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Difference between revisions of "40d:Meeting hall"
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− | The '''Meeting Hall''', also known as the ''Great Hall'', is among the most vital parts of any fortress. It is a designation like a | + | The '''Meeting Hall''', also known as the ''Great Hall'', is among the most vital parts of any fortress. It is a designation like a [[40d:Activity zone#Meeting Area|Meeting Area]] where idle dwarves gather, [[40d:Party|parties]] are held (until a [[40d:statue garden|statue garden]] is built), and [[40d:stray|stray]] [[40d:domestic animal|domestic animal]]s congregate. It is a good idea to site this heavily-trafficked area someplace both safe and convenient to get to. |
− | To have a | + | To have a [[40d:dining room|dining room]] double as a meeting hall; type {{k|q}} -> {{k|h}} on any dining room table. |
− | '''See also:''' | + | '''See also:''' [[40d:Activity zone#Meeting Area|Meeting Area]] |
{{buildings}} | {{buildings}} | ||
[[Category:Rooms]] | [[Category:Rooms]] |
Revision as of 05:07, 3 April 2010
This article is about an older version of DF. |
The Meeting Hall, also known as the Great Hall, is among the most vital parts of any fortress. It is a designation like a Meeting Area where idle dwarves gather, parties are held (until a statue garden is built), and stray domestic animals congregate. It is a good idea to site this heavily-trafficked area someplace both safe and convenient to get to.
To have a dining room double as a meeting hall; type q -> h on any dining room table.
See also: Meeting Area
Rooms | |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Bucket • Cabinet • Cage • Coffin • Container • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
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