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Difference between revisions of "40d:Size"
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How "big" the [[40d:creature|creature]] is. '''Size''' determines what kind of equipment a creature can wear, how much [[40d:damage|damage]] they can absorb, and how much damage they can inflict in melee. A butchered creature gives a number of [[40d:chunks|chunks]], [[40d:meat|meat]] and [[40d:bone|bone]]s equal to the creature's size. | How "big" the [[40d:creature|creature]] is. '''Size''' determines what kind of equipment a creature can wear, how much [[40d:damage|damage]] they can absorb, and how much damage they can inflict in melee. A butchered creature gives a number of [[40d:chunks|chunks]], [[40d:meat|meat]] and [[40d:bone|bone]]s equal to the creature's size. |
Revision as of 08:18, 3 April 2010
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This article is about an older version of DF. |
How "big" the creature is. Size determines what kind of equipment a creature can wear, how much damage they can absorb, and how much damage they can inflict in melee. A butchered creature gives a number of chunks, meat and bones equal to the creature's size.
Any creature whose size is greater than 10 is immune to the effects of the dwarven atom smasher.
Creature | Size | Clothing |
---|---|---|
Groundhog , Fox | 2 | - |
Carp, Cat, Rhesus macaque, Bilou, Black-crested gibbon, Black-handed gibbon, Bluefish | 3 | - |
Gazelle, Antman, Batman | 4 | - |
Mandrill, Dog , Wolf , Chimpanzee, Cheetah | 5 | - |
Kobold | 5 | small |
Bonobo | 5 | - |
Goblin | 6 | narrow |
Dwarf | 6 | normal |
Angelshark | 6 | - |
Elf, Human | 7 | large |
Donkey , Jaguar, Beak dog, Blacktip reef shark | 7 | - |
Mule , Black bear , Gorilla , Lion , Werewolf | 8 | - |
Cow , Grizzly bear, Horse , Muskox , Ogre, Minotaur, Alligator, Blizzard man | 9 | - |
Polar bear , Giant eagle, Sturgeon, Camel | 10 | - |
Giant lion, Treant, Bluefin tuna | 11 | - |
Ettin, Wagon, Blue shark | 12 | - |
Elephant , Giant, Whale | 16 | - |
Basking shark | 18 | - |
Dragon | 20 | - |