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Difference between revisions of "User:Rick/Memory research"
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Line 328: | Line 328: | ||
|- | |- | ||
− | | width="15%" | | + | | width="15%" | 0x1 |
− | | width="15%" | 1 << | + | | width="15%" | 1 << 0 |
− | | | + | | Lying on the ground |
+ | |||
+ | |- | ||
+ | | 0x2 | ||
+ | | 1 << 1 | ||
+ | | Used in job (?) (seen on beds in use, items marked for melting and one corpse piece that was carried away already) | ||
+ | |||
+ | |- | ||
+ | | 0x8 | ||
+ | | 1 << 3 | ||
+ | | In inventory (bin, barrel, creature) | ||
+ | |||
+ | |- | ||
+ | | | ||
+ | | 1 << 4 | ||
+ | | Only seems to occur when in inventory | ||
+ | |||
+ | |- | ||
+ | | | ||
+ | | 1 << 5 | ||
+ | | Only seems to occur when in inventory | ||
+ | |||
+ | |- | ||
+ | | | ||
+ | | 1 << 6 | ||
+ | | Only seems to occur when in inventory | ||
+ | |||
+ | |- | ||
+ | | | ||
+ | | 1 << 7 | ||
+ | | Only seems to occur when in inventory | ||
+ | |||
+ | |- | ||
+ | | 0x100 | ||
+ | | 1 << 8 | ||
+ | | Rotten | ||
+ | |||
+ | |- | ||
+ | | | ||
+ | | 1 << 10 | ||
+ | | Only seems to occur when in inventory | ||
+ | |||
+ | |- | ||
+ | | | ||
+ | | 1 << 12 | ||
+ | | Only seems to occur when in inventory | ||
+ | |||
+ | |- | ||
+ | | 0x4000 | ||
+ | | 1 << 14 | ||
+ | | Narrow | ||
+ | |||
+ | |- | ||
+ | | 0x8000 | ||
+ | | 1 << 15 | ||
+ | | Not produced on-site, does not count towards wealth | ||
+ | |||
+ | |- | ||
+ | | 0x10000 | ||
+ | | 1 << 16 | ||
+ | | Item shows wear | ||
+ | |||
+ | |- | ||
+ | | | ||
+ | | 1 << 18 | ||
+ | | Only seems to occur when in inventory | ||
|- | |- | ||
Line 351: | Line 416: | ||
| 1 << 23 | | 1 << 23 | ||
| Melt | | Melt | ||
+ | |||
+ | |- | ||
+ | | 0x1000000 | ||
+ | | 1 << 24 | ||
+ | | Hidden | ||
+ | |||
+ | |- | ||
+ | | | ||
+ | | 1 << 25 | ||
+ | | Only seems to occur when in inventory | ||
|} | |} |
Revision as of 13:04, 14 October 2008
Other memory research resources
v0.27.169.33a
Useful Offsets
Name | Size | Type | Notes | Offset |
---|---|---|---|---|
Mineral types vector | vector | 0x01459EF8
| ||
Item vector | vector | Also used during embarking. | 0x01416AD8
| |
Next item id | 4 | long | When a new item is added to the item vector, it is assigned this value. This value is then increased by 1. | 0x00BDDCB4
|
Classes
Item
Name | Parent | Notes | Object Size | VTable Offset |
---|---|---|---|---|
Item | 0x008AD7B4
| |||
0x00888D74
|
Item | 0x00888D74
| ||
0x00892464
|
0x00888D74
|
0x00892464
| ||
Weapon | 0x00892464
|
0x7C
|
0x00894F0C
| |
Ammo | 0x00892464
|
0x7C
|
0x008962BC
| |
Anvil | 0x00892464
|
0x78
|
0x008B5814
| |
Seed | 0x00888D74
|
0x64
|
0x0089CA0C
| |
Bag | 0x00892464
|
0x78
|
0x00895FEC
| |
Leather | 0x00888D74
|
0x60
|
0x008AFE0C
| |
Cloth | 0x00892464
|
0x78
|
0x008B0EF4
| |
Thread | Item | 0x6C
|
0x0089D54C
| |
Rope | 0x00892464
|
0x78
|
0x00897C3C
| |
Hat | 0x00892464
|
0x7C
|
0x00895A4C
| |
Shirt | 0x00892464
|
0x7C
|
0x008951DC
| |
Pants | 0x00892464
|
0x7C
|
0x0089658C
| |
Gloves | 0x00892464
|
0x84?
|
0x00895D1C
| |
Shoes | 0x00892464
|
0x7C
|
0x008954AC
| |
Shield | 0x00892464
|
0x7C
|
0x0089577C
| |
Amulet | 0x00892464
|
0x78
|
0x008B4464
| |
Bracelet | 0x00892464
|
0x78
|
0x008B5274
| |
Earring | 0x00892464
|
0x78
|
0x008B4FA4
| |
Scepter | 0x00892464
|
0x78
|
0x008B4734
| |
Crown | 0x00892464
|
0x78
|
0x008B4A04
| |
Idol | 0x00892464
|
0x78
|
0x008B4194
| |
Ring | 0x00892464
|
0x78
|
0x008B4CD4
| |
Barrel | 0x00892464
|
0x80
|
0x0089496C
| |
Log | 0x00888D74
|
0x5C
|
0x008AED2C
| |
Lye | 0x00888D74
|
0x60
|
0x00889044
| |
Charcoal | 0x00888D74
|
0x60
|
0x008ADC4C
| |
Char | 0x00888D74
|
0x60
|
0x00893B5C
| |
Cage | 0x00892464
|
0x78
|
0x00897F0C
|
Block Event
Name | Parent | Notes | Object Size | VTable Offset |
---|---|---|---|---|
Mineral Event
|
See structure information. | 0x2C
|
0x00887ED4
|
Structures
Classes
Item
Offset | Size | Type | Name | Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00
|
4 | pointer | VTable | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0x04
|
2 | short | X | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0x06
|
2 | short | Y | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0x08
|
2 | short | Z | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0x0C
|
4 | ulong | Flags |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0x14
|
4 | long | Item ID |
Map
Tile Block
Offset | Size | Type | Name | Notes | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x0000
|
4 | pointer | ||||||||||||||||||||||||||||||||
0x0008
|
vector | Events | ||||||||||||||||||||||||||||||||
0x0054
|
2 | short | Map X | In tiles, not blocks. | ||||||||||||||||||||||||||||||
0x0056
|
2 | short | Map Y | In tiles, not blocks. | ||||||||||||||||||||||||||||||
0x0058
|
2 | short | Map Z? | In tiles, not blocks. | ||||||||||||||||||||||||||||||
0x005A
|
2 | short | Region X | This doesn't account for the selected area in the local area it seems. | ||||||||||||||||||||||||||||||
0x005C
|
2 | short | Region Y | This doesn't account for the selected area in the local area it seems. | ||||||||||||||||||||||||||||||
0x005E
|
2 * 16 * 16 | list of shorts | Type | tile types (work in progress) | ||||||||||||||||||||||||||||||
0x0260
|
4 * 16 * 16 | list of longs | Designation | designation flags (work in progress)
| ||||||||||||||||||||||||||||||
0x0660
|
4 * 16 * 16 | list of longs | Occupancy |
| ||||||||||||||||||||||||||||||
0x0A60
|
1 * 16 * 16 | list of bytes | ||||||||||||||||||||||||||||||||
0x0B60
|
4 * 16 * 16 | list of longs | Pathfinding | |||||||||||||||||||||||||||||||
0x1160
|
2 * 16 * 16 | list of shorts | ||||||||||||||||||||||||||||||||
0x1360
|
2 * 16 * 16 | list of shorts | ||||||||||||||||||||||||||||||||
0x1560
|
2 * 16 * 16 | list of shorts | Temperature #1 | 10100 or above counts as 'Warm'. | ||||||||||||||||||||||||||||||
0x1760
|
2 * 16 * 16 | list of shorts | Temperature #2 | |||||||||||||||||||||||||||||||
0x1960
|
2 * 16 * 16 | list of shorts | ||||||||||||||||||||||||||||||||
0x1B60
|
2 * 16 * 16 | list of shorts | ||||||||||||||||||||||||||||||||
0x1D60
|
9 bytes |
Mineral Event
0x2C bytes.
Offset | Size | Type | Name | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|
0x00
|
4 | pointer | VTable | |||||||
0x04
|
2 | short | Type | Includes gems, ore. | ||||||
0x06
|
4 | ulong | Tile Bitmask #1 | 0,0 to 15,1 | ||||||
0x0A
|
4 | ulong | Tile Bitmask #2 | 0,2 to 15,3 | ||||||
0x0E
|
4 | ulong | Tile Bitmask #3 | 0,4 to 15,5 | ||||||
0x12
|
4 | ulong | Tile Bitmask #4 | 0,6 to 15,7 | ||||||
0x16
|
4 | ulong | Tile Bitmask #5 | 0,8 to 15,9 | ||||||
0x1A
|
4 | ulong | Tile Bitmask #6 | 0,10 to 15,11 | ||||||
0x1E
|
4 | ulong | Tile Bitmask #7 | 0,12 to 15,13 | ||||||
0x22
|
4 | ulong | Tile Bitmask #8 | 0,14 to 15,15 | ||||||
0x28
|
4 | ulong | Flags |
|