from the burrow.

Revision as of 00:53, 3 April 2010

Template:AV Part of the new organization of fortresses. Burrows are areas in your fort where dwarves live and work in. You can assign these areas like zones and assign dwarves to them. Dwarves will only use workshops, dig walls, use rooms, etc. in burrows they are assigned to.

Defining a new burrow

To enter the "define burrow" mode, press "w".

You'll be presented with a list of all of your existing burrows. Change which burrow is selected with your secondary selection keys.

To add a new burrow to the list, press "a". The new burrow created this way starts with no tiles and a default name.

To configure a burrow, select it and press enter. This is where you'll be able to set the burrow's name, define what tiles it encompasses, and add or remove individual dwarves. Defining the burrow's tiles can be done using rectangles much like other mass-selection or mass-designation situations elsewhere in the game, or you can paint with the mouse. Press "r" to set whether you're adding or subtracting tiles from the burrow.